So my question revolves around how a player falls during combat. I saw a rule where a player can fall 60 feet in 6 seconds. If this is true what would happen if a player jumped in a hole using no movement speed to get there vs all movement speed to get there. Does someone who was next to the hole when they jumped in, is at the same position as someone who ran up and jumped in from 30 feet away?
I saw a rule where a player can fall 60 feet in 6 seconds.
That's not a rule. The rules treat falling as instantaneous by default. A DM might split up long falls over multiple rounds; Xanathar's Guide to Everything has optional rules for handling this. In the real world, you'd fall about 580 ft in 6 seconds. The XGtE rules round that off to 500.
If this is true what would happen if a player jumped in a hole using no movement speed to get there vs all movement speed to get there. Does someone who was next to the hole when they jumped in, is at the same position as someone who ran up and jumped in from 30 feet away?
Falling doesn't use movement. Gravity's doing all the work, very quickly.
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So my question revolves around how a player falls during combat. I saw a rule where a player can fall 60 feet in 6 seconds. If this is true what would happen if a player jumped in a hole using no movement speed to get there vs all movement speed to get there. Does someone who was next to the hole when they jumped in, is at the same position as someone who ran up and jumped in from 30 feet away?
That's not a rule. The rules treat falling as instantaneous by default. A DM might split up long falls over multiple rounds; Xanathar's Guide to Everything has optional rules for handling this. In the real world, you'd fall about 580 ft in 6 seconds. The XGtE rules round that off to 500.
Falling doesn't use movement. Gravity's doing all the work, very quickly.
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