There was another thread a little while ago similar to this one (here), but the character I have is pretty different from the one presented there.
Okay, so I've built a character with the following ability scores: 14/14/14/8/16/8. He's a CG Water Genasi Tempest Cleric with the Sailor background. He values freedom and independence, but he's also very loyal to his companions. So... how does high Wisdom interact with a low Intelligence and Charisma?
(Also, sorry if this is too similar to the other thread.)
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Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I would imagine that as someone who is incredibly blunt. As in, they have very sound advice and insight, but they're not good at delivering. Maybe they don't think of long-term effects of their advice... they're wise enough to see all the details of a scene, but don't think far enough forward to think of anything other than the immediate effects.
Keep in mind that an 8 is only 5% below average. I'd play the character as having good situational awareness and common sense, having been educated by the "school of hard knocks" rather than a traditional education. He'd be a bit blunt, but not totally lacking in social skills, just merely not often seeing the value of frivolous niceties, and preferring to get to the heart of the matter.
8 intelligence isn't an idiot. 95% of the time, the character will succeed on any intelligence-based roll that they'd otherwise have passed with an intelligence of 10.
The same goes for 8 charisma. It's unrefined, but not incapable of understanding social interactions.
Sailor + water genasi + Tempest = a hot-head who is prone to profanity-laced blowups, especially when his incredibly correct advice gets ignored (as it usually is, because people are idiots who don't know what's good for them, mumble grumble grumble)
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
I would imagine that as someone who is incredibly blunt. As in, they have very sound advice and insight, but they're not good at delivering. Maybe they don't think of long-term effects of their advice... they're wise enough to see all the details of a scene, but don't think far enough forward to think of anything other than the immediate effects.
That's good.... Yeah, I'll probably lean into the aspect of not thinking about long-term results... like ever....
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I would imagine that as someone who is incredibly blunt. As in, they have very sound advice and insight, but they're not good at delivering. Maybe they don't think of long-term effects of their advice... they're wise enough to see all the details of a scene, but don't think far enough forward to think of anything other than the immediate effects.
That's good.... Yeah, I'll probably lean into the aspect of not thinking about long-term results... like ever....
Actually, now that I've thought about it a little more, I have changed my mind. I'll probably lean more into the direct bluntness than the lack of consideration of long-term consequences. He will be bad at giving his insights to others, though, and his logic and lateral thinking will be... let's just say... iffy. He sees the details but doesn't make connections or come to logical conclusions with those details.
(I guess you don't really need to know how I'm gonna roleplay him, do you?)
Anyway, thanks for the input. I appreciate all your responses, even if I don't follow all the suggestions.
Rollback Post to RevisionRollBack
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
You can lean into the typical 'older gruff pirate/ sailor' type character, as that's almost exactly what you're describing. Age might not fit quite right, but personally and backstory wise that's pretty much the nail on the head.
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I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
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There was another thread a little while ago similar to this one (here), but the character I have is pretty different from the one presented there.
Okay, so I've built a character with the following ability scores: 14/14/14/8/16/8. He's a CG Water Genasi Tempest Cleric with the Sailor background. He values freedom and independence, but he's also very loyal to his companions. So... how does high Wisdom interact with a low Intelligence and Charisma?
(Also, sorry if this is too similar to the other thread.)
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
I would imagine that as someone who is incredibly blunt. As in, they have very sound advice and insight, but they're not good at delivering. Maybe they don't think of long-term effects of their advice... they're wise enough to see all the details of a scene, but don't think far enough forward to think of anything other than the immediate effects.
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Charisma: Interacting with others.
Int: Planning, strategy, book smarts.
Wis: Awareness, intuition.
You'll probably be direct, blatant and unpersuassive, due to the low charisma.
But you'll know what's going on, since you have high wisdom.
However, you'll go by your gut and probably wont know what to actually do about it. Because of your low int.
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HERE.Keep in mind that an 8 is only 5% below average. I'd play the character as having good situational awareness and common sense, having been educated by the "school of hard knocks" rather than a traditional education. He'd be a bit blunt, but not totally lacking in social skills, just merely not often seeing the value of frivolous niceties, and preferring to get to the heart of the matter.
8 intelligence isn't an idiot. 95% of the time, the character will succeed on any intelligence-based roll that they'd otherwise have passed with an intelligence of 10.
The same goes for 8 charisma. It's unrefined, but not incapable of understanding social interactions.
Sailor + water genasi + Tempest = a hot-head who is prone to profanity-laced blowups, especially when his incredibly correct advice gets ignored (as it usually is, because people are idiots who don't know what's good for them, mumble grumble grumble)
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
That's good.... Yeah, I'll probably lean into the aspect of not thinking about long-term results... like ever....
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
Actually, now that I've thought about it a little more, I have changed my mind. I'll probably lean more into the direct bluntness than the lack of consideration of long-term consequences. He will be bad at giving his insights to others, though, and his logic and lateral thinking will be... let's just say... iffy. He sees the details but doesn't make connections or come to logical conclusions with those details.
(I guess you don't really need to know how I'm gonna roleplay him, do you?)
Anyway, thanks for the input. I appreciate all your responses, even if I don't follow all the suggestions.
Paladin main who spends most of his D&D time worldbuilding or DMing, not Paladin-ing.
You can lean into the typical 'older gruff pirate/ sailor' type character, as that's almost exactly what you're describing. Age might not fit quite right, but personally and backstory wise that's pretty much the nail on the head.
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?