This post has potentially manipulated dice roll results.
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
Rollback Post to RevisionRollBack
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
(I just meant to fix my typo but if I am disqualified or need to reroll now I understand)
Don’t worry. That happens all the time.
though you do have it set up to drop the lowest one.
I don't know why that is the case. I am assuming you are referring to the numbers that pop up when I click on the rolls that shows 4d6 dropping the lowest for some reason my best guess is that it is a result one of 3 things, me using the dice rolling tool, some reaction to me editing the post, or some reinterpretation of the code used for the claw attack as shown here: [roll(if([roll:-1:critical, =0, 3d6, 2{3d6}.expand()))+6[/roll, I didn't close the bracket here in an attempt to make the code used visible the brackets are all properly closed in the actual post.
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
(I just meant to fix my typo but if I am disqualified or need to reroll now I understand)
Don’t worry. That happens all the time.
though you do have it set up to drop the lowest one.
I don't know why that is the case. I am assuming you are referring to the numbers that pop up when I click on the rolls that shows 4d6 dropping the lowest for some reason my best guess is that it is a result one of 3 things, me using the dice rolling tool, some reaction to me editing the post, or some reinterpretation of the code used for the claw attack as shown here: [roll(if([roll:-1:critical, =0, 3d6, 2{3d6}.expand()))+6[/roll, I didn't close the bracket here in an attempt to make the code used visible the brackets are all properly closed in the actual post.
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
Saving throw (That hopefully works right): 11
It may just be a glitch. We’ll leave it for now, but maybe stick to the main roller. And that’s a fail.
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
Flip of a coin. If 1, the Sorrowsworn is near you, but not directly in the line of fire. If 2, then it is. 2
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
Flip of a coin. If 1, the Sorrowsworn is near you, but not directly in the line of fire. If 2, then it is. 1
If you guys didn't like this, I won't do it again.
Just a sec, gotta go find the statblock cause I only got Angry Sorrowsworn in physical Monsters of the Multiverse.
Idk I'm just a guy ig
I like Warlocks
I like guitars (coming up on my fifth year of playing!)
I want to be a musician/stay-at-home dad when I grow up
Recently obsessing over Warhammer 40k, specifically the T’au empire
The Angry Sorrowsworn makes a mad dash for the dragon, lashing out with its massive hook-hands.
Attack 1: 12 damage: 13
Attack 2: 22 damage: 8
*also question, what is the light level like? It matters because of a sorrowsworn feature*
Idk I'm just a guy ig
I like Warlocks
I like guitars (coming up on my fifth year of playing!)
I want to be a musician/stay-at-home dad when I grow up
Recently obsessing over Warhammer 40k, specifically the T’au empire
1
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
it is nightime
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Awesome, thank you
Idk I'm just a guy ig
I like Warlocks
I like guitars (coming up on my fifth year of playing!)
I want to be a musician/stay-at-home dad when I grow up
Recently obsessing over Warhammer 40k, specifically the T’au empire
I also added a new rule for occasions such as this. Check the original post.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
The Dire Troll attacks the Nalfeshnee
Bite attack roll: 22
Bite damage on hit: 12 it’s immune to poison so I’ll skip that and all the actual damage dealt will be halved because non magic.
Claw 1; Attack: 14 Damage: 21
Claw 2; Attack: 12 Damage: 13
Claw 3; Attack: 27 Damage: 18
Claw 4; Attack: 26 Damage: 17
(I swapped after setting up the bite to the combat dice rolling mode hopefully I didn’t mess up)
(I just meant to fix my typo but if I am disqualified or need to reroll now I understand)
Don’t worry. That happens all the time.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Yvonne’s turn
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
though you do have it set up to drop the lowest one.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
At the end of the Dire Troll's turn, the brass dragon swings their tail with a Legendary Action at the Angry Sorrowsworn: 31 to hit, 12 bludgeoning damage.
Now, on the dragon's turn proper, they breathe a 60-foot cone of shimmering gas at the Dire Troll and the Nalfeshnee *and the Sorrowsworn, if possible*. All creatures in the cone need to make a DC 18 CON save, falling unconscious for 10 minutes or until they take damage on a failure.
Former Spider Queen of the Spider Guild, and friendly neighborhood scheming creature.
"Made by spiders, for spiders, of spiders."
My pronouns are she/her.
Web Weaver of Everlasting Narrative! (title bestowed by Drummer)
Con 14
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Non natural 20
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
I don't know why that is the case. I am assuming you are referring to the numbers that pop up when I click on the rolls that shows 4d6 dropping the lowest for some reason my best guess is that it is a result one of 3 things, me using the dice rolling tool, some reaction to me editing the post, or some reinterpretation of the code used for the claw attack as shown here: [roll(if([roll:-1:critical, =0, 3d6, 2{3d6}.expand()))+6[/roll, I didn't close the bracket here in an attempt to make the code used visible the brackets are all properly closed in the actual post.
Saving throw (That hopefully works right): 11
It may just be a glitch. We’ll leave it for now, but maybe stick to the main roller. And that’s a fail.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Flip of a coin. If 1, the Sorrowsworn is near you, but not directly in the line of fire. If 2, then it is. 2
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
Charge (30) at Sorrowsworn and dragon and perform multiattack
Horror Nimbus - both make a DC 15 Wis Save or be frightened
Claw 1 (Sorrowsworn) to hit 27 damage 16 slashing damage
Claw 2 (Sorrowsworn) to hit 29 damage 9 slashing damage
Bite (Sorrowsworn) to hit 27 damage 25 piercing damage
It does not let go after the attack. make a strength check higher then 24 or be grappled
*I think that's the rules. I hardly ever grapple things.*
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
If you guys didn't like this, I won't do it again.
Hi, I’m DrakenBrine, here’s my Sig and characters
I am The Grand Envisioner!
where is everyone compared to the Jabberwock?