A DM who made it clear he really wanted to go out with me and that my answer would affect how my character did in RP.
Yikes!
I could only guess at your response, but mine would be, "My character suddenly wanders off into the wilderness for no reason," tear my character sheet in half (or delete as it were), and tell him, "There's your answer." Wouldn't matter to me if I liked him. That's a line not to be crossed.
My horror story is my first encounter with D&D back in THAC0 days, a DM who wanted to tell his story and only his story. Any deviations from his plot caused the unintentional deviant to die immediately; a killbox-beyond-the-borders method. I heard the campaign never finished because the remaining players rebelled and supposedly got their characters killed on purpose. It was years before I was convinced that D&D was anything other than merely riding along with the DM's story like a video game instead of everyone actually participating together.
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Human. Male. Possibly. Don't be a divider. My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong. I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲 “It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
A DM who made it clear he really wanted to go out with me and that my answer would affect how my character did in RP.
Yikes!
I could only guess at your response, but mine would be, "My character suddenly wanders off into the wilderness for no reason," tear my character sheet in half (or delete as it were), and tell him, "There's your answer." Wouldn't matter to me if I liked him. That's a line not to be crossed.
My horror story is my first encounter with D&D back in THAC0 days, a DM who wanted to tell his story and only his story. Any deviations from his plot caused the unintentional deviant to die immediately; a killbox-beyond-the-borders method. I heard the campaign never finished because the remaining players rebelled and supposedly got their characters killed on purpose. It was years before I was convinced that D&D was anything other than merely riding along with the DM's story like a video game instead of everyone actually participating together.
Ouch, that sounds like a nightmare.
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Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
A DM who made it clear he really wanted to go out with me and that my answer would affect how my character did in RP.
Yikes!
I could only guess at your response, but mine would be, "My character suddenly wanders off into the wilderness for no reason," tear my character sheet in half (or delete as it were), and tell him, "There's your answer." Wouldn't matter to me if I liked him. That's a line not to be crossed.
My horror story is my first encounter with D&D back in THAC0 days, a DM who wanted to tell his story and only his story. Any deviations from his plot caused the unintentional deviant to die immediately; a killbox-beyond-the-borders method. I heard the campaign never finished because the remaining players rebelled and supposedly got their characters killed on purpose. It was years before I was convinced that D&D was anything other than merely riding along with the DM's story like a video game instead of everyone actually participating together.
A couple of months ago, I was running a session with some of my friends, and we had a definite rules lawyer in the group. The rules lawyer in question argued with me (the dm) constantly about my decisions. They somehow managed to get an Artifact at level one (which was admittedly my fault), but he just kept spamming it. He got the spell glibness, and started spamming it on the fellow players, taking all of their gold and insisted that it "instantly convinced them to do what the rules lawyer wants them to do no matter what". I quickly found out that wasn't true, and confronted the player about it. The rules lawyer didn't react the best, and I let them get the true polymorph spell instead. They ransacked the dungeon which I put hours into in a total of 20 minutes-ish and killed the big boss in less than 1 round. I tried to nerf the magic item, but they started yelling at me that "the spell was balanced, and didn't need to be nerfed." This person had been looking at their phone often during play as well. Then another friend of mine decided to take the Dungeon Master reigns, and this rules lawyer was insulting their DMing style while I wasn't around. Soon after this, I kicked this person out of the group as soon as I found it out, but it was a wild ride while it lasted.
A couple of months ago, I was running a session with some of my friends, and we had a definite rules lawyer in the group. The rules lawyer in question argued with me (the dm) constantly about my decisions. They somehow managed to get an Artifact at level one (which was admittedly my fault), but he just kept spamming it. He got the spell glibness, and started spamming it on the fellow players, taking all of their gold and insisted that it "instantly convinced them to do what the rules lawyer wants them to do no matter what". I quickly found out that wasn't true, and confronted the player about it. The rules lawyer didn't react the best, and I let them get the true polymorph spell instead. They ransacked the dungeon which I put hours into in a total of 20 minutes-ish and killed the big boss in less than 1 round. I tried to nerf the magic item, but they started yelling at me that "the spell was balanced, and didn't need to be nerfed." This person had been looking at their phone often during play as well. Then another friend of mine decided to take the Dungeon Master reigns, and this rules lawyer was insulting their DMing style while I wasn't around. Soon after this, I kicked this person out of the group as soon as I found it out, but it was a wild ride while it lasted.
