"The eye sees only what the mind is prepared to comprehend." - Henri Bergson
Welcome back.
Last we left off, the group had parted ways - our little seashore dragon and resident giant deciding to forge ahead while Fon is escorted to safety.
Mender and Kaelroc...
Having long since exited the forest, you wander onward for the remainder of the afternoon met once again with miles of muddy flatness. The horizon seems to stretch on eternally, broken only by distant and sporadic peaks - though whether these are mountainous terrain or manmade structures it is difficult to tell. The sky over Mermosa begins to dim as the temperature drops and the nighttime chorus creeps in. Early stars peek shyly through the thickening fog. Reluctant to cover too much ground without your companions, you have decided to set up camp approximately ten miles forth from Maripan (the equivalent of two hexagonal tiles on Griselda's map) - perhaps taking this as an opportunity for respite, perhaps using the empty time to share stories. Between you, roll a survival check (with advantage, provided the help action is taken) to determine whether your efforts have paid off, and describe what can be seen happening.
Mimzy and Mugwort...
Your day has taken a different turn. Retracing your steps through the forest as shadows lengthen, you experience a somewhat demoralizing deja-vu of last night's arduous trek through the pitch-black undergrowth. One saving grace, however, is your ability to fly, and although it is less than practical to maneuver a broomstick through the tightly-interwoven branches, roots and vines, the journey is noticeably easier this time. When finally you arrive at the Edge of the East Inn around 5 o'clock in the afternoon, worn out and utterly famished, it is only to discover that Snibfi is not at home - and Dorn, the half-orc waiter, is less than enthused about accommodating your kenku friend. Nonetheless, you utter your goodbyes to Fon - who thanks you for not probing further into his unfortunate circumstances and obliging his request - before setting off once again. As you now grow nearer and nearer to Griselda's abode, please roll a d100 and describe how Mugwort and Mimzy choose to pass the time.
Kaelroc 'softly' singing to himself begins to talk about the spirit pools. So little dragon, I can't wait till we get to the pools. I will be able to take a bath. It will be great! What do you plan to do when we get there?
As he continues to talk to Mender he organizes supplies for the camp site, securing his tent onto the ground - helping Mender as needed. (My rolls have been terrible, you take the shot Mender).
This post has potentially manipulated dice roll results.
As Mender and Kaelroc begin to depart, the kobold would pull out his shell and ask for guidance on how to get to the ruins. Guidance! 24 plus 4 As they set off, the kobold would once again quickly get tired of the squishing mud and much working its way between his clawed feet. After quickly consulting his ornate scaly book, he would begin to mold earth and transform the muddy terrain into something more pleasant to walk upon. As they walked, Mender would strain his neck to look up to the large goliath. "So the quicklings gave me a small rock... that I am supposed to use to talk with them. I didn't get the chance to tell the others but we are... kind of.... working for them now?"He would tap the tips of his clawed fingers together, his eyes glancing down towards the freshly churned dirt. "We both have the same goal... which is to cleanse the marsh. I had hoped to earn their favor, and maybe some extra reward by offering to help them do it."The kobold would then look up towards the goliath once more, tilting his head high enough that his hat was no longer keeping the sun out of his eyes. "They didn't give me a pearl though... so I hope it was worth it."he would look forward towards the endless marsh and let out a long sigh. "They showed me something that I'm not supposed to talk about. I am not sure how this stone works and if they can hear me or not right now... " Mender would open his hand to reveal a small pebble with strange carvings on it. "And it left me confused. Let's just say, something Griselda told me didn't match up with what the quickling was telling me. I am more inclined to believe the Hag though... So I don't know what to think for now. I guess we will just have to wait and see." He would then continue walking east with a slight look of concern to the best of his ability...
