Unarmored Defense: Get rid of this, or Light Armor prof. I'd get rid of this, and replace it with a Lightsaber kind of thing (BA to activate a Jedi Weapon {swords, and some other weapons as well, like Spears, Quarterstaffs, Glaives/Polearms, Whips}, then it deals an extra 1d4 {scales to d6, d8, etc} force damage on a hit. And Finesse for jedi weapons as well)
Force Points: Change the name to Force User or something like that. Force Lift should be an action. Force Strikes should be a BA as well, or at leaast only usable once per turn, as RAW you could use all your Points to just deal a crapton of damage (Wis of +5, lvl 5, use all force points on this, deal +25 damage on both attacks). Force Wave is fine.
Jedi Specialty: I would change Dark Jedi to Fallen. Other than that it's fine.
Mind Trick: This is fine.
Force Blade: Change this to work w/ all Jedi Weapons, and it should be good.
Improved Force Blade: Not a huge fan of this. Too similar to Force Strikes.
(Huge fan of this concept, I did it myself a while ago, it was really bad lol. This is better :D)
Thanks! I'll make some changes based on your feedback!
maybe add some sort of fore jump (other than agile warrior), add so,e at will force abilties, and make force lift take an action but be at will?
force heal: lets you expend force point to heal people
force deflection: high level feature lets you deflect incoming projectiles.
force Psychometry: lets you see events happening else where as if you were there
all of these are cannon.
I was planning on having force healing be a mediator feature. Force deflection is somewhat included in Combat Disciple. Only a few Jedi have psychometry. I'll make a feature that gives them additional speed and the ability to make an attack as a bonus action.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
force heal: lets you expend force point to heal people
force deflection: high level feature lets you deflect incoming projectiles.
force Psychometry: lets you see events happening else where as if you were there
all of these are cannon.
I was planning on having force healing be a mediator feature. Force deflection is somewhat included in Combat Disciple. Only a few Jedi have psychometry. I'll make a feature that gives them additional speed and the ability to make an attack as a bonus action.
I was also thinking jedi meditator for force heal.
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Rollback Post to RevisionRollBack
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Master of the Order: This position was assumed by the leader of the Jedi Order. He or she had to be voted unanimously into the position by the Jedi High Council.
Jedi Temple Guard: Headed by Cin Drallig during the Clone Wars, these anonymous Jedi guarded the Jedi Temple with lightsaber pikes.
Jedi investigator: These Jedi were detectives who aided police with the use of the Force. They also used crime scene analysis droids.
Consular Jedi: These Jedi devoted themselves to the study of diplomacy or science and avoided combat and warfare duties.
Chief Librarian: This Jedi oversaw the Jedi Archives and Holocron Vault.
Jedi seeker: These Jedi searched the galaxy for Force-sensitive children in order to recruit them into the Jedi Order.
Just in case we want more subclasses/different names.
Also, Lightsaber Pikes. :D
Rollback Post to RevisionRollBack
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Master of the Order: This position was assumed by the leader of the Jedi Order. He or she had to be voted unanimously into the position by the Jedi High Council.
Jedi Temple Guard: Headed by Cin Drallig during the Clone Wars, these anonymous Jedi guarded the Jedi Temple with lightsaber pikes.
Jedi investigator: These Jedi were detectives who aided police with the use of the Force. They also used crime scene analysis droids.
Consular Jedi: These Jedi devoted themselves to the study of diplomacy or science and avoided combat and warfare duties.
Chief Librarian: This Jedi oversaw the Jedi Archives and Holocron Vault.
Jedi seeker: These Jedi searched the galaxy for Force-sensitive children in order to recruit them into the Jedi Order.
Just in case we want more subclasses/different names.
Also, Lightsaber Pikes. :D
Also Sentinel class (yellow lightsabers) and Jedi Aces.
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Jedi weapons are any weapon that the Jedi class grants proficiency with. I made the Mediator subclass at the bottom of the Jedi class, I'm not sure how good it is.
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Rollback Post to RevisionRollBack
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Jedi weapons are any weapon that the Jedi class grants proficiency with.
Any, or just melee?
Rollback Post to RevisionRollBack
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Also do dark troopers, droids, Special Forces..there is a lot.
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Jedi weapons are any weapon that the Jedi class grants proficiency with.
Any, or just melee?
Any, but I changed Combat Disciple to specify melee weapons.
Rollback Post to RevisionRollBack
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Also do dark troopers, droids, Special Forces..there is a lot.
Is this supposed to be Pre-Empire, Empire, Post-Empire, or Old Republic?
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Jedi weapons are any weapon that the Jedi class grants proficiency with.
Any, or just melee?
Any, but I changed Combat Disciple to specify melee weapons.
