This magical items appears to be a normal box that someone could fit into if they tried. Upon using an action, one minute of your time, and speaking the command word the Box will open revealing an empty interior and an endless depth (This removes one Charge). After jumping into the box, the person who activated it and any number of people they choose will instantly be transported to that one person's happy place (an extradimensional space). Maybe it's a cliff overlooking an endless sea with an eternal sunset on the horizon, a field of flowers with a starry night sky above, a bustling town with friendly people, a small forest with a small pond that reflects the clouds above. Whatever the case might be the persons transported to the happy place are safe for one hour, or until the person who spoke the command word chooses to leave, and are cured of all conditions afflicting them, and removes one level of exhaustion and madness. Five minutes before the hour is up a door that looks very out of place will appear, looking through it reveals the same abyss as the box, after the five minutes is up anyone who hasn't walked through the doorway already will be abruptly sucked through, everyone who has gone through the doorway reappear at the nearest unoccupied space to where the box is. The box has 6 charges and regains 1d6 charges at the end of the week.
In addition the persons inside this extradimensional space get a sense of Happiness as if nothing can go wrong, this feeling lasts for 1d10 minutes after exiting the box.
The Happy Place cannot in any way harm the people inside, is only hindered by the depths of one's own imagination, and anything left inside will disappear after 24 hours unless the person who activated the Gateway activates it again to retrieve the items. Things taken out of the box whose originate from the happy place disappear immediately after getting taken out. Humanoids and intelligent life inside the happy place will remember you next time you visit, and act accordingly but know nothing about the real world.
Multiple People can use the box at any given time.
You should require a creature to take an action to enter and exit the box. Otherwise, an incapacitated creature could enter the box, exit it, and make an attack and bonus action, all on the same turn.
*Maybe I should make a thread for the feather, asking whether it's balanced or not.*
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
You should require a creature to take an action to enter and exit the box. Otherwise, an incapacitated creature could enter the box, exit it, and make an attack and bonus action, all on the same turn.
*Maybe I should make a thread for the feather, asking whether it's balanced or not.*
Oh yeah... Maybe I should give it something like a casting time so that it isn't so easy to use in battle.
You should require a creature to take an action to enter and exit the box. Otherwise, an incapacitated creature could enter the box, exit it, and make an attack and bonus action, all on the same turn.
*Maybe I should make a thread for the feather, asking whether it's balanced or not.*
Oh yeah... Maybe I should give it something like a casting time so that it isn't so easy to use in battle.
The Gateway to Your Happy-Place
This magical items appears to be a normal box that someone could fit into if they tried. Upon using an action, one minute of your time, and speaking the command word the Box will open revealing an empty interior and an endless depth (This removes one Charge). After jumping into the box, the person who activated it and any number of people they choose will instantly be transported to that one person's happy place (an extradimensional space). Maybe it's a cliff overlooking an endless sea with an eternal sunset on the horizon, a field of flowers with a starry night sky above, a bustling town with friendly people, a small forest with a small pond that reflects the clouds above. Whatever the case might be the persons transported to the happy place are safe for one hour, or until the person who spoke the command word chooses to leave, and are cured of all conditions afflicting them, and removes one level of exhaustion and madness. Five minutes before the hour is up a door that looks very out of place will appear, looking through it reveals the same abyss as the box, after the five minutes is up anyone who hasn't walked through the doorway already will be abruptly sucked through, everyone who has gone through the doorway reappear at the nearest unoccupied space to where the box is. The box has 6 charges and regains 1d6 charges at the end of the week.
In addition the persons inside this extradimensional space get a sense of Happiness as if nothing can go wrong, this feeling lasts for 1d10 minutes after exiting the box.
The Happy Place cannot in any way harm the people inside, is only hindered by the depths of one's own imagination, and anything left inside will disappear after 24 hours unless the person who activated the Gateway activates it again to retrieve the items. Things taken out of the box whose originate from the happy place disappear immediately after getting taken out. Humanoids and intelligent life inside the happy place will remember you next time you visit, and act accordingly but know nothing about the real world.
Multiple People can use the box at any given time.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
You should require a creature to take an action to enter and exit the box. Otherwise, an incapacitated creature could enter the box, exit it, and make an attack and bonus action, all on the same turn.
*Maybe I should make a thread for the feather, asking whether it's balanced or not.*
All stars fade. Some stars forever fall.
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Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
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If there was no light, people wouldn't fear the dark.
Oh yeah... Maybe I should give it something like a casting time so that it isn't so easy to use in battle.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Other than that, I think it's good.
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