When darkness comes, Mender would help Kaelroc set up his tent. The kobold didn't have a tent of his own, but was more than happy to help where he could. As Mender sat his pack on the ground, it became very apparent that the kobold wasn't really prepared for any type of journey. Other than the fishing gear that covered Menders body, his pack contained little more than a small book and writing utensils. The only waterskins in the kobold's possession were the ones he had taken from Mimzy's mothers house. After the tent was setup, he would move his pack inside the tent and begin working on starting a fire. As the kobold struggled to find any kind of dry wood in the area, he would reply to Kaelroc's mention of the pools.
"Well I don't think the pool we are looking for is really one you want to swim in... I think that they are more like portals really. I don't entirely understand but I wouldn't go jumping in any spirit pools when we find them." The kobold would shoot Kaelroc a toothy smile. "If you want to take a bath, I am sure I can sue magic to shape water and get you something clean enough to bathe in."He would then continue his search for wood... not entirely sure how they will start a fire.
The two of you search your surroundings for kindling. Included in the survival roll of 23, Mender's spell-enhanced gaze picks out enough shriveled gorse and dead tree branches to light a meager fire. A nipping breeze begins to sweep across the open terrain - not violent enough to call for extra tent pegs, but uncomfortable nonetheless.
The sky continues to darken. 'Tsk tsk's of giant minks, howls of red wolves and more alarming noises begin to perforate the cool air. Over the brink of distant hills, the moon blinks and scatters its radiance across the multitude of vernal pools, flecking the Mermosan Marsh with light.
Kaelroc stokes the fire best he can trying to keep it alive.. The tent inside barely fitting the Goliath is very full now with both of them. Nonetheless, better than outside. Kaelroc positions himself onto the raw ground, offers the inside of his shield as a makeshift bed to Mender to stay off the ground. Using his bag he rests his head staring up debating if he should close his eyes or not.
The goliath lays down, head submerged in a patch of soft reeds. As the time stretches on and the noises of the swamp become more numerous and frequent, I need one of you to roll a d100.
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Hi there! I'm a Christian musician based in Canada :)
Mimzy leaves Mugwort well behind, and well out of sight as she flies on to Griselda's hut to return the hand mirror. Not wishing to risk her Goblin bohunk with her mother's wrath should she be upset abou the little misunderstanding with the mirror.
Mugwort sighs as he perches up in his favorite 'waiting tree'. All these years and this is still how Mimzy and I have to tiptoe around Griselda. I hope Mimzy does not get blasted if Griselda is in one of her moods, he thinks.
Time passes as Mugwort waits. Never keep a goblin idle!!! He may start THINKING!
I wonder what that gem was in Fon's chest? And why Snibfi wasn't at the Inn? And how did we run off in such a rush without nets? The sun is going down fast; I wonder if we will chance flying in the dark or just wait until morning? What is taking so long?
Mugwort slumps even lower onto the limb; letting both legs and arms swing freely below.
The goliath lays down, head submerged in a patch of soft reeds. As the time stretches on and the noises of the swamp become more numerous and frequent, I need one of you to roll a d100.
As Mimzy vanishes into the undergrowth, you climb your favorite tree, perch in its nook and begin to muse. Slumping onto the branch in the gathering darkness, you are consumed by thought - so much for that age-old adage 'never keep a goblin idle, for it may begin to think' - though you come little closer to answering any of your pressing concerns. As you begin to doze, the snap of a twig suddenly rouses you. Roll a perception check.
Mimzy...
You have the foresight to leave your goblin friend behind, for you are accustomed to your mother's violent mood swings and do not want him to get caught in the potential crossfire. After another ten minutes of twists and turns (for which I need you to roll an acrobatics check, for a secret reason), you arrive at a familiar 'path'. Following it, and soon arrive at the very lair entrance you had set out from this morning. This time, however, no humming can be heard... in fact, the area is eerily silent. How do you choose to continue?
Kaelroc and Mender...
