Erven walks to the south toward G4 and puts away his rapier, uncoils the whip from his waist and strikes past Onyx with reach at the G4 ghoul.
Attack: 21 Damage: 8
Even with Onyx providing some cover for the ghoul, Erven's whip is able to find an open piece of rotten flesh to snap - it's a hit, and a doozy! A wide gash opens up around the ghouls left shoulder, exposing rotting tendons beneath.
Sho pulls away his gaze noncommittally and lowers his guarded shield. He looks at Talion, whispers “sorry”, before pulling back himself. He didn’t care what Erven had said, but he did not intend to have Talion be caught in the middle, and does feel bad that now he is.
"For the love of all that is holy fall you wretched corpse feeder!" Bertolt yells as he moves to look at G4 surging magic onto his words as he casts Viscous Mockery.
It needs to make a dc 14 wis save or take.3 damage.
This post has potentially manipulated dice roll results.
Sho paused a second to decipher Talion's mime that successfully made him exhale out of his nose, which by his standards was almost the equivalent of a chuckle. He opens his hand, and a gush of flame flies out of his palm and leaps towards G4.
Sacred Flame: Dex Save 13 for 3 radiant, ignores cover
G1 keeps where it is and cannot move further away [takes dodge action].
G4dex save - 4
Sho's beam of light strikes the ghoul directly and scorches it for full damage! It's swaying a bit on its feet, clearly feeling the effects of the attacks - but standing still!
With a last glance between Sho and Ervan, Talion follows Bertolt toward the room with the last Ghoul. When he catches sight of it he transfers his hex, then moves to get a clear shot, and retreats behind Bertolt if possible.
Movement: Ideally end up behind Bertolt, if he can, though that depends on where Bertolt is, and if he can get a clear shot without moving in front of Bertolt.
Erven walks into the room, stands 10 feet away from the G3 ghoul and cracks the whip at him. He will then move to cover, up the stairs / out of sight if possible. If the ghoul falls, he will stay where he is.
Attack: 8 Damage: 9
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Bertolt will move towards the door just to able to see the ghoul, pulling out his hand crossbow and firing it at the undead thing.
Crossbow: Attack: 26 Damage: 9
Bertolt moves closer to the room and fires off a bolt towards to slavering ghoul. His aim is true and it blasts completely through the undead creature and lodges itself in the wall behind it! A hit! [moving through an occupied square counts as rough terrain and moving diagonally twice = 15 feet, not 10 - in case you're wondering in the future:) ]
With a last glance between Sho and Ervan, Talion follows Bertolt toward the room with the last Ghoul. When he catches sight of it he transfers his hex, then moves to get a clear shot, and retreats behind Bertolt if possible.
Movement: Ideally end up behind Bertolt, if he can, though that depends on where Bertolt is, and if he can get a clear shot without moving in front of Bertolt.
Talion follows the path Bertolt takes towards the room and jumps in front of him and unleashes a bolt of crackling force at the ghoul. It strikes the ghoul in the torso, searing undead flesh for a moment before winking out. The smell of burning flesh fills the room and the ghoul grunts. It is in very rough shape !
Erven walks into the room, stands 10 feet away from the G3 ghoul and cracks the whip at him. He will then move to cover, up the stairs / out of sight if possible. If the ghoul falls, he will stay where he is.
Attack: 8 Damage: 9
Erven moves nimbly towards the ghoul, brandishing his whip. As he draws back and throws his arm forward, his aim is a bit off and the loud snap hits just to the left of the ghoul - a miss! [moving through an occupied square counts as rough terrain and moving diagonally twice = 15 feet, not 10 - in case you're wondering in the future:) ]
The remaining ghoul looks at its attackers, glaring and snarling at Erven a mere 10 or so feet away, but the forceful compulsion it feels forces it to stumble to I18. Unable to get further away from this compulsion, it stops and turns again towards its attackers, taking the dodge action!
Sho, you're up next! Sho, minor note, I ticked off your channel divinity for you - noticed it wasn't done. All try to keep the sheets up to date please ;) If I notice something isn't checked off, I will do it. But it's better if you all manage your sheets.
(( Ah I see, I did forget to check it off. Thanks. Will keep better track next time. ))
Sho will move to where he could catch sight of the remaining ghoul. He had half-expected the ghoul to burrow back underground by now, but if there's one thing you could say about undead, is that they are persistent. He flicks another sacred flame towards it before stepping back.
(( Ah I see, I did forget to check it off. Thanks. Will keep better track next time. ))
Sho will move to where he could catch sight of the remaining ghoul. He had half-expected the ghoul to burrow back underground by now, but if there's one thing you could say about undead, is that they are persistent. He flicks another sacred flame towards it before stepping back.
The ghoul is able to sidestep your divine beam of fire. It stubbornly back up to the wall unwillingly, as you get closer to it but you all can tell it is in a great amount of distress...
A little more cautious than before, Onyx doesn't go charging down the south hallway to find another entrance to the happy room. Instead he steps back into the intersection behind Sho and ends his turn.
Rollback Post to RevisionRollBack
Another medical problem. Indefinite hiatus. Sorry, all.
Erven moves to F16 and uses his action to set up a hunting trap, staking it to the ground and using some flesh from just west of this to bait it. With his remaining movement he moves 10 ft up the stairs and readies his whip, shouting at the ghoul, “Come get me, tasty flesh here!”, luring him toward the trap.
Erven walks to the south toward G4 and puts away his rapier, uncoils the whip from his waist and strikes past Onyx with reach at the G4 ghoul.
Attack: 21 Damage: 8
A wizard is never late, nor is he early, he arrives precisely when he means to.
