I'm trying to build a Homebrew race of plant creatures because I'm not satisfied with the ones already available. (A lot of the features don't actually apply to the character sheet, they're just typed out.) I'm trying to give the race the ability to heal when in bright sunlight. I have the exact wording of what I'm attempting to do below. Could anyone help me set this up in the race builder? I toyed with just adding it as a spell option and using cure wounds, but I don't know how to make the healing increase as you level up.
"Starting at first level, you are able to draw health from the light of the sun. As long as you are in an area of bright sunlight, you are able to photosynthesize as an action and heal 1d8 + your Constitution modifier. This healing increases by 1d8 at every 5th level; 2d8 at 5th, 3d8 at 10th, 4d8 at 15th, and 5d8 at 20th. You can use this feature a number of times equal to 5 - your Constitution modifier, minimum of 1. You regain all uses of this feature after a long rest."
I have managed to resolve this myself. You can accomplish this type of thing by adding an Action to the trait and then adding Level Overrides. I'm not sure if this option was available prior to using the level coding in the snippet of the action, which is done by enclosing a number in square brackets; ex. [1st], [5th], etc. Though it does still list the die as damage die.
Unfortunately, I'm unable to set up the correct usage quantity because the Add Limited Use field does not allow subtraction, only addition and multiplication.
I'm trying to build a Homebrew race of plant creatures because I'm not satisfied with the ones already available. (A lot of the features don't actually apply to the character sheet, they're just typed out.) I'm trying to give the race the ability to heal when in bright sunlight. I have the exact wording of what I'm attempting to do below. Could anyone help me set this up in the race builder? I toyed with just adding it as a spell option and using cure wounds, but I don't know how to make the healing increase as you level up.
"Starting at first level, you are able to draw health from the light of the sun. As long as you are in an area of bright sunlight, you are able to photosynthesize as an action and heal 1d8 + your Constitution modifier. This healing increases by 1d8 at every 5th level; 2d8 at 5th, 3d8 at 10th, 4d8 at 15th, and 5d8 at 20th. You can use this feature a number of times equal to 5 - your Constitution modifier, minimum of 1. You regain all uses of this feature after a long rest."
I have managed to resolve this myself. You can accomplish this type of thing by adding an Action to the trait and then adding Level Overrides. I'm not sure if this option was available prior to using the level coding in the snippet of the action, which is done by enclosing a number in square brackets; ex. [1st], [5th], etc. Though it does still list the die as damage die.
Unfortunately, I'm unable to set up the correct usage quantity because the Add Limited Use field does not allow subtraction, only addition and multiplication.