If you're talking about death by aging, Oath of the Ancients Paladin's lvl 15 feature grants biological immortality. Or, you know, be a warforged. There's nothing that makes you completely immune to death by damage short of a wish with DM fiat.
If you're talking about death by aging, Oath of the Ancients Paladin's lvl 15 feature grants biological immortality. Or, you know, be a warforged. There's nothing that makes you completely immune to death by damage short of a wish with DM fiat.
Oath of the Ancients doesn’t grant immortality. You’ll still die when you’re too old to live. It’s like the monk’s Timeless Body; you just don’t get all weak and hunched over.
Warforged don’t have a known maximum age, but also the oldest of them are only about 30. Whether they can die of old age is DM fiat in either direction by RAW.
Isn’t that a big part of the reason most liches become liches? Though I don’t think there’s a RAW process for becoming one, so I guess it technically falls under DM fiat.
Tieml;ess body means an Elf Druid can live to 7500 which is pretty close to immortal. In fact I know a PC who is considering ending her druidic training (and multiclassing) just to avoid living that long.
Many classes and sybclasses give you protection against the woe of aging, but it doesnt make you eternally youthful as eventually you die... no?
Are there any ways of getting immortality in game?
Clone. It doesn't matter how it died. Unless some sort of Soul Cage is used you get to come back as a 20-year-old version of your character. The only thing you might lose is the items on you at the time of death.
Functionally this is the closest thing you are going to get to be immortal RAW.
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For story reasons mainly,but the way i see it, the multiverse is way bigger and requires way more time to actively explore and gain the benefits of,if i want the chance to play with the big boys i need to last as much as they do,or else they may just out wait me,perish and harm those that are under my care
Find a way to go to the astral plane, maybe plane shift?
“Creatures on the Astral Plane don't age or suffer from hunger or thirst. For this reason, humanoids that live on the Astral Plane (such as the githyanki) establish outposts on other planes, often the Material Plane, so their children can grow to maturity. A traveler in the Astral Plane can move by simply thinking about moving, but distance has little meaning. In combat, though, a creature's walking.speed (in feet) is equal to 3 x its Intelligence score. The smarter a creature is, the easier it can control its movement by act of will.“
Also the ring of frost, does give something akin of never aging, it just freezes the aging progression untill you remove the ring in which case you suddenly age rapidly,it also does not protect you from magical aging.
"No. Kurgan is patient, but Kurgan is inevitable." - Viktor
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Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
If you're talking about death by aging, Oath of the Ancients Paladin's lvl 15 feature grants biological immortality. Or, you know, be a warforged. There's nothing that makes you completely immune to death by damage short of a wish with DM fiat.
Oath of the Ancients doesn’t grant immortality. You’ll still die when you’re too old to live. It’s like the monk’s Timeless Body; you just don’t get all weak and hunched over.
Warforged don’t have a known maximum age, but also the oldest of them are only about 30. Whether they can die of old age is DM fiat in either direction by RAW.
Your wrong the Oath of ancients ability is different from the Monks ability.
OoA Undying Sentinel says "Additionally, you suffer none of the drawbacks of old age, and you can't be aged magically."
Dying is a drawback of old age. Plus being immortal would make you ancient just like the title Oath of ANCIENTS.
Monks timeless body says "Your ki sustains you so that you suffer none of the frailty of old age, and you can't be aged magically. You can still die of old age, however."
Notice how the Monks ability says "You can still die of old age" while the OoA ability does not contain that wording.
Many classes and sybclasses give you protection against the woe of aging, but it doesnt make you eternally youthful as eventually you die... no?
Are there any ways of getting immortality in game?
Yes, immortality is an option for an Epic Boon.
If you're talking about death by aging, Oath of the Ancients Paladin's lvl 15 feature grants biological immortality. Or, you know, be a warforged. There's nothing that makes you completely immune to death by damage short of a wish with DM fiat.
Partway through the quest for absolute truth.
Oath of the Ancients doesn’t grant immortality. You’ll still die when you’re too old to live. It’s like the monk’s Timeless Body; you just don’t get all weak and hunched over.
Warforged don’t have a known maximum age, but also the oldest of them are only about 30. Whether they can die of old age is DM fiat in either direction by RAW.
What exactly do you mean by 'immortality'?
Not aging?
Not taking damage?
Reincarnating with full memory after dying?
I like to refer to these as Eternal, Immune, and Immortality.
Clone
I mean immortal as eternal, as long as you are not killed, you cant die of old age.
Why? Because i think its a cool end goal.
Isn’t that a big part of the reason most liches become liches? Though I don’t think there’s a RAW process for becoming one, so I guess it technically falls under DM fiat.
Tieml;ess body means an Elf Druid can live to 7500 which is pretty close to immortal. In fact I know a PC who is considering ending her druidic training (and multiclassing) just to avoid living that long.
Why would she not want that? Sounds like a story
Clone. It doesn't matter how it died. Unless some sort of Soul Cage is used you get to come back as a 20-year-old version of your character. The only thing you might lose is the items on you at the time of death.
Functionally this is the closest thing you are going to get to be immortal RAW.
Clone was my first thought too. There are probably some alternative, riskier shenanigans using other spells (Magic Jar), but Clone seems pretty safe.
My homebrew subclasses (full list here)
(Artificer) Swordmage | Glasswright | (Barbarian) Path of the Savage Embrace
(Bard) College of Dance | (Fighter) Warlord | Cannoneer
(Monk) Way of the Elements | (Ranger) Blade Dancer
(Rogue) DaggerMaster | Inquisitor | (Sorcerer) Riftwalker | Spellfist
(Warlock) The Swarm
Immortality Epic Boon
Warforged
True Polymorph (risky, since dispellable)
Clone.
Wish.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Her back story is pretty sad but I don't think I would like to live for 7500 years, at least not somewhere where life is as hard as ity isd in Faerun.
Thid thread m,makes me think of Wowbagger the infinitly prolonged
My question is why would you want to be immortal?
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
For story reasons mainly,but the way i see it, the multiverse is way bigger and requires way more time to actively explore and gain the benefits of,if i want the chance to play with the big boys i need to last as much as they do,or else they may just out wait me,perish and harm those that are under my care
Find a way to go to the astral plane, maybe plane shift?
“Creatures on the Astral Plane don't age or suffer from hunger or thirst. For this reason, humanoids that live on the Astral Plane (such as the githyanki) establish outposts on other planes, often the Material Plane, so their children can grow to maturity.
A traveler in the Astral Plane can move by simply thinking about moving, but distance has little meaning. In combat, though, a creature's walking.speed (in feet) is equal to 3 x its Intelligence score. The smarter a creature is, the easier it can control its movement by act of will.“
Also the ring of frost, does give something akin of never aging, it just freezes the aging progression untill you remove the ring in which case you suddenly age rapidly,it also does not protect you from magical aging.
"No. Kurgan is patient, but Kurgan is inevitable." - Viktor
Tayn of Darkwood. Lvl 10 human Life Cleric of Lathander. Retired.
Ikram Sahir ibn Malik al-Sayyid Ra'ad, Second Son of the House of Ra'ad, Defender of the Burning Sands. Lvl 9 Brass Dragonborn Sorcerer + Greater Fire Elemental Devil.
Viktor Gavriil. Lvl 20 White Dragonborn Grave Cleric, of Kurgan the God of Death.
Anzio Faro. Lvl 5 Prot. Aasimar Light Cleric.
Your wrong the Oath of ancients ability is different from the Monks ability.
OoA Undying Sentinel says "Additionally, you suffer none of the drawbacks of old age, and you can't be aged magically."
Dying is a drawback of old age. Plus being immortal would make you ancient just like the title Oath of ANCIENTS.
Monks timeless body says "Your ki sustains you so that you suffer none of the frailty of old age, and you can't be aged magically. You can still die of old age, however."
Notice how the Monks ability says "You can still die of old age" while the OoA ability does not contain that wording.