I was wonering if there is a ruling on what happens if a user of the cube of force which has pushed side 5. uses a teleport spell. Teleport, dim door, misty step.
Can the user of the cube teleport as far as the range of the teleport spell or is he confined to the area inside of the cube. Can he teleport 300ft and the cube is still acitve around him where he lands.
The cube always moves with the user. The method the user utilizes to make that movement happen is irrelevant.
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You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Thanks for the feedback, but since the button that was pushed is nr 5 (Nothing can pass through the barrier. Walls, floors, and ceilings can pass through at your discretion.) i wasnt sure if a teleport would work or not. button 4 says (Spell effects can't pass through the barrier.) so i was thninking that my telport spell wasnt able to pass thru the barrier since its a totaly enclosed space and not just a one sided wall.
Thanks for the feedback, but since the button that was pushed is nr 5 (Nothing can pass through the barrier. Walls, floors, and ceilings can pass through at your discretion.) i wasnt sure if a teleport would work or not. button 4 says (Spell effects can't pass through the barrier.) so i was thninking that my telport spell wasnt able to pass thru the barrier since its a totaly enclosed space and not just a one sided wall.
Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely. Basically you are entirely removed from that plane of existence at one point and then re-enter it a moment later in a place of your choice.
Teleportation is often the only way around such things unless it has an effect to inhibit teleportation like a Forcecage spell does (but Wall of Force does not, which is why it is lower level)..
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Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely.
I don't think most people would find it intuitive that teleportation spells work differently in some cases based on whether their range is Self or not, so I'd run it by the DM either way.
Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely.
I don't think most people would find it intuitive that teleportation spells work differently in some cases based on whether their range is Self or not, so I'd run it by the DM either way.
Good catch, sorry about that. This is why I think there should be separate fields for "range" and "target". It makes no sense to me that Misty Step works one way and Dimension Door another when they're basically doing the same thing, just one has more range and fewer restrictions, being a more powerful spell. So as a DM, I'd not use Crawford's ruling.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely.
I don't think most people would find it intuitive that teleportation spells work differently in some cases based on whether their range is Self or not, so I'd run it by the DM either way.
I don't think that ruling applies for this situation. The cube of force moves with the user, and the only thing that prevents that movement is coming into contact with a physical object/surface that is unable to pass through the barrier. The cube's effect allows the user to allow such objects to pass at their discretion.
I'm not going to focus on whether a particular spell effect can or can't pass through the barrier because I don't see that as the correct premise to begin with. The cube does not indicate that the "barrier" formed by each side is omni-directional (i.e., nothing in or out). Seeing as the cube is always centered on the user, it does not make sense for the barrier to affect what a creature inside the cube can do. This isn't an item designed to keep things trapped inside of it (like Forcecage); the user would be trapped too. It also isn't like Wall of Force which can be formed in many unique configurations by the caster. This is an item only designed to prevent things from getting near the user.
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You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely.
I don't think most people would find it intuitive that teleportation spells work differently in some cases based on whether their range is Self or not, so I'd run it by the DM either way.
Good catch, sorry about that. This is why I think there should be separate fields for "range" and "target". It makes no sense to me that Misty Step works one way and Dimension Door another when they're basically doing the same thing, just one has more range and fewer restrictions, being a more powerful spell. So as a DM, I'd not use Crawford's ruling.
This is an entirely different discussion, but there is (or could be) a consistent in-game logic to the difference between those spells. Dimension Door could be thought of as creating a "wormhole" between you and your desired location, and therefore would be blocked by things like a Cube of Force or Prismatic Wall, while Misty Step directly affects you, allowing you to teleport to your target location. No, this is not explicitly spelled out in 5e rules, but it would require no home brewing, since it conforms to the rules, and only explains the difference between spells that would apparently behave similarly.
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Hi
I was wonering if there is a ruling on what happens if a user of the cube of force which has pushed side 5. uses a teleport spell. Teleport, dim door, misty step.
Can the user of the cube teleport as far as the range of the teleport spell or is he confined to the area inside of the cube. Can he teleport 300ft and the cube is still acitve around him where he lands.
The cube always moves with the user. The method the user utilizes to make that movement happen is irrelevant.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
So... Yes.
Thanks for the feedback, but since the button that was pushed is nr 5 (Nothing can pass through the barrier. Walls, floors, and ceilings can pass through at your discretion.) i wasnt sure if a teleport would work or not. button 4 says (Spell effects can't pass through the barrier.) so i was thninking that my telport spell wasnt able to pass thru the barrier since its a totaly enclosed space and not just a one sided wall.
Teleporation like Misty Step and Dimension Door etc use a target of "Self" - the spell effect would not pass through the barrier, it circumvents it entirely. Basically you are entirely removed from that plane of existence at one point and then re-enter it a moment later in a place of your choice.
Teleportation is often the only way around such things unless it has an effect to inhibit teleportation like a Forcecage spell does (but Wall of Force does not, which is why it is lower level)..
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Dimension Door doesn't have a range of Self, which means under a very strict reading of the rules, it targets your destination. Crawford's ruled it wouldn't pass through a Prismatic Wall on that basis.
I don't think most people would find it intuitive that teleportation spells work differently in some cases based on whether their range is Self or not, so I'd run it by the DM either way.
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Good catch, sorry about that. This is why I think there should be separate fields for "range" and "target". It makes no sense to me that Misty Step works one way and Dimension Door another when they're basically doing the same thing, just one has more range and fewer restrictions, being a more powerful spell. So as a DM, I'd not use Crawford's ruling.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
I don't think that ruling applies for this situation. The cube of force moves with the user, and the only thing that prevents that movement is coming into contact with a physical object/surface that is unable to pass through the barrier. The cube's effect allows the user to allow such objects to pass at their discretion.
I'm not going to focus on whether a particular spell effect can or can't pass through the barrier because I don't see that as the correct premise to begin with. The cube does not indicate that the "barrier" formed by each side is omni-directional (i.e., nothing in or out). Seeing as the cube is always centered on the user, it does not make sense for the barrier to affect what a creature inside the cube can do. This isn't an item designed to keep things trapped inside of it (like Forcecage); the user would be trapped too. It also isn't like Wall of Force which can be formed in many unique configurations by the caster. This is an item only designed to prevent things from getting near the user.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
This is an entirely different discussion, but there is (or could be) a consistent in-game logic to the difference between those spells. Dimension Door could be thought of as creating a "wormhole" between you and your desired location, and therefore would be blocked by things like a Cube of Force or Prismatic Wall, while Misty Step directly affects you, allowing you to teleport to your target location. No, this is not explicitly spelled out in 5e rules, but it would require no home brewing, since it conforms to the rules, and only explains the difference between spells that would apparently behave similarly.