What is the most amount of dice you have seen rolled in single roll that a player wasn't specifically trying to get a high number of dice?
I'm diving into electronics a little bit and want to make a digital dice roller. Just a hobby project. But I don't want it to be useless either so I don't want to short the number of dice that can be rolled/rerolled. I've seen some posts online that this number can be up in the 40s range...but I also think that probably isn't typical.
Thanks in advance.
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What happens if you step on a d4 barefoot? You take 1d4 damage.
Given typically the smallest data type that gets dealt with is a byte and for number of dice that doesn't need to be signed either, so it will handle just about anything you can throw at it without limitations (I doubt very much you will even need more than 100 dice), so there really isn't any need to put a limit on it outside of that (short of efficiency) as you will be using the data type anyway.
As LangyMD mentions it really is the limit of the UI in this case so up to 99 (or 00 if you will :P ) will be sufficient (and be flexible for other non-D&D games too), but about 40 dice seems a core limit (2 lots of 20, so in theory that is only going to be 20 dice in one go). Also how you will display the results will also really determine how many iterations you may want to do.
That said, that is all from a software side of it, if you are making something more physical (as in an electronic device), that is a different ballgame.
The limitation will come in as physical buttons...not programming. The programming will be quite easy.
First row, 3 buttons. Advantage, Normal, Disavantage Second and third rows, X buttons. Number of total dice. Fourth row, 7 buttons. Type of die, d4-d100. Fifth and sixth row, X buttons. Re-roll highest X or lowest X. To the far right will be the roll/reset buttons.
It will have a very steam punk feel. Back lit buttons as you make your selections. I'm actually torn on using a small screen or an old analog clock style flipper.
Rollback Post to RevisionRollBack
What happens if you step on a d4 barefoot? You take 1d4 damage.
Thank you for getting me to type that out. If I am dedicating 2 rows to buttons, the first row can be 10 in 10s places and second row would be ones.
This is why I ask these things online. Even if I don't get the answer I am looking for I might just get pushed in the right direction.
:D
This is why I answer questions/posts on here; the person who gets the most benefit from my reply is me! Other people's opinions are good, but I really like the clarity that typing gives me.
It will have a very steam punk feel. Back lit buttons as you make your selections. I'm actually torn on using a small screen or an old analog clock style flipper.
it would be awesome to have this sort of Nixie display...
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What is the most amount of dice you have seen rolled in single roll that a player wasn't specifically trying to get a high number of dice?
I'm diving into electronics a little bit and want to make a digital dice roller. Just a hobby project. But I don't want it to be useless either so I don't want to short the number of dice that can be rolled/rerolled. I've seen some posts online that this number can be up in the 40s range...but I also think that probably isn't typical.
Thanks in advance.
What happens if you step on a d4 barefoot?
You take 1d4 damage.
Meteor Swarm does a total of 40d6 damage (20d6 bludgeoning, 20d6 fire).
Why not just allow it to roll up to 99 dice at once (if UI is your concern)?
Given typically the smallest data type that gets dealt with is a byte and for number of dice that doesn't need to be signed either, so it will handle just about anything you can throw at it without limitations (I doubt very much you will even need more than 100 dice), so there really isn't any need to put a limit on it outside of that (short of efficiency) as you will be using the data type anyway.
As LangyMD mentions it really is the limit of the UI in this case so up to 99 (or 00 if you will :P ) will be sufficient (and be flexible for other non-D&D games too), but about 40 dice seems a core limit (2 lots of 20, so in theory that is only going to be 20 dice in one go). Also how you will display the results will also really determine how many iterations you may want to do.
That said, that is all from a software side of it, if you are making something more physical (as in an electronic device), that is a different ballgame.
- Loswaith
The limitation will come in as physical buttons...not programming. The programming will be quite easy.
First row, 3 buttons. Advantage, Normal, Disavantage
Second and third rows, X buttons. Number of total dice.
Fourth row, 7 buttons. Type of die, d4-d100.
Fifth and sixth row, X buttons. Re-roll highest X or lowest X.
To the far right will be the roll/reset buttons.
It will have a very steam punk feel. Back lit buttons as you make your selections. I'm actually torn on using a small screen or an old analog clock style flipper.
What happens if you step on a d4 barefoot?
You take 1d4 damage.
Actually!
Thank you for getting me to type that out. If I am dedicating 2 rows to buttons, the first row can be 10 in 10s places and second row would be ones.
This is why I ask these things online. Even if I don't get the answer I am looking for I might just get pushed in the right direction.
What happens if you step on a d4 barefoot?
You take 1d4 damage.
:D
This is why I answer questions/posts on here; the person who gets the most benefit from my reply is me! Other people's opinions are good, but I really like the clarity that typing gives me.
Roleplaying since Runequest.
it would be awesome to have this sort of Nixie display...
