There is a lot to read so please read through the sample material here and the instructions before replying.
Pitch: Glory of Rome with fantasy element centric races
Game: D&D 5e
Group type: Online (Discord)
Experience: Veteran
Location/Timezone: CST (UTC-6)
Schedule: Thursday 7-11 pm Weekly
Roles sought: about 3 Players (already have 3) total of 6
Game style: Mix of Narrative Roleplaying and Dungeon Crawl
Goal: Complete a 3 session arc to potentially launch a longer campaign
Campaign Info
The city of Ravenna capital of the empire has established the level up program specifically to recruit very young adventurers to prepare them for adulthood (must be comfortable playing children characters). Only the most hearty role-players and experienced adventurers apply.
Session 0 - Discuss Campaign goals, set house rules, build characters, and establish character bonds
Session 1 - Session 1
Session 2 - Session 2
Session 3 - Session 3
After - discuss future plans
Must be capable of thinking beyond the rules
Must be willing to contribute to a narrative story
Character Creation
Most printed materials by Wizards.
Psionics UA upon discussion
I have two Homebrew archetypes available
Choosing a Race and Racial traits
Pick a race from the setting and pick a racial traits or stat block from D&D 5e. I would prefer theme but open to most ideas. Each of the setting races will provide a free racial traits (spells and/or special abilities) on top of the stat block. All races are humans, an elemental catastrophe caused them to be infused with elemental magic.
Here are a few example themes:
Human - Versitile, Psychic, or Wolf Theme (Human), (wide range of look and appearance)
Anthros - Water, Acid, Swimming (Goblin or Halfling), (turquoise, green, or blue skinned depending on subrace)
Bashri - Air, Thunder, Flying (Gnome or Halfling), (Gray to blue skinned, or blue hair)
Daonna - Earth, Stone, Darkvision (Dwarf or Goliath), (Shades of Tan skin)
Elf - Life, Nature, Poison, Plants, Animals (Elf), (Green skin is wood elf, shades of gray is swamp elf)
Renda - Fire, Light, or Lightning (Orc or Tiefling), (Red skin, horns and/or tusks, some are like Oni or Japanese ogres)
Other - Other Races, Mixes, and strange origins, (animal hybrids, arcane creations, fey magic)
Choose Abilities
20 point buy. Or, 18 point buy with Feat or Supernatural Gift (MOT). I plan to reward ASI early in the campaign.
Class and Starting Level
Start at level 1. Most classes/archetypes from printed materials. No Blood Hunter.
Homebrew Archetypes:
Way of the Sage (Monk) - Adds 1/3 Sorcerer casting and can use Ki points as sorcerer points
Tradition of Scribes (Wizard) - Similar to Order of Scribes but focus on Scrolls, Glyphs, and Symbol
Choose One of the Cultures
Your family culture is used to build your backstory and your starting social status. (Default would be Ravenna)
Main Setting
Ravenna City (Rome) - seat of the empire and primary setting for the beginning. Wolf & Raven Themes
Central Ravenna (Periphery or Latin) - smaller cities, townships and villages surrounding the capital
Typet (Egypt) - A rebellious province with Tombs, Pyramids, and Sand Denizens. Air & Cat Themes
Wayside (Gaul) - Civilized province with monasteries and Ravennanized cities. Psychic & Turtle Themes
Harvest Valley (Germanic) - Rustic province with beer and parties. Mountain & Badger Themes
Miklen (Baltic) - Gothic province attacked by tribes, undead, and elves. Fire & Elf Themes
Antharea (Greek) - City-state province controlled by a matriarchy. Water & Orca Themes
Other near by cultures
Dan - Gaelic Earth Clans, Daonna (Dwarf/Giants)
Emong - Steampunk Air nomadic, Bashri(Gnomes)
Ignan - Fire Japanese Nation, Renda(Orc/Ogres)
Koine - Water Greek City-State, Anthros(Goblins)
Alfeam/Elevaem - Nature Kingdoms, Elves
More cultures are available (based on historic cultures)
Backgrounds
The characters will start out children (Age 10-15), choose based on family or growing up. Any background from PHB and SCAG (some are renamed to fit the setting). Other backgrounds or custom backgrounds would need discussion.
Languages
Homebrew languages and uses a different method. Start with 1 language based on the culture, recommend Ravennan Language (AKA Common). Then bonus based on INT modifier. (Elvish is special limited to elves and discussion with the DM)
Equipment
Starting equipment, Nobles (All Types) can roleplay debt for more money. DM will provide a trinket.
Other Information
Homebrew religions, Use of piety, fame, renown. More detailed setting information is available.
Instructions:
Please reply below with the following:
Tell me the kind of story you are interested in
What kind of character are you thinking about (race & culture)
Rome was/is one of my favorite things I have read and learned about in History, in terms of the kind of story maybe something to do with the corruption of rulers or something along those lines but honestly, I am very open to any type of story the campaign has in store. I am possibly thinking of creating either a human or elf from the list provided in the post and for a culture I was thinking either Ravenna City, Typet, or Atharea.
Hello, I am very interested in a Rome themed game, especially since the newest MtG x DnD cross over. Was thinking of being a Satyr Bard from Elevaem or Antharea. They are tired of seeing other classes get fame and glory and knows that Bards can be strong and mighty as well.
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There is a lot to read so please read through the sample material here and the instructions before replying.
Campaign Info
The city of Ravenna capital of the empire has established the level up program specifically to recruit very young adventurers to prepare them for adulthood (must be comfortable playing children characters). Only the most hearty role-players and experienced adventurers apply.
Must be capable of thinking beyond the rules
Must be willing to contribute to a narrative story
Character Creation
Choosing a Race and Racial traits
Pick a race from the setting and pick a racial traits or stat block from D&D 5e. I would prefer theme but open to most ideas. Each of the setting races will provide a free racial traits (spells and/or special abilities) on top of the stat block. All races are humans, an elemental catastrophe caused them to be infused with elemental magic.
Here are a few example themes:
Choose Abilities
20 point buy. Or, 18 point buy with Feat or Supernatural Gift (MOT). I plan to reward ASI early in the campaign.
Class and Starting Level
Start at level 1. Most classes/archetypes from printed materials. No Blood Hunter.
Homebrew Archetypes:
Choose One of the Cultures
Your family culture is used to build your backstory and your starting social status. (Default would be Ravenna)
Main Setting
Other near by cultures
Backgrounds
The characters will start out children (Age 10-15), choose based on family or growing up. Any background from PHB and SCAG (some are renamed to fit the setting). Other backgrounds or custom backgrounds would need discussion.
Languages
Homebrew languages and uses a different method. Start with 1 language based on the culture, recommend Ravennan Language (AKA Common). Then bonus based on INT modifier. (Elvish is special limited to elves and discussion with the DM)
Equipment
Starting equipment, Nobles (All Types) can roleplay debt for more money. DM will provide a trinket.
Other Information
Homebrew religions, Use of piety, fame, renown. More detailed setting information is available.
Instructions:
Please reply below with the following:
Send private message to me with your discord ID
Rome was/is one of my favorite things I have read and learned about in History, in terms of the kind of story maybe something to do with the corruption of rulers or something along those lines but honestly, I am very open to any type of story the campaign has in store. I am possibly thinking of creating either a human or elf from the list provided in the post and for a culture I was thinking either Ravenna City, Typet, or Atharea.
Hello, I am very interested in a Rome themed game, especially since the newest MtG x DnD cross over. Was thinking of being a Satyr Bard from Elevaem or Antharea. They are tired of seeing other classes get fame and glory and knows that Bards can be strong and mighty as well.