In the new edition of D&D, does the idea of that it is backwards compatiable with older 5e material apply to species/races?
One of the driving forces to purchase books and material on D&D Beyond was accessing the extensive list of player species/races. This allowed people to play what ever character they could cobble/imagen together and make some fun builds. Examples would be a Hexblood Archfey Warlock or a Goblin Artificier. Does these species/race specific traits either over charge or nerf the mechanics?
You can use any of the older species you like, you just need to bear in mind to only give your characters one lot of stat increases. So if you’re using a 2014 species with a 2014 background you’re fine, you get the increase from the species, but if you’re using a 2024 background the stat increases got moved to there so don’t apply the species increases.
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In the new edition of D&D, does the idea of that it is backwards compatiable with older 5e material apply to species/races?
One of the driving forces to purchase books and material on D&D Beyond was accessing the extensive list of player species/races. This allowed people to play what ever character they could cobble/imagen together and make some fun builds. Examples would be a Hexblood Archfey Warlock or a Goblin Artificier. Does these species/race specific traits either over charge or nerf the mechanics?
You can use any of the older species you like, you just need to bear in mind to only give your characters one lot of stat increases. So if you’re using a 2014 species with a 2014 background you’re fine, you get the increase from the species, but if you’re using a 2024 background the stat increases got moved to there so don’t apply the species increases.