Hello! I am creating a D&D-based video game, and I am currently coding all of the traps and whatnot that players may encounter. I need trap & puzzle ideas that can be solved visually, Ex. Locks, word puzzles, etc. I'm sorry if that was a vague/unclear description, if anybody is unsure what I mean, I can clarify if needed. Thanks in advance!
-Aaron
P.S. If you post a idea that you came up with, I will gladly put your name in the credits section of the game once it is finished.
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
I have a few I can give you. Are you mostly looking for visual effects like a big set of teeth bites you rather than blades from the floor or functional types ? And what sort of monsters can you provide ? A skull and crossbones sign warns of poisonous skeletons..
Ooh ! Ooh ! When you open the coffin a huge jsck-in-the -box leaps out, to zany "boi-oi-oing " sound effects. Its not dangerous just a waste of ammo. Tell them Slimtooths traps sent you.
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
I'm looking for stuff like puzzle locks, psychic spells, etc. Stuff that makes the player think and work out an answer. Like a door that has 5 locks on it, and it only opens if you pick/unlock the locks in the correct order. Of course clues would be provided, but it's up to the player's own ingenuity to figure it out
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
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Hello! I am creating a D&D-based video game, and I am currently coding all of the traps and whatnot that players may encounter. I need trap & puzzle ideas that can be solved visually, Ex. Locks, word puzzles, etc. I'm sorry if that was a vague/unclear description, if anybody is unsure what I mean, I can clarify if needed. Thanks in advance!
-Aaron
P.S. If you post a idea that you came up with, I will gladly put your name in the credits section of the game once it is finished.
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
https://www.youtube.com/channel/UCYBD31KkjZhT8wcpVXcZh7w/videos
And see if you can get your hands on Grimtooth's Traps on Drive thru RPG or something.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I have a few I can give you. Are you mostly looking for visual effects like a big set of teeth bites you rather than blades from the floor or functional types ? And what sort of monsters can you provide ? A skull and crossbones sign warns of poisonous skeletons..
Ooh ! Ooh ! When you open the coffin a huge jsck-in-the -box leaps out, to zany "boi-oi-oing " sound effects. Its not dangerous just a waste of ammo. Tell them Slimtooths traps sent you.
In response to #4:
Thanks for the idea! I'll leave a note in the coffin saying 'Courtesy of Slimtooths' or something similar. Thanks!
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
In response to #2:
I'll check it out, thanks!
P.S. I love your profile picture :D, it reminds me of Redwall
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.
In response to #3:
I'm looking for stuff like puzzle locks, psychic spells, etc. Stuff that makes the player think and work out an answer. Like a door that has 5 locks on it, and it only opens if you pick/unlock the locks in the correct order. Of course clues would be provided, but it's up to the player's own ingenuity to figure it out
Drip. Drip. Drip. The smell of stone, the smell of blood. Distant growls, cries of pain. Shadows flit, dancing with the light. Stone creaks and groans, seeming to be alive. Welcome to a Dungeon.