Soo...Strength based blasters? Okay then
Rollback Post to RevisionRollBack
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Also do dark troopers, droids, Special Forces..there is a lot.
dark troopers were not cannon until the last episode of the mandalorian.
there are SO many. shore troopers, death troopers, grenedere troopers, the list goes on and on. ESPECIALLY if you include non cannon.
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Jedi weapons are any weapon that the Jedi class grants proficiency with.
Any, or just melee?
Any, but I changed Combat Disciple to specify melee weapons.
Soo...Strength based blasters? Okay then
on what? strom trooper? its dex based on my storm troopers
All stars fade. Some stars forever fall. ------------------------------------------------------------------------------------------------- Homebrew (Mostly Outdated):Magic Items,Monsters,Spells,Subclasses ------------------------------------------------------------------------------------------------- If there was no light, people wouldn't fear the dark.
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Also do dark troopers, droids, Special Forces..there is a lot.
Is this supposed to be Pre-Empire, Empire, Post-Empire, or Old Republic?
maybe add some sort of fore jump (other than agile warrior), add so,e at will force abilties, and make force lift take an action but be at will?
I am an average mathematics enjoyer.
>Extended Signature<
ideas:
force stasis: a high level abilty similar to time stop
force speed: an ability that is similar to haste
force heal: lets you expend force point to heal people
force deflection: high level feature lets you deflect incoming projectiles.
force Psychometry: lets you see events happening else where as if you were there
all of these are cannon.
I am an average mathematics enjoyer.
>Extended Signature<
I was planning on having force healing be a mediator feature. Force deflection is somewhat included in Combat Disciple. Only a few Jedi have psychometry. I'll make a feature that gives them additional speed and the ability to make an attack as a bonus action.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
I was also thinking jedi meditator for force heal.
here is my draft: https://homebrewery.naturalcrit.com/edit/hFskRWNnpQOi
feel free to change it, add more, and/or fix my many grammatical and spelling errors.
I am an average mathematics enjoyer.
>Extended Signature<
Still discussing Thauraeln's, we need to define what Jedi Weapons are in Combat Disciple. Also, the + to AC is cumulative with Force Blade, so you have a +3 to AC w/ a Force Blade, when it's a Jedi Weapon (still think they should just be the same thing, e.g. all Jedi Weapons count as Force Blades). Swift of Foot and Sword is good, as is Empowered Health.
If we do do a force Hasten/Stasis, they should probably just be Haste and Slow (slow is an ability in Jedi: Fallen Order, so it works)
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
So I'm trying to make a Clone Trooper ( Monster Stat Block ) should I be making scouts, heavys, and stuff.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?
Oh, also, according to Wookieepedia,
Just in case we want more subclasses/different names.
Also, Lightsaber Pikes. :D
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
Also Sentinel class (yellow lightsabers) and Jedi Aces.
Jedi weapons are any weapon that the Jedi class grants proficiency with. I made the Mediator subclass at the bottom of the Jedi class, I'm not sure how good it is.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Yes. I'd say...regular troopers (standard blaster), scouts (w/ a sniper and pistol, slightly worse armor), heavys (handheld machine gun thingies, better armor), snow troopers (blasters, snow camoflauge, Cold Resistance), and flamethrowers (flamethrowers, fire resistance). Those are the main "troopers," I think. Might be missing some types.
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
Any, or just melee?
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
Also do dark troopers, droids, Special Forces..there is a lot.
Any, but I changed Combat Disciple to specify melee weapons.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
storm trooper:
Blaster. Ranged Weapon Attack: +1 to hit, range 100/400 ft., 1 target. Hit: 3 (1d8 - 1) fire damage.
I am an average mathematics enjoyer.
>Extended Signature<
Is this supposed to be Pre-Empire, Empire, Post-Empire, or Old Republic?
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
Soo...Strength based blasters? Okay then
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
dark troopers were not cannon until the last episode of the mandalorian.
there are SO many. shore troopers, death troopers, grenedere troopers, the list goes on and on. ESPECIALLY if you include non cannon.
I am an average mathematics enjoyer.
>Extended Signature<
on what? strom trooper? its dex based on my storm troopers
I am an average mathematics enjoyer.
>Extended Signature<
I'll make a Clonetrooper.
All stars fade. Some stars forever fall.
-------------------------------------------------------------------------------------------------
Homebrew (Mostly Outdated): Magic Items, Monsters, Spells, Subclasses
-------------------------------------------------------------------------------------------------
If there was no light, people wouldn't fear the dark.
I'm gonna just do the one in the prequel.
: Systems Online : Nikoli_Goodfellow Homebrew : My WIP Homebrew Class :
(\_/)
( u u)
o/ \🥛🍪 Hey, take care of yourself alright?