This incredible D&D moment just happened. We decided to role play some combat just for fun. We wondered what it would be like to battle a T-Rex, and so we pulled up the T-Rex stat sheet and rolled for initiative. The Bard rolled a 4 with a +3 mod. The T-Rex rolled a 1. The Bard's opening attack was a cantrip, Thunderclap, which failed as the T-Rex made it's saving throw. The Wood Elf Bard then successfully hid in the surrounding jungle, ending her turn. The T-Rex began its turn by searching the jungle for the elf that just attacked it and was successful in locating her. Since she was the only target, the T-Rex could only use one of it's attacks ( it can't use both attacks on one target ). It hit the Bard with it's tail for 24 points of bludgeoning damage, bringing her from 38 to 14 HP. The T-Rex stood its ground ending its turn. Now, the Bard cast a third level spell called Hypnotic Pattern, creating a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The T-Rex failed it's saving throw and became Charmed/Incapacitated with a speed of 0 for the duration. The duration? The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor. Since she was the only one there, The Bard simply sat down on the ground, took her beef jerky out of her backpack and had a little snack. Then she got up and just walked away, leaving a drooling, stupefied T-rex just standing there in the jungle unable to think or move. This hilarious sequence was truly a wondrous D&D moment as we suddenly realized that the Wood Elf Bard had just defeated a T-Rex, single-handedly in two turns. What a game...Thank you again and again Dungeons and Dragons...beautiful.
The Wood Elf Bard who defeated the Tyrannosaurus Rex single-handedly is Saetria Wood-dancer from the Menagerie Coast.
Most wouldn't consider escaping a T-rex to be equivalent to "defeating" it.
Pretty much anyone can flee a normal encounter, and it is often be the best thing to do, but running from a "combat simulator" doesn't really seem to be the point.
As described, this scene makes no sense. In the first round, the bard apparently was able to take three actions: Cast A Spell (Thunderclap, which has a range of 5 feet), Disengage (since they were able to move away from the dinosaur without taking an opportunity attack), and Hide (to hide in the jungle).
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
As described, this scene makes no sense. In the first round, the bard apparently was able to take three actions: Cast A Spell (Thunderclap, which has a range of 5 feet), Disengage (since they were able to move away from the dinosaur without taking an opportunity attack), and Hide (to hide in the jungle).
The T-Rex is known to have an disproportionately tiny cerebellum and thusly be of extremely low intelligence, but it's brain's olfactory bulb is relatively large leading scientists to believe that T-Rex had an extraordinarily keen sense of smell, which should have enabled it to come to after smelling the beef jerky. Miss Saetria Wood dancer, now completely unhidden, surprised, and likely prone should have made for one tasty treat for the hungry dino. ;)
Congrats on enjoying the epic moment.... while it lasted! LOL
Nobody is giving Saetria the props she truly deserves! Shaking my head.
As a Wood Elf, she has Mask of the Wild allowing her to hide even when partially obscured, so in a jungle it seemed quite reasonable that with her movement she could simply move and blend in with the environment. Granted, disengaging would technically be a second action. However, as the DM, I granted this tiny advantage to the solitary Bard, who was remember, fighting a T-Rex by herself! The T-Rex found her immediately, making the point of her hiding basically irrelevant. The T-Rex attacked, and yet she still defeated it (yes, defeated it, as it was rendered helpless) with the spell she cast, (even with a duration of 1 minute...or ten turns...as pointed out) leaving the T-Rex a drooling fool in the jungle. To the nay-sayers, I fart in your general direction, and pity the lack of respect for a feat unmatched by any other that I've seen. Nobody I've known has survived an encounter like this, even if just for training. I say BOOOOO to all you nay-sayers. No fun zone for you! 🐓💨😊👎🏼🎲
The T-Rex is known to have an disproportionately tiny cerebellum and thusly be of extremely low intelligence, but it's brain's olfactory bulb is relatively large leading scientists to believe that T-Rex had an extraordinarily keen sense of smell, which should have enabled it to come to after smelling the beef jerky. Miss Saetria Wood dancer, now completely unhidden, surprised, and likely prone should have made for one tasty treat for the hungry dino. ;)
Congrats on enjoying the epic moment.... while it lasted! LOL
While you're right about the T. rex's sense of smell, it's known that it had around the intelligence of an ape. Either way, Saetria is dead.