Even with Onyx providing some cover for the ghoul, Erven's whip is able to find an open piece of rotten flesh to snap - it's a hit, and a doozy! A wide gash opens up around the ghouls left shoulder, exposing rotting tendons beneath.
Bertolt, you're up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Sho pulls away his gaze noncommittally and lowers his guarded shield. He looks at Talion, whispers “sorry”, before pulling back himself. He didn’t care what Erven had said, but he did not intend to have Talion be caught in the middle, and does feel bad that now he is.
Talion shrugs and grins at the strange priest, mouthing the words 'Crazy Elf', then returns to assessing where the next threat will be coming from.
"For the love of all that is holy fall you wretched corpse feeder!" Bertolt yells as he moves to look at G4 surging magic onto his words as he casts Viscous Mockery.
It needs to make a dc 14 wis save or take.3 damage.
G4 wisdom save - 2 [2]
Ghoul4 looks around to focus on Bertolt and hangs its head in undead misery! A fail!
G3 keeps moving away from Sho to I17...
Sho, you’re up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Sho paused a second to decipher Talion's mime that successfully made him exhale out of his nose, which by his standards was almost the equivalent of a chuckle. He opens his hand, and a gush of flame flies out of his palm and leaps towards G4.
Sacred Flame: Dex Save 13 for 3 radiant, ignores cover
G1 keeps where it is and cannot move further away [takes dodge action].
G4 dex save - 4
Sho's beam of light strikes the ghoul directly and scorches it for full damage! It's swaying a bit on its feet, clearly feeling the effects of the attacks - but standing still!
End of round 2
Round 3:
Onyx, you're up!
MAP
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
((Ugh, got the old 'loading editor' bug. Took me a while to clear it.))
Onyx draws his blade back, adjusts his grip, and hews downwards.
"Don't let the other ones escape!" he shouts over his shoulder
Attack: 15 Damage: 11
Another medical problem. Indefinite hiatus. Sorry, all.
With a mighty chop, Onyx ends G4's unlife in grisly fashion! G4 is dead!
Bertolt, Erven, Talion - you're up! [the last remaining ghoul is at I17, [in the fun happy looking room!]
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Bertolt will move towards the door just to able to see the ghoul, pulling out his hand crossbow and firing it at the undead thing.
Crossbow: Attack: 26 Damage: 9
With a last glance between Sho and Ervan, Talion follows Bertolt toward the room with the last Ghoul. When he catches sight of it he transfers his hex, then moves to get a clear shot, and retreats behind Bertolt if possible.
Movement: Ideally end up behind Bertolt, if he can, though that depends on where Bertolt is, and if he can get a clear shot without moving in front of Bertolt.
Attack: Attack: 22 Damage: 8 + 3 (necro) + 2 (bludgeon)
Erven walks into the room, stands 10 feet away from the G3 ghoul and cracks the whip at him. He will then move to cover, up the stairs / out of sight if possible. If the ghoul falls, he will stay where he is.
Attack: 8 Damage: 9
A wizard is never late, nor is he early, he arrives precisely when he means to.
Bertolt moves closer to the room and fires off a bolt towards to slavering ghoul. His aim is true and it blasts completely through the undead creature and lodges itself in the wall behind it! A hit! [moving through an occupied square counts as rough terrain and moving diagonally twice = 15 feet, not 10 - in case you're wondering in the future:) ]
Talion follows the path Bertolt takes towards the room and jumps in front of him and unleashes a bolt of crackling force at the ghoul. It strikes the ghoul in the torso, searing undead flesh for a moment before winking out. The smell of burning flesh fills the room and the ghoul grunts. It is in very rough shape
!
Erven moves nimbly towards the ghoul, brandishing his whip. As he draws back and throws his arm forward, his aim is a bit off and the loud snap hits just to the left of the ghoul - a miss! [moving through an occupied square counts as rough terrain and moving diagonally twice = 15 feet, not 10 - in case you're wondering in the future:) ]
The remaining ghoul looks at its attackers, glaring and snarling at Erven a mere 10 or so feet away, but the forceful compulsion it feels forces it to stumble to I18. Unable to get further away from this compulsion, it stops and turns again towards its attackers, taking the dodge action!
Sho, you're up next!
Sho, minor note, I ticked off your channel divinity for you - noticed it wasn't done. All try to keep the sheets up to date please ;) If I notice something isn't checked off, I will do it. But it's better if you all manage your sheets.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(( Ah I see, I did forget to check it off. Thanks. Will keep better track next time. ))
Sho will move to where he could catch sight of the remaining ghoul. He had half-expected the ghoul to burrow back underground by now, but if there's one thing you could say about undead, is that they are persistent. He flicks another sacred flame towards it before stepping back.
Sacred Flame: Dex Save 13 for 4 radiant
19
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
The ghoul is able to sidestep your divine beam of fire. It stubbornly back up to the wall unwillingly, as you get closer to it but you all can tell it is in a great amount of distress...
End of round 3.
Round 4:
Onyx is up!
MAP
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
A little more cautious than before, Onyx doesn't go charging down the south hallway to find another entrance to the happy room. Instead he steps back into the intersection behind Sho and ends his turn.
Another medical problem. Indefinite hiatus. Sorry, all.
Erven moves to F16 and uses his action to set up a hunting trap, staking it to the ground and using some flesh from just west of this to bait it. With his remaining movement he moves 10 ft up the stairs and readies his whip, shouting at the ghoul, “Come get me, tasty flesh here!”, luring him toward the trap.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Talion and Bertolt, you’re up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons