After primarily using the Encounter builder to track my combat, the one thing i would like most is for a way to automatically randomize the health of all creatures according to the already preset roll rule.
I'm a big fan of making each character in the world feel like it has it's own existence and when players figure out the Hp of the creature their fighting it just doesn't feel right.
This is definitely something they should include as an option in the Encounter Builder. I DM on Roll20 and I use an API to randomize the health of the combat NPCs. The one with the most health gets to be the veteran. The one with the lowest gets to be the rookie. I add in a little variance to their tactics based on that. It doesn't make a real difference, and my players probably don't even notice it, but it makes me feel happy to make the game world a little less static.
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After primarily using the Encounter builder to track my combat, the one thing i would like most is for a way to automatically randomize the health of all creatures according to the already preset roll rule.
I'm a big fan of making each character in the world feel like it has it's own existence and when players figure out the Hp of the creature their fighting it just doesn't feel right.
This is definitely something they should include as an option in the Encounter Builder. I DM on Roll20 and I use an API to randomize the health of the combat NPCs. The one with the most health gets to be the veteran. The one with the lowest gets to be the rookie. I add in a little variance to their tactics based on that. It doesn't make a real difference, and my players probably don't even notice it, but it makes me feel happy to make the game world a little less static.