so i began experimenting d&d with friends and there's something we weren't sure about, if we do an ability check, we roll a d20, and then we only add the character's modifier in that category? because i also saw in the rule's book that there was a tab with corresponding modifiers depending on the dice roll can someone explain to me the right way? thanks in advance https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#AbilityScoresandModifiers
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(Stormknight):
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In 5e the ability checks are often tied to skills and proficiencies. The character sheet includes the modifier for skill checks, which are different from saving throws.
A character who wants to walk across a rope should be required to roll an acrobatics skill check using the modifier indicated. (If the acrobatics modifier is +3, the roll would be d20+3 vs. the DC set by the DM.)
The modifiers are determined by the character's skills, proficiencies, and the base ability score, DEX in the above example, but using the data on the character sheet is the easiest way to quickly find the appropriate modifier.
If a spell, for example, calls for a STR saving throw, use the modifier indicated in the Saving Throws section under STR.
so i began experimenting d&d with friends and there's something we weren't sure about, if we do an ability check, we roll a d20, and then we only add the character's modifier in that category? because i also saw in the rule's book that there was a tab with corresponding modifiers depending on the dice roll
can someone explain to me the right way? thanks in advance
https://www.dndbeyond.com/compendium/rules/basic-rules/using-ability-scores#AbilityScoresandModifiers
There is no modifier based on the roll itself, it's just the roll plus the character's modifier for the ability being checked.
Also a question like this is probably better asked in the "rules and game mechanics" forum.
ok thanks a lot, you're right i'm learning as a gm so i wrote here without thinking i'll be careful next time
In 5e the ability checks are often tied to skills and proficiencies. The character sheet includes the modifier for skill checks, which are different from saving throws.
A character who wants to walk across a rope should be required to roll an acrobatics skill check using the modifier indicated. (If the acrobatics modifier is +3, the roll would be d20+3 vs. the DC set by the DM.)
The modifiers are determined by the character's skills, proficiencies, and the base ability score, DEX in the above example, but using the data on the character sheet is the easiest way to quickly find the appropriate modifier.
If a spell, for example, calls for a STR saving throw, use the modifier indicated in the Saving Throws section under STR.
I hope that helps.
Recently returned to D&D after 20+ years.
Unapologetic.
helps a lot thanks i get it now :)