Qu for the pact of the blade it says "As an action, you can create a pact weapon in your hand (you choose the form, you're proficient with it, and it counts as magical)". Can this mean I can change the type of weapon every time I summon it?
My idea is to have a character that summons a different basic melee weapon - Great sword, pole arm, glaive, shortsword, etc depending on his or his patrons whim.
I understand that it cannot be a magical weapon such as a flaming scimitar unless I hold one and make it into my pact weapon but for basic weapons is this ok by the rules?
Qu for the pact of the blade it says "As an action, you can create a pact weapon in your hand (you choose the form, you're proficient with it, and it counts as magical)". Can this mean I can change the type of weapon every time I summon it?
My idea is to have a character that summons a different basic melee weapon - Great sword, pole arm, glaive, shortsword, etc depending on his or his patrons whim.
I understand that it cannot be a magical weapon such as a flaming scimitar unless I hold one and make it into my pact weapon but for basic weapons is this ok by the rules?
Yes you can unless you turn a magic weapon into your pact weapon. Then it’s that weapon each time. Otherwise create what you like
ThriKreenWarrior is correct. In case there's any doubt, this question is covered in Sage Advice Compendium:
If a warlock uses Pact of the Blade to bond with a magic weapon, does that weapon have to be a melee weapon, and can the warlock change the weapon’s form?
The warlock’s Pact of the Blade feature lets you create a melee weapon out of nothing. Whenever you do so, you determine the weapon’s form, choosing from the melee weapon options in the Weapons table in the Player’s Handbook. For example, you can create a greataxe, and then use the feature again to create a javelin, which causes the greataxe to disappear.
You can also use Pact of the Blade to bond with a magic weapon, turning it into your pact weapon. This magic weapon doesn’t have to be a melee weapon, so you could use the feature on a +1 longbow, for instance. Once the bond is formed, the magic weapon appears whenever you call your pact weapon to you, and you can’t change the magic weapon’s form when it appears. For example, if you bond with a flame tongue (longsword) and send the weapon to an extradimensional space, the weapon comes back as a longsword when you summon it. You don’t get to turn it into a club. Similarly, if you bond with a dagger of venom, you can’t summon it as a maul; it’s always a dagger.
The feature allows the conjuring forth of a melee weapon, yet we allow more versatility when it comes to magic weapons. We didn’t want a narrow focus in this feature to make a warlock unhappy when a variety of magic weapons appear in a campaign. Does this versatility extend outside the melee theme of the feature? It sure does, but we’re willing to occasionally bend a design concept if doing so is likely to increase a player’s happiness.
Qu for the pact of the blade it says "As an action, you can create a pact weapon in your hand (you choose the form, you're proficient with it, and it counts as magical)". Can this mean I can change the type of weapon every time I summon it?
My idea is to have a character that summons a different basic melee weapon - Great sword, pole arm, glaive, shortsword, etc depending on his or his patrons whim.
I understand that it cannot be a magical weapon such as a flaming scimitar unless I hold one and make it into my pact weapon but for basic weapons is this ok by the rules?
Yes you can unless you turn a magic weapon into your pact weapon. Then it’s that weapon each time. Otherwise create what you like
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
ThriKreenWarrior is correct. In case there's any doubt, this question is covered in Sage Advice Compendium:
The Forum Infestation (TM)
Thanks I just wanted to get a confirmation before I put it to my DM. Thanks for your help! 😃