Repost from Bugs and Support board. Sorry not trying to spam, I didn't realize there was a homebrew specific forum and I couldn't find a previous post for these questions.
*Choose
1. I have made a home brew race w. 3 subraces. I got most of the traits to work on the character sheet creator but for 1 subrace I wanted allow the player to choose between using shield of faith OR alarm once per long rest as a trait at and above character level 3. For the same feature with only 1 spell (like darkness in Teiflings) it works great. On the "edit spells for Xtrait" I added both spells in the first box "Spells" and it lets me select both, then I added ability score - CHA, # of uses - 1, reset type - long rest, casts at level - 1, available at level - 3 to the rest of the spell page. But when I go to the character sheet neither spell shows up. Is there a way to have multiple spells available to choose from?
2. I have another subrace that uses charm person once per long rest at level 3. That works perfect. I wanted to allow them to use it at a higher level at character level 7. I added it under "spells" on the "edit racial trait for subrace" page and it is available but it duplicates it instead of replacing the lower level one available at level 3. Is there a better way to do that?
1. When you go to the trait that grants the spell in the subrace, don't add the spells. Instead, scroll down to Options and click "Add An Option." Name it either the name of the spell or 'TraitName - Name of Spell.' For the snippet and the description, put the casting information and spell name. Once you save, scroll down to Spells and add the relevant spell. Save, go out, and repeat for the other spell.
2. I think you might have to add another trait; keep almost everything the same, but click on "Racial Traits to Replace" and set it to the original trait. Then, when you're putting in the spell, change "Level Divisor" to seven and "Cast at Level" to the upcast level.
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All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Repost from Bugs and Support board. Sorry not trying to spam, I didn't realize there was a homebrew specific forum and I couldn't find a previous post for these questions.
*Choose
1. I have made a home brew race w. 3 subraces. I got most of the traits to work on the character sheet creator but for 1 subrace I wanted allow the player to choose between using shield of faith OR alarm once per long rest as a trait at and above character level 3. For the same feature with only 1 spell (like darkness in Teiflings) it works great. On the "edit spells for Xtrait" I added both spells in the first box "Spells" and it lets me select both, then I added ability score - CHA, # of uses - 1, reset type - long rest, casts at level - 1, available at level - 3 to the rest of the spell page. But when I go to the character sheet neither spell shows up. Is there a way to have multiple spells available to choose from?
2. I have another subrace that uses charm person once per long rest at level 3. That works perfect. I wanted to allow them to use it at a higher level at character level 7. I added it under "spells" on the "edit racial trait for subrace" page and it is available but it duplicates it instead of replacing the lower level one available at level 3. Is there a better way to do that?
1. When you go to the trait that grants the spell in the subrace, don't add the spells. Instead, scroll down to Options and click "Add An Option." Name it either the name of the spell or 'TraitName - Name of Spell.' For the snippet and the description, put the casting information and spell name. Once you save, scroll down to Spells and add the relevant spell. Save, go out, and repeat for the other spell.
2. I think you might have to add another trait; keep almost everything the same, but click on "Racial Traits to Replace" and set it to the original trait. Then, when you're putting in the spell, change "Level Divisor" to seven and "Cast at Level" to the upcast level.
All stars fade. Some stars forever fall.
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Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
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If there was no light, people wouldn't fear the dark.
Thank you!!!!