This post has potentially manipulated dice roll results.
Gus
Stealth - 6
Gus nods his thanks to Harbinger. “Thankee lad. Blech, I’ll be needin’ an a bath after this, eh?“ Gus laughs heartily and walk over to the group. “Sorry to be intrudin’ on yer little party but I sees a dragon swoopin’ and some kobolds runnin’ an’ see you fightin’, so I come to help. Name’s Gus Broom. But let’s save all that fer later, eh? We should get outta here.”
Gus nods to Wolfstine, “That’s a good idea lad, but just so ye all know, I ain’t one to be sneakin’ round so easy. Damn these beautiful tree trunk legs, eh? Hahaha!”
”We are grateful to have your aid, Master Gus Broom, in fact it would seem that we all arrived here not a moment too soon to save these people from danger. Whether we can save the whole town remains to be seen, although I fear that we have not yet seen the worst.”
Watching the dwarf walk with such loud footsteps, Celadrim says in an attempt to be constructive, although at least a little frustration escapes in his tone. ”Please try and watch your step. It is not leg size that makes one stealthy, it is often a case of being more mindful of you foot placements.”
Frilneiros looks to the dwarf with a slightly tilted head but nods to him as he moves along quietly but does not move to far ahead of the group. It almost seemed as he had taken them under his own protection. "Keep a look out I do not know if we will be able to make it to the keep without incident..."
Harbinger deftly binds the captive using his mastery of knots while on the open sea.
Even with Gus's armor glinting every moonbeam it can, everyone makes it safely to the first intersection, as you round a corner you see a group of individuals rummaging through a shop. With the help of the moonlight, you can make out one kobold and two humans in matching uniforms.
Gus’ forehead crinkles in anger. I don’t mind lootin’, he thinks, all’s fair in war, but lootin’ during a dragon attack? That’s low. He carefully hooks his warhammer on his belt and draws a javelin from his back. Looking to the others, Gus whispers, “Well, we got the drop on ‘em, ones we can see anyway. We could kill ‘em or follow ‘em. What do ye all think?” If the consensus is to fight, he will fire when the signal is given.
Frilneiros growls and moves to pull out his larger axe but pauses and shakes his head as he grips his other hand axe and runs, forward. Once he feels he is close he lets it fly towards the kobold amongst the three.
Hand Axe: Attack: 18 Damage: 6
(Incase one of the party members being in melee before Frilneiros attacks I guess I should reroll for advantage thanks to Pack tactics. 19 If it does not apply then ignore the roll.)
Without warning, you cut down all three of the looters. All three are struck down before they even know you are there.
"These are definitely not locals. I've never seen them before." Linan replies. You pick up the bags of the looters and move onward to the keep. You make it to the main gate and are hurried in with the last of the locals before the great gate closes.
Gus
Stealth - 6
Gus nods his thanks to Harbinger. “Thankee lad. Blech, I’ll be needin’ an a bath after this, eh?“ Gus laughs heartily and walk over to the group. “Sorry to be intrudin’ on yer little party but I sees a dragon swoopin’ and some kobolds runnin’ an’ see you fightin’, so I come to help. Name’s Gus Broom. But let’s save all that fer later, eh? We should get outta here.”
Gus nods to Wolfstine, “That’s a good idea lad, but just so ye all know, I ain’t one to be sneakin’ round so easy. Damn these beautiful tree trunk legs, eh? Hahaha!”
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
After that roll I vote we us the cleric as bate 🤣
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
”We are grateful to have your aid, Master Gus Broom, in fact it would seem that we all arrived here not a moment too soon to save these people from danger. Whether we can save the whole town remains to be seen, although I fear that we have not yet seen the worst.”
Watching the dwarf walk with such loud footsteps, Celadrim says in an attempt to be constructive, although at least a little frustration escapes in his tone. ”Please try and watch your step. It is not leg size that makes one stealthy, it is often a case of being more mindful of you foot placements.”
Frilneiros looks to the dwarf with a slightly tilted head but nods to him as he moves along quietly but does not move to far ahead of the group. It almost seemed as he had taken them under his own protection. "Keep a look out I do not know if we will be able to make it to the keep without incident..."
Wolfstine heart sinks hearing the noise he shrugs motions everyone to stop "Gus, Maybe you should try it again."
He gives him a few pointers but lets the dwarf go first if it doesn't work Lagging behind because their wards and a promise
doing the help action
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I’m still at disadvantage because of armor. So that would a straight roll, if it’s allowed to help with stealth. Then just take the first roll.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
I’ll allow the help action for helping with stealth.
Harbinger deftly binds the captive using his mastery of knots while on the open sea.
Even with Gus's armor glinting every moonbeam it can, everyone makes it safely to the first intersection, as you round a corner you see a group of individuals rummaging through a shop. With the help of the moonlight, you can make out one kobold and two humans in matching uniforms.
Can I join? Fair warning though, I'm extremely new to this, and don't really know what I'm doing.
Note to our friend I sent you a link
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Not wanting to be the leader but some how the burden comes to him he decides to delegate
He looks to Frilneiros, whispering "Well?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Celadrim looks towards the three figures in the shop. “Keep moving, or do we intervene here? Lady, do you recognize those two men?”
The element of surprise is ours, let us not miss this chance.' Harbinger whispers.
Harbinger tightens his grip on his hand axe hanging from his belt and looks to his companions. The sight of new enemies stirring his fighting spirit.
There's an algorithm for that. 🦏
With a nod towards Harbinger, Celadrim unslings his longbow and reaches for an arrow.
Harbinger girls his axe at one of the humans then rushes in to slash with his scimitar
Axe Attack: 12 Damage: 8
Scimitar Attack: 13 Damage: 3
He *hurls his axe
There's an algorithm for that. 🦏
Gus
Gus’ forehead crinkles in anger. I don’t mind lootin’, he thinks, all’s fair in war, but lootin’ during a dragon attack? That’s low. He carefully hooks his warhammer on his belt and draws a javelin from his back. Looking to the others, Gus whispers, “Well, we got the drop on ‘em, ones we can see anyway. We could kill ‘em or follow ‘em. What do ye all think?”
If the consensus is to fight, he will fire when the signal is given.
Attack: 15 Damage: 6
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
whispering "Eh, we have people to protect..."Seeing his friends run off "Crap!" He shakes his head and looses an arrow at one of the uniformed humans
Attack: 20 Damage: 9
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Celadrim also remains with the group, but putting an arrow to his bowstring, he takes aim and lets it fly at the kobold.
Attack: 15 Damage: 5
Frilneiros growls and moves to pull out his larger axe but pauses and shakes his head as he grips his other hand axe and runs, forward. Once he feels he is close he lets it fly towards the kobold amongst the three.
Hand Axe: Attack: 18 Damage: 6
(Incase one of the party members being in melee before Frilneiros attacks I guess I should reroll for advantage thanks to Pack tactics. 19 If it does not apply then ignore the roll.)
Without warning, you cut down all three of the looters. All three are struck down before they even know you are there.
"These are definitely not locals. I've never seen them before." Linan replies. You pick up the bags of the looters and move onward to the keep. You make it to the main gate and are hurried in with the last of the locals before the great gate closes.
XP earned: 375