I recently had a thought about the cleric ability blessing of the forge and noticed something odd. What is a suit of armor? It specifically calls out something called a suit of armor for its feature, but what is defined as a suit of armor isn't in the game. Does it only work on heavy armor? What if you forgot a boot? And so on forth. Other than the one line referencing a suit of armor the rest makes sense as it calls out the keyword of armor for it. Meaning it'd apply to shields otherwise. I imagine that's why they called it out for a suit of armor, but that brings issues if you actually look into the specificity. Why does it call out just armor the other times instead of suit of armor everytime?
I don't think padded armor really qualifies as a suit of armor does it? If it does, do robes then? Studded leather armor itself by the description the game gives doesn't qualify because it isn't a suit of armor. Neither does leather armor itself with it's longer description. So my main question is, what is a suit of armor? Is it something that covers nearly the entire body? Or is it just some armor you throw onto your chest?
It doesn't work on shields as you said and sage advice. I'd say it's intended to work on any armor you'd normally equip as your main source of AC. So padded, leather, plate, etc. would all work. A single helmet or pair of boots would not. Robes are more clothing so that wouldn't work either (Robes and padded armor are very different).
Armor is easy to rule. Anything that turns off a Barbarian's Unarmored Defense would qualify for Blessing of the Forge (non-magical stuff that is). Now if you are stuck on the wording of the ability then not much more can be done about it as D&D has a metric ton of instances where the wording if read literally makes little to no sense lol. That is why the DM is so important to the game.
So my main question is, what is a suit of armor? Is it something that covers nearly the entire body? Or is it just some armor you throw onto your chest?
Blessing of the Forge can apply to any suit of armor from light, medium or heavy category. Robes and cloths do not qualify.
I don't tend to look at twitter sage advice as it sidesteps the actual question (Which he did there) and doesn't answer anything or answers wrongly. Artificer can make +2 shields, so I was a bit confused why the forge cleric is kneecapped. The reason I mentioned boots is because suits of armor are more typically known as being a complete set. Plate armor for example describes heavy boots as being part of the armor. It's a suit of armor by every definition as it covers every inch of the character. But my question is answered.
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I recently had a thought about the cleric ability blessing of the forge and noticed something odd. What is a suit of armor?
It specifically calls out something called a suit of armor for its feature, but what is defined as a suit of armor isn't in the game. Does it only work on heavy armor? What if you forgot a boot? And so on forth. Other than the one line referencing a suit of armor the rest makes sense as it calls out the keyword of armor for it. Meaning it'd apply to shields otherwise. I imagine that's why they called it out for a suit of armor, but that brings issues if you actually look into the specificity. Why does it call out just armor the other times instead of suit of armor everytime?
I don't think padded armor really qualifies as a suit of armor does it? If it does, do robes then? Studded leather armor itself by the description the game gives doesn't qualify because it isn't a suit of armor. Neither does leather armor itself with it's longer description.
So my main question is, what is a suit of armor? Is it something that covers nearly the entire body? Or is it just some armor you throw onto your chest?
It doesn't work on shields as you said and sage advice. I'd say it's intended to work on any armor you'd normally equip as your main source of AC. So padded, leather, plate, etc. would all work. A single helmet or pair of boots would not. Robes are more clothing so that wouldn't work either (Robes and padded armor are very different).
Armor is easy to rule. Anything that turns off a Barbarian's Unarmored Defense would qualify for Blessing of the Forge (non-magical stuff that is). Now if you are stuck on the wording of the ability then not much more can be done about it as D&D has a metric ton of instances where the wording if read literally makes little to no sense lol. That is why the DM is so important to the game.
Armor is a suit of armor is armor.
It is just talking about the whole set of pieces that is the armor item.
As for how many pieces you can remove without losing the benefits of the armor, that is up to the DM.
Blessing of the Forge can apply to any suit of armor from light, medium or heavy category. Robes and cloths do not qualify.
I don't tend to look at twitter sage advice as it sidesteps the actual question (Which he did there) and doesn't answer anything or answers wrongly. Artificer can make +2 shields, so I was a bit confused why the forge cleric is kneecapped.
The reason I mentioned boots is because suits of armor are more typically known as being a complete set. Plate armor for example describes heavy boots as being part of the armor.
It's a suit of armor by every definition as it covers every inch of the character. But my question is answered.