Will be running my very first Session Zero tomorrow morning bringing me one step closer to running my very first D&D game ever
I also have yet to play D&D… ever (embarrassing… I know) 😔
Could someone help point out to me which D&D 5e book has the table on how a party meets please? I’m almost positive I’ve seen this in one of the books but haven’t been able to come across this again
I feel like i saw it in Sword Coast Adventurer’s Guide but I could be mistaken
What I wish more people would do (including my group) is establish character relationships during character creation. That is kind of what session 0s are for, but usually we just build characters separately and bring to session 1. And since my group rarely has their schedules align, I guess that is fine. But someday...
What I wish more people would do (including my group) is establish character relationships during character creation. That is kind of what session 0s are for, but usually we just build characters separately and bring to session 1. And since my group rarely has their schedules align, I guess that is fine. But someday...
Indeed. It should be part of the player's job (not the DM's) to come up with and commit to reasons why these various characters are and want to continue adventuring together. Only if the players can't come up with why this elf wizard is friends with this gnome paladin should the DM come up with one of those convoluted "you all received letters from a mysterious benefactor" or "you happened to be staying at the same tavern in this small town when a mysterious stranger appeared" stories.
I'm a lot happier when I've got a party who has a degree of interest in working with each other. I once tried to force that, and as usual, it's a bad idea to use force on people. One of the ironies of playing your alignment is that if you're good at it, and you are playing an alignment other than Good, the better you are at it, the more of a nuisance you are. I dislike Chaotic Neutral in particular for that reason. Someone who won't listen to anyone, and won't do a thing unless they get compensation has very little reason to help out when needed. Get a Rogue like that...
There's a reason why the old "you all meet up in a tavern" thing works so well. It puts people on nice, familiar ground. They know what's expected of them, and they don't have to think all that hard, or make up a long backstory. They can get into the adventure with just a brief "A guy clutching a map says 'help me!' and drops dead." On with the show!
Yeah session 0 is definitely the place to have the conversation rather than session one. The players won't feel rushed to think of something quick just so they can start the adventure. It can help to remind players that these simple intro story elements can weave fun threads all throughout the adventure and help the DM fill in backstory elements that might lead to other fun adventures during the campaign.
What I wish more people would do (including my group) is establish character relationships during character creation. That is kind of what session 0s are for, but usually we just build characters separately and bring to session 1. And since my group rarely has their schedules align, I guess that is fine. But someday...
My group did this in our last campaign and it really worked out. A lot of us were related, others are trusted family friends, and off we went. It gave us a reason to be together, and enough room to develop personal stories within that. Everyone talked about what class they were planning to play, and then we actually made the characters between sessions. I highly recommend it or something similar if you can do it. Otherwise, the tavern thing. It’s a classic for a reason. Failing that, the “village you all happen to be in for one reason or another is attacked by goblins” can also work.
What I wish more people would do (including my group) is establish character relationships during character creation. That is kind of what session 0s are for, but usually we just build characters separately and bring to session 1. And since my group rarely has their schedules align, I guess that is fine. But someday...
My group did this in our last campaign and it really worked out. A lot of us were related, others are trusted family friends, and off we went. It gave us a reason to be together, and enough room to develop personal stories within that. Everyone talked about what class they were planning to play, and then we actually made the characters between sessions. I highly recommend it or something similar if you can do it. Otherwise, the tavern thing. It’s a classic for a reason. Failing that, the “village you all happen to be in for one reason or another is attacked by goblins” can also work.
Yeah, "you all live in this town and the mayor asked you to do a job," is pretty much how our recent campaign started.
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Greetings all
Will be running my very first Session Zero tomorrow morning bringing me one step closer to running my very first D&D game ever
I also have yet to play D&D… ever (embarrassing… I know) 😔
Could someone help point out to me which D&D 5e book has the table on how a party meets please? I’m almost positive I’ve seen this in one of the books but haven’t been able to come across this again
I feel like i saw it in Sword Coast Adventurer’s Guide but I could be mistaken
Help… please
Never mind…
I found it
Tasha’s Cauldron of Everything: Party Formation… the Party Origin Table
You meet in a tavern…hanging by your ankles as the goblins debate about how to cook you.
You meat in a tavern.
What I wish more people would do (including my group) is establish character relationships during character creation. That is kind of what session 0s are for, but usually we just build characters separately and bring to session 1. And since my group rarely has their schedules align, I guess that is fine. But someday...
Indeed. It should be part of the player's job (not the DM's) to come up with and commit to reasons why these various characters are and want to continue adventuring together. Only if the players can't come up with why this elf wizard is friends with this gnome paladin should the DM come up with one of those convoluted "you all received letters from a mysterious benefactor" or "you happened to be staying at the same tavern in this small town when a mysterious stranger appeared" stories.
😂
Dinner is served
I'm a lot happier when I've got a party who has a degree of interest in working with each other. I once tried to force that, and as usual, it's a bad idea to use force on people. One of the ironies of playing your alignment is that if you're good at it, and you are playing an alignment other than Good, the better you are at it, the more of a nuisance you are. I dislike Chaotic Neutral in particular for that reason. Someone who won't listen to anyone, and won't do a thing unless they get compensation has very little reason to help out when needed. Get a Rogue like that...
There's a reason why the old "you all meet up in a tavern" thing works so well. It puts people on nice, familiar ground. They know what's expected of them, and they don't have to think all that hard, or make up a long backstory. They can get into the adventure with just a brief "A guy clutching a map says 'help me!' and drops dead." On with the show!
<Insert clever signature here>
Yeah session 0 is definitely the place to have the conversation rather than session one. The players won't feel rushed to think of something quick just so they can start the adventure. It can help to remind players that these simple intro story elements can weave fun threads all throughout the adventure and help the DM fill in backstory elements that might lead to other fun adventures during the campaign.
My group did this in our last campaign and it really worked out. A lot of us were related, others are trusted family friends, and off we went. It gave us a reason to be together, and enough room to develop personal stories within that. Everyone talked about what class they were planning to play, and then we actually made the characters between sessions. I highly recommend it or something similar if you can do it.
Otherwise, the tavern thing. It’s a classic for a reason. Failing that, the “village you all happen to be in for one reason or another is attacked by goblins” can also work.
Yeah, "you all live in this town and the mayor asked you to do a job," is pretty much how our recent campaign started.