This is dating me a bit but he’s a link to an older D&D product that if you can get your hands on could help you achieve immortality using those mechanics.
No reason you can't include Idun's apples, or El Dorado, or the Jade Emperor's immortality pills, or any other connection to myth and legend in your campaign...
Many classes and sybclasses give you protection against the woe of aging, but it doesnt make you eternally youthful as eventually you die... no?
Are there any ways of getting immortality in game?
Using the infinite clone glitch, you can live forever and don't even have to become a lich
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— δ cyno • he/him • number one paladin fanδ — making a smoothie for meta ——————| EXTENDED SIG |—————— Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
If you're talking about death by aging, Oath of the Ancients Paladin's lvl 15 feature grants biological immortality. Or, you know, be a warforged. There's nothing that makes you completely immune to death by damage short of a wish with DM fiat.
Oath of the Ancients doesn’t grant immortality. You’ll still die when you’re too old to live. It’s like the monk’s Timeless Body; you just don’t get all weak and hunched over.
Warforged don’t have a known maximum age, but also the oldest of them are only about 30. Whether they can die of old age is DM fiat in either direction by RAW.
That may be implied, or concluded from features of other classes, but unlike with the monk's and druid's abilities that's not explicitly written in the book. Taken literally, the Oath of Ancient would indeed grant immortality.
I agree on Warforged though. The book only states, that nobody knows how old Warforged can get, as the oldest Warforged are around 30 and no Warforged has yet died of old age. It's certainly likely that Warforged don't age like biological species, but material fatique may well be a thing.
In this Demiplane use Glyph of Warding to store Plane Shift. You may also want to store long-lasting food and water. Your DM may allow you to store Mordenkainen'sMagnificent Mansion in a glyph or at least Create Food and Water if you're a Mark of Hospitality Halfling. Furnish the demiplane and story backups of things - like spare clothes, backup spell book, some scrolls, etc.
If you have the coin or can replicate with Wish use Instant Summons so you can protect essential stuff.
This is all so if you die, you wake up in you Clone body in peak condition in your prime. You can use the spare clothes, use the sapphires to summon your spellbook or use the backup or any other important gear. If you come in drained of all spell slots you still have a safe place to rest and food. The stored Plane Shift is there in case you need to leave.
Once recovered, re-make everything. You can use the Mansion every day to stay completely safe until your new Clone matures. This means, at worst, you're just on an extended stay for 4 months - and you can send a Simulacrum out while you wait to maintain your affairs. Of course, it is D&D canon that you can have multiple Clones waiting, and go through them in order whenever needed. This is what Manshoon did, although that process did get interfered with somehow and accidentally split his soul into all of them at once, resulting in many Manshoon clones all up and alive travelling through the multiverse. Whether you want to take that risk is up to you.
With this method you're effectively immortal. The worst result of dying - unless your soul is stolen - is some inconvenience.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
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I always thought this was in the realm of 10th level and beyond spells.
Various ways could be a spell or function like vamperism where you get life from life in some way.
Or you cast a non aging spell. You stop aging at what ever age you are now. Effectively not getting older but still capable of being killed.
Granted the ability by a god for a life of serving him. By a demon to serve him in the prime material plane.
But there is no written way in the rules to do it perfectly.
This is dating me a bit but he’s a link to an older D&D product that if you can get your hands on could help you achieve immortality using those mechanics.
https://en.m.wikipedia.org/wiki/Dungeons_&_Dragons_Immortals_Rules#Contents
No reason you can't include Idun's apples, or El Dorado, or the Jade Emperor's immortality pills, or any other connection to myth and legend in your campaign...
Using the infinite clone glitch, you can live forever and don't even have to become a lich
— δ cyno • he/him • number one paladin fan δ —
making a smoothie for meta
——————| EXTENDED SIG |——————
Φ • redpelt’s biggest fan :) DM, minmaxer, microbiology student, and lover of anything colored red • Φ
That may be implied, or concluded from features of other classes, but unlike with the monk's and druid's abilities that's not explicitly written in the book. Taken literally, the Oath of Ancient would indeed grant immortality.
I agree on Warforged though. The book only states, that nobody knows how old Warforged can get, as the oldest Warforged are around 30 and no Warforged has yet died of old age. It's certainly likely that Warforged don't age like biological species, but material fatique may well be a thing.
+ Instaboot to murderhobos + I don't watch Critical Role, and no, I really shouldn't either +
Pretty sure clone resetting your age is WAI, not a glitch.
As a 20th level wizard :
Create a Demiplane
In this Demiplane use Glyph of Warding to store Plane Shift. You may also want to store long-lasting food and water. Your DM may allow you to store Mordenkainen's Magnificent Mansion in a glyph or at least Create Food and Water if you're a Mark of Hospitality Halfling. Furnish the demiplane and story backups of things - like spare clothes, backup spell book, some scrolls, etc.
If you have the coin or can replicate with Wish use Instant Summons so you can protect essential stuff.
This is all so if you die, you wake up in you Clone body in peak condition in your prime. You can use the spare clothes, use the sapphires to summon your spellbook or use the backup or any other important gear. If you come in drained of all spell slots you still have a safe place to rest and food. The stored Plane Shift is there in case you need to leave.
Once recovered, re-make everything. You can use the Mansion every day to stay completely safe until your new Clone matures. This means, at worst, you're just on an extended stay for 4 months - and you can send a Simulacrum out while you wait to maintain your affairs. Of course, it is D&D canon that you can have multiple Clones waiting, and go through them in order whenever needed. This is what Manshoon did, although that process did get interfered with somehow and accidentally split his soul into all of them at once, resulting in many Manshoon clones all up and alive travelling through the multiverse. Whether you want to take that risk is up to you.
With this method you're effectively immortal. The worst result of dying - unless your soul is stolen - is some inconvenience.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.