Wow, that was a wild ride in of itself. I'm definitely glad he got kicked out, people like that shouldn't really be in a group. The rules lawyer should have just spent his time playing a single player game on the easiest mode.
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Want a place to roleplay in your spare time? Here:Lord'sRestInn
Please don't hide your imperfections, if one part is beautiful, it all is.
I wouldn’t quite call mine a horror story- in fact it was quite a short campaign [only took a few hours] but it was also my first campaign so I had little to no idea what I was doing [still don’t but we don’t talk about that] long story short my party and I got stuck in hotel California. Literally
I wouldn’t quite call mine a horror story- in fact it was quite a short campaign [only took a few hours] but it was also my first campaign so I had little to no idea what I was doing [still don’t but we don’t talk about that] long story short my party and I got stuck in hotel California. Literally
It was my fault really because I wanted to enter the hotel and failed a perception check.
I don't really have much of a horror story myself but here's one:
A friend of mine was loosely running Into the Feywild. I think we went into some kind of auction house and everyone was joking around. I forget what was up, but I called out "3 vaporeon!" For some reason, the DM actually took that answer and I now owed the Fey 3 sea lions or the equivalent (which were super rare). I tried to tell him that I was just joking around but he wouldn't take no for an answer. The fey then ended up pulling my character into a kind of devil deal (not letting me refuse). In the past I've also had problems with him as a player and I just simply left. We are still friends but I'm always afraid to tell him why I stopped playing with him because he might take it the wrong way.
Our former DM used to regularly punish players for success. Or for doing something they didn't like or expect. They also made up wildly inconsistent rules as they went to prevent our characters from hitting their monsters too hard. Or if they thought they should have been able to hit us but didn't meet our AC. Their monsters always got to try saves for every attack that hit them...based on what that monster was good at. Example, say the Barbarian hit with their greataxe...the DM would then have their creature roll a dex or strength save and just ignore the damage on whatever they deemed a success.
They also refused to allow players to dictate some role play actions. For example we had a captured cultist, that our halfling wanted to poke with a stick gently. He specifically said, "I take my stick and just sort of gently tap him with it to get his attention." They did not like that, so they made him roll for an attack, even though he repeatedly said he wasn't attacking. He got a 7, to which the DM responded "You knock him unconscious."
I'm thankful now that during a week that the DM wanted downtime, I was able to run a simple one shot I had written to teach the game to a kid. My first time DMing. The players loved it and begged me to stay as DM. They also begged to know what happened next (nothing). Now over a year later that one shot has spawned an entire homebrew world. The previous DM stayed on as a player for a while, but would frequently get too high to even pay attention to the game, or to what they themselves were doing on their turns. Their departure wasn't upsetting.
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Ok, so this is basically going to be like rpghorrorstories on reddit.
Vent your frustrations and post stories about bad players or bad DMs!
Have discussions with other people about how to deal with it or how you dealt with it!
Hope y'all can find some use for this!
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
A DM who made it clear he really wanted to go out with me and that my answer would affect how my character did in RP.
Yikes!
I could only guess at your response, but mine would be, "My character suddenly wanders off into the wilderness for no reason," tear my character sheet in half (or delete as it were), and tell him, "There's your answer." Wouldn't matter to me if I liked him. That's a line not to be crossed.
My horror story is my first encounter with D&D back in THAC0 days, a DM who wanted to tell his story and only his story. Any deviations from his plot caused the unintentional deviant to die immediately; a killbox-beyond-the-borders method. I heard the campaign never finished because the remaining players rebelled and supposedly got their characters killed on purpose. It was years before I was convinced that D&D was anything other than merely riding along with the DM's story like a video game instead of everyone actually participating together.
Human. Male. Possibly. Don't be a divider.
My characters' backgrounds are written like instruction manuals rather than stories. My opinion and preferences don't mean you're wrong.
I am 99.7603% convinced that the digital dice are messing with me. I roll high when nobody's looking and low when anyone else can see.🎲
“It's a bit early to be thinking about an epitaph. No?” will be my epitaph.
