I have recently seen a video where they mention that Find Familiar would give the character the ability to use feats and bonuses tied to the fact that the familiar is an ally within 5 feet (either of themselves or an enemy), granted in that video they failed to mention that Find Familiar is a spell available to Wizards only...but that's not the point.
My questions are:
A) Is this factual within the rules
B) If YES, then does the same hold true for the steed from Find Steed/Find Greater Steed
There are myriad ways for a non-wizard to cast Find Familiar - e.g. Warlocks get it from two of their pacts (one of the two also requires an invocation), Druids get it natively in Tasha's, anyone can get it from the Ritual Caster or Magic Initiate feats, Arcane Tricksters and Eldritch Knights can just learn it.
I don't think the rules ever actually define allies and enemies. It is pretty self explanatory though. If it is friendly toward you and helps in combat, it is an ally. If it is hostile toward you and is attacking you in combat, it is an enemy.
Summons and anything that obeys your commands are automatically allies, because that is what it means.
I don't think the rules ever actually define allies and enemies. It is pretty self explanatory though. If it is friendly toward you and helps in combat, it is an ally. If it is hostile toward you and is attacking you in combat, it is an enemy.
Summons and anything that obeys your commands are automatically allies, because that is what it means.
That isn't entirely correct, some things such as Spiritual weapon summon an object that obeys your commands but do not give you advantage, get opportunity attacks etc.
I don't think the rules ever actually define allies and enemies. It is pretty self explanatory though. If it is friendly toward you and helps in combat, it is an ally. If it is hostile toward you and is attacking you in combat, it is an enemy.
Summons and anything that obeys your commands are automatically allies, because that is what it means.
That isn't entirely correct, some things such as Spiritual weapon summon an object that obeys your commands but do not give you advantage, get opportunity attacks etc.
Yes, I think "ally" is intended to be interpreted as creatures only - e.g. I don't think an Artificer's cannons count as allies any more than a rogue's dagger does.
I don't think the rules ever actually define allies and enemies. It is pretty self explanatory though. If it is friendly toward you and helps in combat, it is an ally. If it is hostile toward you and is attacking you in combat, it is an enemy.
Summons and anything that obeys your commands are automatically allies, because that is what it means.
That isn't entirely correct, some things such as Spiritual weapon summon an object that obeys your commands but do not give you advantage, get opportunity attacks etc.
The way I see it is this: if it occupies a space, has HP, and is capable of taking actions (independently or directed), then it could qualify as an ally. Ultimately, everything comes down to the details of the feature in question.
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You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Is it a creature? Is it friendly to you? Then it is an ally. Players, sidekicks, NPCs, companions, mounts, familiars, even the occasional friendly monster can all be considered allies. If it makes sense for a creature to be an ally, then it probably is.
I believe you can also cast Find Familiar if your party has a ring of spell storing.
A long time past I was admonished for telling folks I bought a scroll for this, which I did, and then cast FF. Well my DM let me do it. It is actually a pretty good thing. I cherish the familiar because if I lose him I have to get another scroll. I can't just <poof> summon another one.
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
Ok, so basically when a character levels up and gets the ability to improve attribute or take a feat, taking the Ritual Caster feat would make this possible. (for instance, a Paladin would be able to do this at 4th level)
Ok, so basically when a character levels up and gets the ability to improve attribute or take a feat, taking the Ritual Caster feat would make this possible. (for instance, a Paladin would be able to do this at 4th level)
Yes
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I have recently seen a video where they mention that Find Familiar would give the character the ability to use feats and bonuses tied to the fact that the familiar is an ally within 5 feet (either of themselves or an enemy), granted in that video they failed to mention that Find Familiar is a spell available to Wizards only...but that's not the point.
My questions are:
A) Is this factual within the rules
B) If YES, then does the same hold true for the steed from Find Steed/Find Greater Steed
TIA
I don't think the rules ever actually define allies and enemies. It is pretty self explanatory though. If it is friendly toward you and helps in combat, it is an ally. If it is hostile toward you and is attacking you in combat, it is an enemy.
Summons and anything that obeys your commands are automatically allies, because that is what it means.
That isn't entirely correct, some things such as Spiritual weapon summon an object that obeys your commands but do not give you advantage, get opportunity attacks etc.
Yes, I think "ally" is intended to be interpreted as creatures only - e.g. I don't think an Artificer's cannons count as allies any more than a rogue's dagger does.
Right, I should have said creature.
The way I see it is this: if it occupies a space, has HP, and is capable of taking actions (independently or directed), then it could qualify as an ally. Ultimately, everything comes down to the details of the feature in question.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Is it a creature? Is it friendly to you? Then it is an ally. Players, sidekicks, NPCs, companions, mounts, familiars, even the occasional friendly monster can all be considered allies. If it makes sense for a creature to be an ally, then it probably is.
I believe you can also cast Find Familiar if your party has a ring of spell storing.
A long time past I was admonished for telling folks I bought a scroll for this, which I did, and then cast FF. Well my DM let me do it. It is actually a pretty good thing. I cherish the familiar because if I lose him I have to get another scroll. I can't just <poof> summon another one.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
Ok, so basically when a character levels up and gets the ability to improve attribute or take a feat, taking the Ritual Caster feat would make this possible. (for instance, a Paladin would be able to do this at 4th level)
Yes