Nobody is giving Saetria the props she truly deserves! Shaking my head.
As a Wood Elf, she has Mask of the Wild allowing her to hide even when partially obscured, so in a jungle it seemed quite reasonable that with her movement she could simply move and blend in with the environment. Granted, disengaging would technically be a second action. However, as the DM, I granted this tiny advantage to the solitary Bard, who was remember, fighting a T-Rex by herself! The T-Rex found her immediately, making the point of her hiding basically irrelevant. The T-Rex attacked, and yet she still defeated it (yes, defeated it, as it was rendered helpless) with the spell she cast, (even with a duration of 1 minute...or ten turns...as pointed out) leaving the T-Rex a drooling fool in the jungle. To the nay-sayers, I fart in your general direction, and pity the lack of respect for a feat unmatched by any other that I've seen. Nobody I've known has survived an encounter like this, even if just for training. I say BOOOOO to all you nay-sayers. No fun zone for you! 🐓💨😊👎🏼🎲
I know, who needs RAW when we can concoct our own rules, on the fly, to allow ridiculous stuff like this to happen? Based on that, I am sure I can create Rules as Fun to allow my 1st level Rogue to kill a Demon Lord.
Nobody is giving Saetria the props she truly deserves! Shaking my head.
As a Wood Elf, she has Mask of the Wild allowing her to hide even when partially obscured, so in a jungle it seemed quite reasonable that with her movement she could simply move and blend in with the environment. Granted, disengaging would technically be a second action. However, as the DM, I granted this tiny advantage to the solitary Bard, who was remember, fighting a T-Rex by herself! The T-Rex found her immediately, making the point of her hiding basically irrelevant. The T-Rex attacked, and yet she still defeated it (yes, defeated it, as it was rendered helpless) with the spell she cast, (even with a duration of 1 minute...or ten turns...as pointed out) leaving the T-Rex a drooling fool in the jungle. To the nay-sayers, I fart in your general direction, and pity the lack of respect for a feat unmatched by any other that I've seen. Nobody I've known has survived an encounter like this, even if just for training. I say BOOOOO to all you nay-sayers. No fun zone for you! 🐓💨😊👎🏼🎲
Further, the damage done with a T-Rex Bite is more than a Tail Attack, plus there is the Grapple issue. The Bard is dead.
Oh, settle down folks. Let the guy enjoy his cool table story. Hypnotic Pattern is an exceptionally good spell, and most DMs would be crying tears of joy into their soup if their players considered "Getting out alive and more-or-less well" to be 'Victory'. The game itself is built such that retreat never enters the minds of most players, it's nice to see the bard count not-getting-et as a win. As any of us here in real life would, no doubt.
T-Rex cannot use both attacks against one target. This was already covered above. The T-Rex used its tail attack and did not Grapple. Like the others, you go to the No Fun Zone! Away with you! 🐓💨👎🏼🎲
Nobody is giving Saetria the props she truly deserves! Shaking my head.
As a Wood Elf, she has Mask of the Wild allowing her to hide even when partially obscured, so in a jungle it seemed quite reasonable that with her movement she could simply move and blend in with the environment. Granted, disengaging would technically be a second action. However, as the DM, I granted this tiny advantage to the solitary Bard, who was remember, fighting a T-Rex by herself! The T-Rex found her immediately, making the point of her hiding basically irrelevant. The T-Rex attacked, and yet she still defeated it (yes, defeated it, as it was rendered helpless) with the spell she cast, (even with a duration of 1 minute...or ten turns...as pointed out) leaving the T-Rex a drooling fool in the jungle. To the nay-sayers, I fart in your general direction, and pity the lack of respect for a feat unmatched by any other that I've seen. Nobody I've known has survived an encounter like this, even if just for training. I say BOOOOO to all you nay-sayers. No fun zone for you! 🐓💨😊👎🏼🎲
Mask of the Wild does not change the fact that hiding requires an action to do. I don't see the need to give props to a character that was basically allowed to cheat the scenario by taking three turns worth of actions.
