So in the game I am playing my DM doesn't use DnD beyond so I have to build the custom items he come up with myself. He gave my arcane cleric of Mystra a ring last session that gives me the Magic initiate feat but when attuned to my cleric of Mystra combines the feat with my Arcane initiate class ability to make all the spells granted by the feat cleric spells. Making the ring give me the feat was no problem but I can't see how to make it change the spells to cleric spells. Am I just going to have to go to a paper character sheet and do it that way or is there some way to make it work within DnD Beyond's framework.
Instead of making the ring give you a feat, have you tried making the ring give you access to spell directly, and using the homebrew interface to force these spells to work off of wisdom ?
So in the game I am playing my DM doesn't use DnD beyond so I have to build the custom items he come up with myself. He gave my arcane cleric of Mystra a ring last session that gives me the Magic initiate feat but when attuned to my cleric of Mystra combines the feat with my Arcane initiate class ability to make all the spells granted by the feat cleric spells. Making the ring give me the feat was no problem but I can't see how to make it change the spells to cleric spells. Am I just going to have to go to a paper character sheet and do it that way or is there some way to make it work within DnD Beyond's framework.
Instead of making the ring give you a feat, have you tried making the ring give you access to spell directly, and using the homebrew interface to force these spells to work off of wisdom ?
This is an ugly hack, but should work.
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