Satyrs mature and age at about the same rate as humans.
Ability score increase
Your charisma increses by 1.
Your dexterity increases by 1.
Alignment
Satyrs delight in living a life free of the mantle of law. They gravitate toward being good, but some have devious streaks and enjoy causing dismay.
Size
Satyrs range from just under 5 feet to about 6 feet in height, with generally slender builds. Your size is medium.
Speed
Your base walking speed is 35 feet.
Fey
Your creature type is fey, rather than humanoid.
Languages
You can speak, read, and write Common and Sylvan.
Strong legs
Whenever you make a long or high jump, you can roll a d6 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Small horns attack
You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.
Fey's gift
Choose 2 skill proficiencies, one in dexterity and one in charisma.
Choose 1 artisan proficiency or musical instrument.
Fey's talent
You gain resilient feat.
Desert adaptation
You can go twice as much without food and water before exaustion.
Maybe fey's talent should be achieved in a higher level?
yeah just get rid of it they got plenty of other solid stuff elsewhere
How is this?
Desert satyr Traits
Your traits are as follows:
Age
Satyrs mature and age at about the same rate as humans.
Ability score increase
Your charisma increses by 1.
Your dexterity increases by 1.
Choose another ability score to increase by 1.
Alignment
Satyrs delight in living a life free of the mantle of law. They gravitate toward being good, but some have devious streaks and enjoy causing dismay.
Size
Satyrs range from just under 5 feet to about 6 feet in height, with generally slender builds. Your size is medium.
Speed
Your base walking speed is 35 feet.
Fey
Your creature type is fey, rather than humanoid.
Languages
You can speak, read, and write Common and Sylvan.
Strong legs
Whenever you make a long or high jump, you can roll a d6 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Small horns attack
You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.
Fey's gift
Choose 2 skill proficiencies, one in dexterity and one in charisma.
Choose 1 artisan proficiency or musical instrument.
Fey's talent
You gain advantage on ability check of the two skills that you chose on Fey's Gift as proficiency.
Desert adaptation
You can go twice as much without food and water before exaustion.
Curious to see some more descriptive text for flavor. Otherwise I'd force a musical instrument instead of a choice with an artisan skill and dump the extra advantage with 'Fey's talent'. But, then I'm one who generally finds most UA material a bit OP and in need of pruning.
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Desert satyr Traits
Your traits are as follows:
Age
Satyrs mature and age at about the same rate as humans.
Ability score increase
Your charisma increses by 1.
Your dexterity increases by 1.
Alignment
Satyrs delight in living a life free of the mantle of law. They gravitate toward being good, but some have devious streaks and enjoy causing dismay.
Size
Satyrs range from just under 5 feet to about 6 feet in height, with generally slender builds. Your size is medium.
Speed
Your base walking speed is 35 feet.
Fey
Your creature type is fey, rather than humanoid.
Languages
You can speak, read, and write Common and Sylvan.
Strong legs
Whenever you make a long or high jump, you can roll a d6 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Small horns attack
You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.
Fey's gift
Choose 2 skill proficiencies, one in dexterity and one in charisma.
Choose 1 artisan proficiency or musical instrument.
Fey's talent
You gain resilient feat.
Desert adaptation
You can go twice as much without food and water before exaustion.
Maybe fey's talent should be achieved in a higher level?
every looks fine execpt the fact they get the resilence
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
Just get rid of it?
yeah just get rid of it they got plenty of other solid stuff elsewhere
Check out my homebrew subclasses spells magic items feats monsters races
i am a sauce priest
help create a world here
How is this?
Desert satyr Traits
Your traits are as follows:
Age
Satyrs mature and age at about the same rate as humans.
Ability score increase
Your charisma increses by 1.
Your dexterity increases by 1.
Choose another ability score to increase by 1.
Alignment
Satyrs delight in living a life free of the mantle of law. They gravitate toward being good, but some have devious streaks and enjoy causing dismay.
Size
Satyrs range from just under 5 feet to about 6 feet in height, with generally slender builds. Your size is medium.
Speed
Your base walking speed is 35 feet.
Fey
Your creature type is fey, rather than humanoid.
Languages
You can speak, read, and write Common and Sylvan.
Strong legs
Whenever you make a long or high jump, you can roll a d6 and add the number to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Small horns attack
You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.
Fey's gift
Choose 2 skill proficiencies, one in dexterity and one in charisma.
Choose 1 artisan proficiency or musical instrument.
Fey's talent
You gain advantage on ability check of the two skills that you chose on Fey's Gift as proficiency.
Desert adaptation
You can go twice as much without food and water before exaustion.
Curious to see some more descriptive text for flavor. Otherwise I'd force a musical instrument instead of a choice with an artisan skill and dump the extra advantage with 'Fey's talent'. But, then I'm one who generally finds most UA material a bit OP and in need of pruning.