Ouch, that sounds like a nightmare.
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
Sounds like a gatekeeper to me
Supreme Cat-lover Of The First Grade
I AM A CAT PERSON. /\_____/\
She/her pronouns please. (=^.^=)
Heres my horror story:
A couple of months ago, I was running a session with some of my friends, and we had a definite rules lawyer in the group. The rules lawyer in question argued with me (the dm) constantly about my decisions. They somehow managed to get an Artifact at level one (which was admittedly my fault), but he just kept spamming it. He got the spell glibness, and started spamming it on the fellow players, taking all of their gold and insisted that it "instantly convinced them to do what the rules lawyer wants them to do no matter what". I quickly found out that wasn't true, and confronted the player about it. The rules lawyer didn't react the best, and I let them get the true polymorph spell instead. They ransacked the dungeon which I put hours into in a total of 20 minutes-ish and killed the big boss in less than 1 round. I tried to nerf the magic item, but they started yelling at me that "the spell was balanced, and didn't need to be nerfed." This person had been looking at their phone often during play as well. Then another friend of mine decided to take the Dungeon Master reigns, and this rules lawyer was insulting their DMing style while I wasn't around. Soon after this, I kicked this person out of the group as soon as I found it out, but it was a wild ride while it lasted.
Supreme Cat-lover Of The First Grade
I AM A CAT PERSON. /\_____/\
She/her pronouns please. (=^.^=)
Wow, that was a wild ride in of itself. I'm definitely glad he got kicked out, people like that shouldn't really be in a group. The rules lawyer should have just spent his time playing a single player game on the easiest mode.
Want a place to roleplay in your spare time? Here: Lord's Rest Inn
Please don't hide your imperfections, if one part is beautiful, it all is.
I don't like rp-heavy games, I LOVE them.
I wouldn’t quite call mine a horror story- in fact it was quite a short campaign [only took a few hours] but it was also my first campaign so I had little to no idea what I was doing [still don’t but we don’t talk about that] long story short my party and I got stuck in hotel California. Literally
I have stolen your shredded cheese.
AgateElk8337’s Doppelgänger
It was my fault really because I wanted to enter the hotel and failed a perception check.
I have stolen your shredded cheese.
AgateElk8337’s Doppelgänger
I don't really have much of a horror story myself but here's one:
A friend of mine was loosely running Into the Feywild. I think we went into some kind of auction house and everyone was joking around. I forget what was up, but I called out "3 vaporeon!" For some reason, the DM actually took that answer and I now owed the Fey 3 sea lions or the equivalent (which were super rare). I tried to tell him that I was just joking around but he wouldn't take no for an answer. The fey then ended up pulling my character into a kind of devil deal (not letting me refuse). In the past I've also had problems with him as a player and I just simply left. We are still friends but I'm always afraid to tell him why I stopped playing with him because he might take it the wrong way.
Visit my extended profile --> here <--
Hehe uwu
Our former DM used to regularly punish players for success. Or for doing something they didn't like or expect. They also made up wildly inconsistent rules as they went to prevent our characters from hitting their monsters too hard. Or if they thought they should have been able to hit us but didn't meet our AC. Their monsters always got to try saves for every attack that hit them...based on what that monster was good at. Example, say the Barbarian hit with their greataxe...the DM would then have their creature roll a dex or strength save and just ignore the damage on whatever they deemed a success.
They also refused to allow players to dictate some role play actions. For example we had a captured cultist, that our halfling wanted to poke with a stick gently. He specifically said, "I take my stick and just sort of gently tap him with it to get his attention." They did not like that, so they made him roll for an attack, even though he repeatedly said he wasn't attacking. He got a 7, to which the DM responded "You knock him unconscious."
I'm thankful now that during a week that the DM wanted downtime, I was able to run a simple one shot I had written to teach the game to a kid. My first time DMing. The players loved it and begged me to stay as DM. They also begged to know what happened next (nothing). Now over a year later that one shot has spawned an entire homebrew world. The previous DM stayed on as a player for a while, but would frequently get too high to even pay attention to the game, or to what they themselves were doing on their turns. Their departure wasn't upsetting.