Polly strikes Eider waits. Polly sticks and moves.
([10]Eider)
(You may contest with Perception or Investigation.
Campaign Rulings:
If a character is unaware of your action it will need to beat their passive. For instance Stealth will go against the opponent's passive Perception or Investigation, unless you were fighting and moved out of sight to Hide. Then it would be contested.
I'll try and remember to call for it in the future.)
This post has potentially manipulated dice roll results.
(All 3 of Gewonnt's attacks missed)
Eldin somehow manages to dodge all three of the bird's attacks. "Lord Hades, I need my attack to hit. I need to be able to make amends for yesterday's mistakes." He attacks with the Estoc. This would be the perfect time to use Bless. Unfortunately, I'm out of spell slots so Eldin's prayers will just have to be flavor text.
Eldin somehow manages to dodge all three of the bird's attacks. "Lord Hades, I need my attack to hit. I need to be able to make amends for yesterday's mistakes." He attacks with the Estoc. This would be the perfect time to use Bless. Unfortunately, I'm out of spell slots so Eldin's prayers will just have to be flavor text.
Hit: 24 Dmg: 9
CON save: 6
(You won, congratulations! Although it did take you a surprisingly long time to finish me off. And now I get to fight Baryk again for at least the next two matches.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(You won, congratulations! Although it did take you a surprisingly long time to finish me off. And now I get to fight Baryk again for at least the next two matches.)
(I did? Sweet! Evil planning paid off. Though with the last dice rolls, I thought I was going to end up losing.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Well, I had 27 HP left and my best option as far as I know was to keep trying to stab you with the rapier so... I'd say pretty close. 3 good hits would have probably dropped me down to the single digits and a crit would've been gameover.)
(Well, I had 27 HP left and my best option as far as I know was to keep trying to stab you with the rapier so... I'd say pretty close. 3 good hits would have probably dropped me down to the single digits and a crit would've been gameover.)
(Yes, at then end there it was more or less who could stop having bad rolls first. :) GG )
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
The next battle will feature all interested level-3 competitors. The match will start in about 24 hours. Sooner if all eligible contenders are ready.
To win... 4... Survive. A lethal hazard will begin after 5 rounds. Finish your opponents while you can.
The time: 1 Day. The bright sunlight of mid day affords little benefit to the more subtle contestants.
(Descriptions and introductions will follow initiative)
The Complex stands in the arena. A luxurious estate filled with plush furniture, and fine works of art. All of the doors are closed. You may open or close one door or draw or stow one weapon without using an action on your turn.
Eldin fishes through his pouch and recovers a potion. He puts it to Gewonnt's lips and the Arakocra recovers immediately, finishing the potion.
The fog dissipates immediately as the morning sun falls on the battlefield.
Basil presents the Tiefling to the crowd as their victor. "Tonight we will have a battle for the championship! Long awaited, we will see who is king on this battlefield!"
Eldin is brought to the prize room as Gewonnt rises to his feet. Baryk wakes a short time later in the medic's office. Baryk and Gewonnt each gain 7000 xp and 1040 gold coins.
Eldin gains 11000 xp advancing to level-8 with a purse of 2600 gold as he's lead down to the prize room. Inside...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
(Make a note in your 'notes' section. No ones sharing content in Coliseum of Conquest (1) anymore. You may still use any of the published content you like. It just may not be reflected on your sheet.)
Bog:
Polly strikes Eider waits. Polly sticks and moves.
([10]Eider)
(You may contest with Perception or Investigation.
Campaign Rulings:
If a character is unaware of your action it will need to beat their passive. For instance Stealth will go against the opponent's passive Perception or Investigation, unless you were fighting and moved out of sight to Hide. Then it would be contested.
I'll try and remember to call for it in the future.)
Extended Signature
(All 3 of Gewonnt's attacks missed)
Eldin somehow manages to dodge all three of the bird's attacks. "Lord Hades, I need my attack to hit. I need to be able to make amends for yesterday's mistakes." He attacks with the Estoc. This would be the perfect time to use Bless. Unfortunately, I'm out of spell slots so Eldin's prayers will just have to be flavor text.
Hit: 21 Dmg: 9
CON save: 8
Init:8
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Eider preps a Frostbite. for when the bird pops out.
(No point in rolling perception, Eider can't actually roll a 29.)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
You could roll Nat 20
Roll Out and Fire a shot Attack: 22 Damage: 5 Sneak Attack 10
Con Save:
Move To hide 21
Move to B11
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
For got Con save 19
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
Eider falls. Finishing 2/3
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
Polly Rolls back out to put Eider to sleep, and sees the fallen, runs over and feeds him a potion so that he can walk of the groundas with diginity. 7
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
Bog:
Eider, weakened from the prolonged fighting falls to Polly.
Nalok and Marvarax are ready. The gates open.
([0]Nalok)
Extended Signature
Complex:
Eider stabs and with a bit of good fortune he is finally able to take the bird down.
Gewonnt breathes heavily on the ground. Unaware of how near he was to victory.
Extended Signature
(How near was I to victory?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Well, I had 27 HP left and my best option as far as I know was to keep trying to stab you with the rapier so... I'd say pretty close. 3 good hits would have probably dropped me down to the single digits and a crit would've been gameover.)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
The next battle will feature all interested level-3 competitors. The match will start in about 24 hours. Sooner if all eligible contenders are ready.
To win... 4... Survive. A lethal hazard will begin after 5 rounds. Finish your opponents while you can.
The time: 1 Day. The bright sunlight of mid day affords little benefit to the more subtle contestants.
(Descriptions and introductions will follow initiative)
The Complex stands in the arena. A luxurious estate filled with plush furniture, and fine works of art. All of the doors are closed. You may open or close one door or draw or stow one weapon without using an action on your turn.
Arena 7: Complex
A B C D E F G H I J K L M N O P
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04 . . . . % . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . = . . . .
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02 € , , , , , - - - , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
(If you would like to participate in this battle, choose a starting position in row 1, make any final preparations, and roll initiative when ready.)
( J:17h, I:7a, D:i, V:i)
(Stealth: J:12)
Extended Signature
Jessica walks to H1 and hides. Stealth 13
Initiative: 11
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Eldin fishes through his pouch and recovers a potion. He puts it to Gewonnt's lips and the Arakocra recovers immediately, finishing the potion.
The fog dissipates immediately as the morning sun falls on the battlefield.
Basil presents the Tiefling to the crowd as their victor. "Tonight we will have a battle for the championship! Long awaited, we will see who is king on this battlefield!"
Eldin is brought to the prize room as Gewonnt rises to his feet. Baryk wakes a short time later in the medic's office. Baryk and Gewonnt each gain 7000 xp and 1040 gold coins.
Eldin gains 11000 xp advancing to level-8 with a purse of 2600 gold as he's lead down to the prize room. Inside...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Tier-3 Chest:
Bead of Force, Mace of Terror, Mace of Smiting, Ammunition +2 (20 arrows), Horn of Blasting, Potion of Gaseous Form, Potion of Invulnerability, Berserker Greataxe, Ring of X-ray Vision, Potion of Mind Reading
Extended Signature
Eldin takes the Invulnerability potion and walks back to the Glory where he waits for Gewonnt.
EDIT: I can't add the potion...
(Make a note in your 'notes' section. No ones sharing content in Coliseum of Conquest (1) anymore. You may still use any of the published content you like. It just may not be reflected on your sheet.)
Extended Signature