Wyldfyre sticks her tongue out at Runvial. "I've fallen off a roof or two, but I stayed clear of the taller buildings, so the fall was never too far. That was more than a little scary."
You move on Jared drives and Nina tends to your wounds letting everyone get an hours rest +1d6 worth of healing and you find yourself at Minors Rest which is a small village as well as a Inn The young couple looks at you expectantly after you stop in front of the Inns barn.
Runvial would check out if the rest of the Caravan is staying here as well for the night. If so he would try to organise two rooms for them and a stable and oats for the horse.
This post has potentially manipulated dice roll results.
Healing: 5
Wyldfyregives Nina a hug and curtseys to Jared, "it's been a pleasure, and best wishes for the future. Hopefully no more trouble comes your way for a very long time."
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
The adventure started out in Greenest where from a distance you saw a huge blue dragon situated in the moon lite attacking the town during that night you helped rescue manyfolks and dispatched or captured kobolds and cultist you found out belonged to the cult of the dragon at the end of the siege you yourself at second level fought a Half Blue Dragon named Langdedrosa but were soundly defeated but brought back by a Revivify Spell for your heroics for Langdedrosa challenged you guaranteeing the release of some captured prisioners You were sent by Governor Nighthill northward, to a cultist camp where you spied on the cultist and finding out where they were keeping some of the slaves Including a Monk named Leosin who to his understudy has been studying the Cult for months and would have valuable information you some how set the camp mercenaries against the Kobolds in the camp and rescued the monk and some of the prisoners Then you went back to the camp for a second time and found it mostly abandoned accept for the cave guarded by kobolds and ambush drakes the party in a non one on one combat this time defeated Langdedrosa the drakes cultist guarding a clutch of Dragon eggs which instead of destroying took to a nearby druid circle for safe keeping. Brought back some of the loot found in the cave to help Greenest recover (You have 500 gold to spend)
You've been traveling with some comrades in arms Cliff Hanger, Tristen Felrunner spying, tasked with trying to findout where the cult of the dragon are taking their spoils that they have been raiding small towns taking slaves and loot Leosin keeps track of you time to time
sending a Mina bird as an animal messenger after a long trip going to Elturel , Baldersgate and Waterdeep you now find yourself on a trail moving through rocky terrain towards the Mere of men then more of a bog where a heavy fog settled in forcing the group to set up camp the next morning you find yourself lucky to be awake green dragon scales lay on the ground where your comrades once were, blood
The horses are also missing leaving only the wagon you were using as cover. Suddenly! the sound of trees breaking in the canopy of this small swamp can be heard. You watched stunned as an Airship smashes into the ground stopping not more than five foot of you
This is what Runvial relates to you hope this helps
This post has potentially manipulated dice roll results.
Extra Healing: 3 (Warlock) HD 1: 6 (Paladin) HD 2: 8
Queanys groans as he feels his wounds slowly close up. Turning to Jerad he says, "No orders for now. We'll just keep moving with the caravan when it picks up. I can tend to the horses myself." With that, Queanys turns to the horses and slowly begins patting them down as he leads them into the barn. He waits there, tending to the horses as he and the rest of the party rests. After an hour, he heads back out and asks the others quietly, "Are we doing any snooping around right now? Or are we still just waiting and watching?"
If i got the two rooms, i would give one to Jerad and his wife, telling them to rest and in the morning we can talk about future plans.
I would then sit down with the others in a quite corner or our room and we can discuss our strategy:
„I would love to snoop around, but Tristam was the sneaky one with sticky fingers and i don‘t want to spook the cultists. We can watch the caravans that i think are suspicious unless one of you is good at sneaking, then we can take a closer look. We could also try to mingle with the other drivers, talk drink gamble and try to ask around if anyone noticed something strange, maybe someone saw something or will let slip some information.“
"I can probably slip into wherever you like," Wyldfyreoffers. "Growing up on the streets, you had to learn how to avoid notice or risk going hungry. What did you want a closer look-see at? The insides of their wagons?"
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
„I am looking for confirmation that we watch the right people and information. Possible destinations or locations of other cells. Basically anything that tells us more about their inner working...Not that i am doubting your skill, but do we have anything to increase your chance for succes? I may be able to curse several people for a minute or a single person for sure for a longer time. Beside that i am kind of useless. Maybe some kind of distraction.“ Runvial replies.
This post has potentially manipulated dice roll results.
"Hmmm, a distraction would be good, but might also tip them off that something's afoot and give them idea of who is involved. I should be able to get into and out of one of their wagons with little trouble. If I had a disguise kit, I could even make sure that if they see me, they wouldn't know it was me. For tonight, I'll just have to make sure they don't see me."
Wyldfyrespends 5 sorcery points to regain 1 3rd level spell, and expends 1 2nd level spell slot to regain 3 sorcery points, and recasts Mage Armor.
"I'll make it quick, because I really need to get a good night's sleep. I burned a lot of spell power today."
Wyldfyrewill then pull the hood up on her cloak and slip out of the window when no one outside is watching to make her way to where the cultists wagons are being kept.
Wyldfyre sneaks around unseen she sees guards on some of the wagons and notes the large crates on the back of the wagons well locked the guards are unremarkable she overhears one of them talking to another about taking a northern pass tomorrow to a roadhouse. but she has to scamper back to the group cause she finds a small boy following her with what looks like the look of puppy love on his face She also notes on a nearby building a sign that says potter wanted.
(Whoops, was basing that on Runvial's post about getting 2 rooms, one for Jerod and NIna, and strategizing in the other.)
Once clear of the guards, Wyldfyreslips back to the group to relay the information, adding, "Who wants to be the overprotective dad to get rid of the stray I pickedup?" Pointing to her follower, "Or do you think he might have additional information we could use?'
"That would be a fun role to play. Unfortunately we don't look anything alike. Maybe your adopted? Not sure if that person has info or not. Any info that a regular person would know, we could ask Nina and Jerad. So I'm not sure."
Runvial points in the direction of Ninas and Jarods room: „I think they may be more suited to look after a stray. I’ll bring him. Thin I‘ll go and look for a card-game or something with some of the other wagon drivers, maybe i can hear some gossip over a few pints. I don‘t trust this cult, and i do not know if they got suspicious of us, so i would suggest setting up a watch. I‘ll be back in an hour or two to take the second shift, if that is ok with you.“
(Everything is whispered so that the boy doesn‘t hear.)
While i take him to Nina and Jarod, i will smalltalk with him, what‘s his name, how he ended up here, where are his parrents.
Queanys watches with a smile as the boy runs off to his parents and nods to Wyldfyre that she is good to head back out. While Wyldfyre is out snooping around Queanys just practices with his blade. Working on his thrusts and parries he just waits patiently for Wyldfyre to return with whatever information she was able to find before they each get a room and put down for the night.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
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Wyldfyre sticks her tongue out at Runvial. "I've fallen off a roof or two, but I stayed clear of the taller buildings, so the fall was never too far. That was more than a little scary."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
You move on Jared drives and Nina tends to your wounds letting everyone get an hours rest +1d6 worth of healing and you find yourself at Minors Rest which is a small village as well as a Inn The young couple looks at you expectantly after you stop in front of the Inns barn.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Runvial would check out if the rest of the Caravan is staying here as well for the night. If so he would try to organise two rooms for them and a stable and oats for the horse.
Healing: 5
Wyldfyre gives Nina a hug and curtseys to Jared, "it's been a pleasure, and best wishes for the future. Hopefully no more trouble comes your way for a very long time."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Healing: 6 + 3
When players get creative.
This is what Runvial relates to you hope this helps
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
psst Hours rest = roll hit die if you want the 1d6 was extra
You find a few wagons from the caravan are here and a few that look they're cultist wagons that as usual are well guarded
"Jerad looks to you not really understanding "Orders?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Extra Healing: 3
(Warlock) HD 1: 6
(Paladin) HD 2: 8
Queanys groans as he feels his wounds slowly close up. Turning to Jerad he says, "No orders for now. We'll just keep moving with the caravan when it picks up. I can tend to the horses myself." With that, Queanys turns to the horses and slowly begins patting them down as he leads them into the barn. He waits there, tending to the horses as he and the rest of the party rests. After an hour, he heads back out and asks the others quietly, "Are we doing any snooping around right now? Or are we still just waiting and watching?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
If i got the two rooms, i would give one to Jerad and his wife, telling them to rest and in the morning we can talk about future plans.
I would then sit down with the others in a quite corner or our room and we can discuss our strategy:
„I would love to snoop around, but Tristam was the sneaky one with sticky fingers and i don‘t want to spook the cultists. We can watch the caravans that i think are suspicious unless one of you is good at sneaking, then we can take a closer look. We could also try to mingle with the other drivers, talk drink gamble and try to ask around if anyone noticed something strange, maybe someone saw something or will let slip some information.“
"I can probably slip into wherever you like," Wyldfyre offers. "Growing up on the streets, you had to learn how to avoid notice or risk going hungry. What did you want a closer look-see at? The insides of their wagons?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Its getting to be night fall
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
„I am looking for confirmation that we watch the right people and information. Possible destinations or locations of other cells. Basically anything that tells us more about their inner working...Not that i am doubting your skill, but do we have anything to increase your chance for succes? I may be able to curse several people for a minute or a single person for sure for a longer time. Beside that i am kind of useless. Maybe some kind of distraction.“ Runvial replies.
"Hmmm, a distraction would be good, but might also tip them off that something's afoot and give them idea of who is involved. I should be able to get into and out of one of their wagons with little trouble. If I had a disguise kit, I could even make sure that if they see me, they wouldn't know it was me. For tonight, I'll just have to make sure they don't see me."
Wyldfyre spends 5 sorcery points to regain 1 3rd level spell, and expends 1 2nd level spell slot to regain 3 sorcery points, and recasts Mage Armor.
"I'll make it quick, because I really need to get a good night's sleep. I burned a lot of spell power today."
Wyldfyre will then pull the hood up on her cloak and slip out of the window when no one outside is watching to make her way to where the cultists wagons are being kept.
Stealth check: 23
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
What window? You havn't even checked in to the Inn
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre sneaks around unseen she sees guards on some of the wagons and notes the large crates on the back of the wagons well locked the guards are unremarkable she overhears one of them talking to another about taking a northern pass tomorrow to a roadhouse. but she has to scamper back to the group cause she finds a small boy following her with what looks like the look of puppy love on his face She also notes on a nearby building a sign that says potter wanted.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Whoops, was basing that on Runvial's post about getting 2 rooms, one for Jerod and NIna, and strategizing in the other.)
Once clear of the guards, Wyldfyre slips back to the group to relay the information, adding, "Who wants to be the overprotective dad to get rid of the stray I picked up?" Pointing to her follower, "Or do you think he might have additional information we could use?'
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
"That would be a fun role to play. Unfortunately we don't look anything alike. Maybe your adopted? Not sure if that person has info or not. Any info that a regular person would know, we could ask Nina and Jerad. So I'm not sure."
When players get creative.
Runvial points in the direction of Ninas and Jarods room: „I think they may be more suited to look after a stray. I’ll bring him. Thin I‘ll go and look for a card-game or something with some of the other wagon drivers, maybe i can hear some gossip over a few pints. I don‘t trust this cult, and i do not know if they got suspicious of us, so i would suggest setting up a watch. I‘ll be back in an hour or two to take the second shift, if that is ok with you.“
(Everything is whispered so that the boy doesn‘t hear.)
While i take him to Nina and Jarod, i will smalltalk with him, what‘s his name, how he ended up here, where are his parrents.
The boy says as you try and take him to the couple "What I live here I've just never seen such a beautiful redhead"
You hear a woman's voice call from the back of the Inn "Eldon where are you? He looks at Wyldfyre with a darnit look and runs to his parent
Runvial notes the Potter wanted sign
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys watches with a smile as the boy runs off to his parents and nods to Wyldfyre that she is good to head back out. While Wyldfyre is out snooping around Queanys just practices with his blade. Working on his thrusts and parries he just waits patiently for Wyldfyre to return with whatever information she was able to find before they each get a room and put down for the night.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”