Oh, settle down folks. Let the guy enjoy his cool table story. Hypnotic Pattern is an exceptionally good spell, and most DMs would be crying tears of joy into their soup if their players considered "Getting out alive and more-or-less well" to be 'Victory'. The game itself is built such that retreat never enters the minds of most players, it's nice to see the bard count not-getting-et as a win. As any of us here in real life would, no doubt.
Hypnotic Pattern is a really good spell and escape is an good way to end the scenario, but claiming greatness for doing something without following the rules to get there makes the feat seem far less great.
Man, you guys are soooo uptight. This was a fun scenario, and, as with any DnD scenario, some flexibility was involved. Take out the fact that the Bard was GENEROUSLY allowed to hide. She was hit directly by the T-Rex tail, and on her next turn rendered said T-Rex helpless. Period. What a drag to sit at a table where there's no flexibility allowed in the scenario. What a drag to sit at a table where the DM doesn't adjudicate the RAW to accommodate ridiculous situations like a Bard fighting a T-Rex solo. This is fantasy no? Of COURSE a solitary Bard is going to get killed by a T-Rex. Allowing her to hide, while not following RAW was a SMALL concession made, allowing her to at least survive one turn. Hiding turned out to be inconsequential here as she was discovered immediately. The point here was really to see how fast the T-Rex would kill her, and, given some advantages with regard to "hiding", she STILL walked away from the encounter with 14 HP. Great discussion of the rules of 'Action' on ones turn, but really beside the point here (which if I remember is to have FUN!)
Man, you guys are soooo uptight. This was a fun scenario, and, as with any DnD scenario, some flexibility was involved. Take out the fact that the Bard was GENEROUSLY allowed to hide. She was hit directly by the T-Rex tail, and on her next turn rendered said T-Rex helpless. Period. What a drag to sit at a table where there's no flexibility allowed in the scenario. Of COURSE a solitary Bard is going to get killed by a T-Rex. The point was really to see how fast it would kill her, and, given some advantages with regard to "hiding", she STILL walked away from the encounter with 14 HP. Great discussion of the rules of 'Action' on ones turn, but really beside the point here (which if I remember is to have FUN!)
She also got a free disengage though. She took 3 actions during her first turn.
Now imagine if she had used Hypnotic Pattern to begin with. She would have been able to do the exact same thing but on turn one and the T-Rex would have never taken an action to begin with. That would have been a better story and doesn't require "flexibility" to let her win.
T-Rex cannot use both attacks against one target. This was already covered above. The T-Rex used its tail attack and did not Grapple. Like the others, you go to the No Fun Zone! Away with you! 🐓💨👎🏼🎲
The T-Rex would have used its Bite instead of the Tail attack, because the Bite is its primary attack. Not only does your Bard take more damage, the Bard is Grappled, AND subject to the Restrained Condition, until the Bard's turn comes up. The Bard then can make an attempt to break the Grapple, DC 17. That also takes an Action.
So, to recap:
Turn 1: Your Bard can't cast a Cantrip AND attempt to Hide on the same turn. But let's give you that one, since the T-Rex found the Bard anyway.
Turn 2: You Bard has to burn a turn attempting to escape the Grapple (DC17), which is the Bard's ACTION that turn, regardless of success or not. Now, you COULD say that the Bard somehow, while in the jaws of the T-Rex, manages to cast the Hypnotic Pattern spell, but that spell is a SM spell so the Bard had better have at least one hand free to access the Mat Components or a Spell Focus, PLUS do the Somatic portion of the spell. So, let's say your char pulls that off. Now, the question is does an Incapacitated creature release anything in its jaws? It can't take an Action or Reaction, but it is pure DM fiat to figure out if the Bard gets out scott free from the jaws, or still has to beat a DC 17 on escaping the Grapple.
Now, my players are experienced enough and good enough players to know such a thing is utterly ridiculous to even consider.
