In the sun-drenched harbor of Behar, a coastal jewel nestled between coral cliffs and jungle-draped mountains, the newly launched Starlight Gale creaks impatiently in her moorings. Freshly built with enchanted timber from the Whispering Glade and sails kissed by wind-elementals, she is no ordinary merchant vessel—she’s a dream of trade, adventure, and untold fortune, waiting for a crew bold enough to chase it.
Captain Lysara Vex, a weathered corsair-turned-trader with a shadowy past and a silver tongue, has secured rights to rare trade routes stretching across the uncharted isles of Lustria—a sprawling archipelago teeming with exotic wonders and perilous secrets. From submerged merfolk cities glowing beneath sapphire waters to volcanic atolls ruled by sharkin war-priests, every island offers a chance for gold, glory, or a watery grave.
But the seas of Lustria are far from tame.
Strange storms brew without warning, whispering names not spoken in centuries. Ancient leviathans stir beneath the waves. Corsair fleets prowl the trade lanes, flying no colors but greed. And in the farthest reaches, ruins of civilizations long swallowed by the tide now rise again with the turning of the moon, guarded by creatures the world forgot.
You, and the crew you’ll sail with, are not mere sailors—you’re adventurers, diplomats, warriors, and scoundrels, each with a reason to sign your name into the ship’s log. Whether you seek riches, redemption, or a place to run from your past, the Starlight Gale promises one thing above all:
Freedom.
Freedom to chart your own course across the seas. To discover lands no cartographer has dared to map. To forge unlikely alliances—with coral-armored merfolk, jungle-cloaked lizardfolk, and elemental spirits that walk the beaches at twilight. Or to make enemies of them all.
You will trade spices that can awaken the dead and gems that hum with ancient power. You will parley in forgotten tongues, explore jungles where trees bleed gold, and battle sea beasts that rise with the full moon. And through it all, the choices you make—who you ally with, who you betray, and how deep you're willing to dive into the mysteries of the deep—will shape the very fate of Lustria’s future.
So step aboard, if you’ve the salt and soul for it.
The tides are shifting. Lustria calls. Will you answer?
My thoughts are "What is the purpose of this micro fiction?"
is it a campaign pitch? Is is the start of a story? is it a piece of box text to get players invested in a campaign chapter? is it just to be creative and you want to share?
Because if i am to render judgement on it, i need to know its context.
He/Him. Loooooooooong time Player. The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call To rise up in triumph should we all unite The spark for change is yours to ignite." Kalandra - The State of the World
It seems like a campaign/module pitch to me. If so, it's a pretty good one. Had a link or reference been provided with it, I would have taken the time to take a look at that module.
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In the sun-drenched harbor of Behar, a coastal jewel nestled between coral cliffs and jungle-draped mountains, the newly launched Starlight Gale creaks impatiently in her moorings. Freshly built with enchanted timber from the Whispering Glade and sails kissed by wind-elementals, she is no ordinary merchant vessel—she’s a dream of trade, adventure, and untold fortune, waiting for a crew bold enough to chase it.
Captain Lysara Vex, a weathered corsair-turned-trader with a shadowy past and a silver tongue, has secured rights to rare trade routes stretching across the uncharted isles of Lustria—a sprawling archipelago teeming with exotic wonders and perilous secrets. From submerged merfolk cities glowing beneath sapphire waters to volcanic atolls ruled by sharkin war-priests, every island offers a chance for gold, glory, or a watery grave.
But the seas of Lustria are far from tame.
Strange storms brew without warning, whispering names not spoken in centuries. Ancient leviathans stir beneath the waves. Corsair fleets prowl the trade lanes, flying no colors but greed. And in the farthest reaches, ruins of civilizations long swallowed by the tide now rise again with the turning of the moon, guarded by creatures the world forgot.
You, and the crew you’ll sail with, are not mere sailors—you’re adventurers, diplomats, warriors, and scoundrels, each with a reason to sign your name into the ship’s log. Whether you seek riches, redemption, or a place to run from your past, the Starlight Gale promises one thing above all:
Freedom.
Freedom to chart your own course across the seas. To discover lands no cartographer has dared to map. To forge unlikely alliances—with coral-armored merfolk, jungle-cloaked lizardfolk, and elemental spirits that walk the beaches at twilight. Or to make enemies of them all.
You will trade spices that can awaken the dead and gems that hum with ancient power. You will parley in forgotten tongues, explore jungles where trees bleed gold, and battle sea beasts that rise with the full moon. And through it all, the choices you make—who you ally with, who you betray, and how deep you're willing to dive into the mysteries of the deep—will shape the very fate of Lustria’s future.
So step aboard, if you’ve the salt and soul for it.
The tides are shifting. Lustria calls. Will you answer?
My thoughts are "What is the purpose of this micro fiction?"
is it a campaign pitch?
Is is the start of a story?
is it a piece of box text to get players invested in a campaign chapter?
is it just to be creative and you want to share?
Because if i am to render judgement on it, i need to know its context.
He/Him. Loooooooooong time Player.
The Dark days of the THAC0 system are behind us.
"Hope is a fire that burns in us all If only an ember, awaiting your call
To rise up in triumph should we all unite
The spark for change is yours to ignite."
Kalandra - The State of the World
It seems like a campaign/module pitch to me. If so, it's a pretty good one. Had a link or reference been provided with it, I would have taken the time to take a look at that module.