At the surface, the Æthercoil campaign setting resembles just about any other campaign world. The main difference between this world and worlds like Faerun, Mystara, Nentil Vale, Krynn, and Oerth is an apparent lack of history. Nobody in this realm remembers anything beyond three centuries in the past. All they can recall is that a world-wide totalitarian state was crushed by the arrival of Eladrin and Dragons, but any moment before that it is just a dark age.
While the adventures might just be curious about finding out more about their world, the players on the table will be surprised to look around the room they’re in and point at a device that his player character just discovered for the first time. Or recognize the ruins of the major city they’re exploring.
Hidden under the surface of this Tolkien-esque world is a world just like our own. A modern world. A world waiting for the adventurers and explorers to discover--in some cases, rediscover--artifacts, inventions, technology, and other caches hidden from the pitchforks and shredders of the totalitarian state.
What would the PCs do with it? How will they bring it back to their world? And would it be for the better or worse?
Æthercoil is a campaign setting that I've been working on since last year, and I have what I call a "Private Brainstorming Magazine" on DriveThruRPG (URL: http://www.drivethrurpg.com/browse/pub/10063/FoxfireStudios ) to share my campaign ideas, both large and small. I've been looking for a place for people to haggle ideas in, and maybe D&D Beyond would be that place, if I'm allowed to do so.
First, that is a pretty cool idea. (If I am interpreting this correctly) A dystopian-type world where nobody remembers that they are even IN a dystopia? That's awesome!
Personally, I know how my players would go about this. They would definitely abuse as much future-past technologies as they could, so I presume you would need to be careful what technologies are presented and discovered at what times. However, I think that with a BBEG centered around maybe digging up a far-futuristic sliver of armor, and needing to find the other pieces, or something like that, where the BBEG's plans aren't just incomprehensible because of magic, but because of advancement, this could be a really amazing setting for a campaign!
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At the surface, the Æthercoil campaign setting resembles just about any other campaign world. The main difference between this world and worlds like Faerun, Mystara, Nentil Vale, Krynn, and Oerth is an apparent lack of history. Nobody in this realm remembers anything beyond three centuries in the past. All they can recall is that a world-wide totalitarian state was crushed by the arrival of Eladrin and Dragons, but any moment before that it is just a dark age.
While the adventures might just be curious about finding out more about their world, the players on the table will be surprised to look around the room they’re in and point at a device that his player character just discovered for the first time. Or recognize the ruins of the major city they’re exploring.
Hidden under the surface of this Tolkien-esque world is a world just like our own. A modern world. A world waiting for the adventurers and explorers to discover--in some cases, rediscover--artifacts, inventions, technology, and other caches hidden from the pitchforks and shredders of the totalitarian state.
What would the PCs do with it? How will they bring it back to their world? And would it be for the better or worse?
Æthercoil is a campaign setting that I've been working on since last year, and I have what I call a "Private Brainstorming Magazine" on DriveThruRPG (URL: http://www.drivethrurpg.com/browse/pub/10063/FoxfireStudios ) to share my campaign ideas, both large and small. I've been looking for a place for people to haggle ideas in, and maybe D&D Beyond would be that place, if I'm allowed to do so.
David "David Foxfire" Gonterman; 5th Edition D&D Dungeon Master
Web Page: http://foxfirestudios.net
First, that is a pretty cool idea. (If I am interpreting this correctly) A dystopian-type world where nobody remembers that they are even IN a dystopia? That's awesome!
Personally, I know how my players would go about this. They would definitely abuse as much future-past technologies as they could, so I presume you would need to be careful what technologies are presented and discovered at what times. However, I think that with a BBEG centered around maybe digging up a far-futuristic sliver of armor, and needing to find the other pieces, or something like that, where the BBEG's plans aren't just incomprehensible because of magic, but because of advancement, this could be a really amazing setting for a campaign!