This incredible D&D moment just happened. We decided to role play some combat just for fun. We wondered what it would be like to battle a T-Rex, and so we pulled up the T-Rex stat sheet and rolled for initiative. The Bard rolled a 4 with a +3 mod. The T-Rex rolled a 1. The Bard's opening attack was a cantrip, Thunderclap, which failed as the T-Rex made it's saving throw. The Wood Elf Bard then successfully hid in the surrounding jungle, ending her turn. The T-Rex began its turn by searching the jungle for the elf that just attacked it and was successful in locating her. Since she was the only target, the T-Rex could only use one of it's attacks ( it can't use both attacks on one target ). It hit the Bard with it's tail for 24 points of bludgeoning damage, bringing her from 38 to 14 HP. The T-Rex stood its ground ending its turn. Now, the Bard cast a third level spell called Hypnotic Pattern, creating a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The T-Rex failed it's saving throw and became Charmed/Incapacitated with a speed of 0 for the duration. The duration? The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor. Since she was the only one there, The Bard simply sat down on the ground, took her beef jerky out of her backpack and had a little snack. Then she got up and just walked away, leaving a drooling, stupefied T-rex just standing there in the jungle unable to think or move. This hilarious sequence was truly a wondrous D&D moment as we suddenly realized that the Wood Elf Bard had just defeated a T-Rex, single-handedly in two turns. What a game...Thank you again and again Dungeons and Dragons...beautiful.
The Wood Elf Bard who defeated the Tyrannosaurus Rex single-handedly is Saetria Wood-dancer from the Menagerie Coast.
Hypnotic pattern has a duration of 1 minute. Though you can defeat a T-rex in one round with Animal Friendship
Most wouldn't consider escaping a T-rex to be equivalent to "defeating" it.
Pretty much anyone can flee a normal encounter, and it is often be the best thing to do, but running from a "combat simulator" doesn't really seem to be the point.
It's a good story. Reproduce it in the Lore section I think where people swap exploit and you might get more applause and less criticism.
Jander Sunstar is the thinking person's Drizzt, fight me.
As described, this scene makes no sense. In the first round, the bard apparently was able to take three actions: Cast A Spell (Thunderclap, which has a range of 5 feet), Disengage (since they were able to move away from the dinosaur without taking an opportunity attack), and Hide (to hide in the jungle).
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
I thought this seemed kind of off as well.
She/Her Player and Dungeon Master
Well, the bard did escape the T-Rex...I don’t know about “defeated.” For one minute maybe... :-)
Wizard (Gandalf) of the Tolkien Club
The T-Rex is known to have an disproportionately tiny cerebellum and thusly be of extremely low intelligence, but it's brain's olfactory bulb is relatively large leading scientists to believe that T-Rex had an extraordinarily keen sense of smell, which should have enabled it to come to after smelling the beef jerky. Miss Saetria Wood dancer, now completely unhidden, surprised, and likely prone should have made for one tasty treat for the hungry dino. ;)
Congrats on enjoying the epic moment.... while it lasted! LOL
Nobody is giving Saetria the props she truly deserves! Shaking my head.
As a Wood Elf, she has Mask of the Wild allowing her to hide even when partially obscured, so in a jungle it seemed quite reasonable that with her movement she could simply move and blend in with the environment. Granted, disengaging would technically be a second action. However, as the DM, I granted this tiny advantage to the solitary Bard, who was remember, fighting a T-Rex by herself! The T-Rex found her immediately, making the point of her hiding basically irrelevant. The T-Rex attacked, and yet she still defeated it (yes, defeated it, as it was rendered helpless) with the spell she cast, (even with a duration of 1 minute...or ten turns...as pointed out) leaving the T-Rex a drooling fool in the jungle. To the nay-sayers, I fart in your general direction, and pity the lack of respect for a feat unmatched by any other that I've seen. Nobody I've known has survived an encounter like this, even if just for training. I say BOOOOO to all you nay-sayers. No fun zone for you! 🐓💨😊👎🏼🎲
While you're right about the T. rex's sense of smell, it's known that it had around the intelligence of an ape. Either way, Saetria is dead.
