As others have stated, Battlesmith is actually better when not multi-classed. It is already a solid front line choice, and what you gain in multi-classing it doesn't make up for what you lose. Also, when multi-classing remember that you gain abilty score adjustments/feats at every 4th level. By multi-classing before having 4 levels in Battlesmith, you're postponing that advantage as well. That extra +2 to your INT score means a +1 on every attack roll, every save DC, and some of the skills that you were looking for. You might not care if you're fighting kobolds, but if you're fighting something tough, that extra +1 on so many things can really add up.
I'd stick with a pure Battlesmith.
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Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
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As others have stated, Battlesmith is actually better when not multi-classed. It is already a solid front line choice, and what you gain in multi-classing it doesn't make up for what you lose. Also, when multi-classing remember that you gain abilty score adjustments/feats at every 4th level. By multi-classing before having 4 levels in Battlesmith, you're postponing that advantage as well. That extra +2 to your INT score means a +1 on every attack roll, every save DC, and some of the skills that you were looking for. You might not care if you're fighting kobolds, but if you're fighting something tough, that extra +1 on so many things can really add up.
I'd stick with a pure Battlesmith.
Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.