Source: https://www.sciencefocus.com/nature/inside-the-mind-of-a-dinosaur-2/
I know, who needs RAW when we can concoct our own rules, on the fly, to allow ridiculous stuff like this to happen? Based on that, I am sure I can create Rules as Fun to allow my 1st level Rogue to kill a Demon Lord.
Further, the damage done with a T-Rex Bite is more than a Tail Attack, plus there is the Grapple issue. The Bard is dead.
Oh, settle down folks. Let the guy enjoy his cool table story. Hypnotic Pattern is an exceptionally good spell, and most DMs would be crying tears of joy into their soup if their players considered "Getting out alive and more-or-less well" to be 'Victory'. The game itself is built such that retreat never enters the minds of most players, it's nice to see the bard count not-getting-et as a win. As any of us here in real life would, no doubt.
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T-Rex cannot use both attacks against one target. This was already covered above. The T-Rex used its tail attack and did not Grapple. Like the others, you go to the No Fun Zone! Away with you! 🐓💨👎🏼🎲
Mask of the Wild does not change the fact that hiding requires an action to do. I don't see the need to give props to a character that was basically allowed to cheat the scenario by taking three turns worth of actions.
She/Her Player and Dungeon Master
Hypnotic Pattern is a really good spell and escape is an good way to end the scenario, but claiming greatness for doing something without following the rules to get there makes the feat seem far less great.
She/Her Player and Dungeon Master
Man, you guys are soooo uptight. This was a fun scenario, and, as with any DnD scenario, some flexibility was involved. Take out the fact that the Bard was GENEROUSLY allowed to hide. She was hit directly by the T-Rex tail, and on her next turn rendered said T-Rex helpless. Period. What a drag to sit at a table where there's no flexibility allowed in the scenario. What a drag to sit at a table where the DM doesn't adjudicate the RAW to accommodate ridiculous situations like a Bard fighting a T-Rex solo. This is fantasy no? Of COURSE a solitary Bard is going to get killed by a T-Rex. Allowing her to hide, while not following RAW was a SMALL concession made, allowing her to at least survive one turn. Hiding turned out to be inconsequential here as she was discovered immediately. The point here was really to see how fast the T-Rex would kill her, and, given some advantages with regard to "hiding", she STILL walked away from the encounter with 14 HP. Great discussion of the rules of 'Action' on ones turn, but really beside the point here (which if I remember is to have FUN!)
She also got a free disengage though. She took 3 actions during her first turn.
Now imagine if she had used Hypnotic Pattern to begin with. She would have been able to do the exact same thing but on turn one and the T-Rex would have never taken an action to begin with. That would have been a better story and doesn't require "flexibility" to let her win.
She/Her Player and Dungeon Master
The T-Rex would have used its Bite instead of the Tail attack, because the Bite is its primary attack. Not only does your Bard take more damage, the Bard is Grappled, AND subject to the Restrained Condition, until the Bard's turn comes up. The Bard then can make an attempt to break the Grapple, DC 17. That also takes an Action.
So, to recap:
Turn 1: Your Bard can't cast a Cantrip AND attempt to Hide on the same turn. But let's give you that one, since the T-Rex found the Bard anyway.
Turn 2: You Bard has to burn a turn attempting to escape the Grapple (DC17), which is the Bard's ACTION that turn, regardless of success or not. Now, you COULD say that the Bard somehow, while in the jaws of the T-Rex, manages to cast the Hypnotic Pattern spell, but that spell is a SM spell so the Bard had better have at least one hand free to access the Mat Components or a Spell Focus, PLUS do the Somatic portion of the spell. So, let's say your char pulls that off. Now, the question is does an Incapacitated creature release anything in its jaws? It can't take an Action or Reaction, but it is pure DM fiat to figure out if the Bard gets out scott free from the jaws, or still has to beat a DC 17 on escaping the Grapple.
Now, my players are experienced enough and good enough players to know such a thing is utterly ridiculous to even consider.
Good grief you guys are uptight. Whew! Lol.