A sudden, sharp cry echoes across the plain, shaking you both from whatever slumber or light activity you had settled into by this time. Peering into the gloom, you can just make out the silhouette of a humanoid figure - though its features are indistinguishable. Whatever it may be, it is evidently in distress, flailing wildly with arms outstretched some thirty paces away from you. What do you do?
Rollback Post to RevisionRollBack
Hi there! I'm a Christian musician based in Canada :)
This post has potentially manipulated dice roll results.
Mender jumps awake and scramble towards the entrance of the tent. Peering out into the darkness with the help of his dark vision, he would attempt to identify the creature approaching their tent. pulling the rod from his belt, he would point it towards the creature and prepare to cast hold person if I think it is a threat.
With a perception of 12, as your eyes adjust to the dusky light, you are able to pick out more details of the commotion unfurling. The dark outline of a second, larger figure is now visible. It approaches the first, who is crouching behind a wagon-like construction, muttering threats in a tongue with the harsh inflections of draconic - though you are too far away to hear exactly what is being said.
Glancing down from the tree, you glimpse a rustle in a nearby patch of reeds. As you watch, a most curious little creature emerges - rodential, but with a head and tail which look similar to a dandelion at different stages of its development...
It stares up at you, sniffs the air and squeaks feebly. Then, with a rough, pink tongue, it bends over to preen its green-tinted fur and stem-like tail. Do you choose to cautiously ignore it or inspect closer?
Mimzy...
Knowing your way through the cavernous entrance off by heart, you zoom down the passageway. Upon reaching the round, ebony door, you find to your surprise that it is firmly locked. You rap the silver knocker and wait... no response. Strange.
Mender and Kaelroc...
The larger figure, who you can now tell is of dragonborn descent, unsheathes a great golden scimitar from his side scabbard and slowly approaches the wagon. By extinguishing the campfire, are you attempting to remain unseen by these two figures - or will you approach them openly?
Seeing what looks like a larger creature threatening someone else, he would move his wand from the flailing cursing creature towards the larger creature. Mender would then stand up and make his way out of the tent as Kaelroc positioned himself nearby. "I think they are speaking draconic..." Mender would whisper before slowly stepping towards the crouching figure. "Hey, are you ok?!?"Mender would whisper yell towards the cursing creature.
He would keep his rod pointed out in front of him in the direction of both creatures.
Rollback Post to RevisionRollBack
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Welcome back.
Last we left off, the group had parted ways - our little seashore dragon and resident giant deciding to forge ahead while Fon is escorted to safety.
Mender and Kaelroc...
Having long since exited the forest, you wander onward for the remainder of the afternoon met once again with miles of muddy flatness. The horizon seems to stretch on eternally, broken only by distant and sporadic peaks - though whether these are mountainous terrain or manmade structures it is difficult to tell. The sky over Mermosa begins to dim as the temperature drops and the nighttime chorus creeps in. Early stars peek shyly through the thickening fog. Reluctant to cover too much ground without your companions, you have decided to set up camp approximately ten miles forth from Maripan (the equivalent of two hexagonal tiles on Griselda's map) - perhaps taking this as an opportunity for respite, perhaps using the empty time to share stories. Between you, roll a survival check (with advantage, provided the help action is taken) to determine whether your efforts have paid off, and describe what can be seen happening.
Mimzy and Mugwort...
Your day has taken a different turn. Retracing your steps through the forest as shadows lengthen, you experience a somewhat demoralizing deja-vu of last night's arduous trek through the pitch-black undergrowth. One saving grace, however, is your ability to fly, and although it is less than practical to maneuver a broomstick through the tightly-interwoven branches, roots and vines, the journey is noticeably easier this time. When finally you arrive at the Edge of the East Inn around 5 o'clock in the afternoon, worn out and utterly famished, it is only to discover that Snibfi is not at home - and Dorn, the half-orc waiter, is less than enthused about accommodating your kenku friend. Nonetheless, you utter your goodbyes to Fon - who thanks you for not probing further into his unfortunate circumstances and obliging his request - before setting off once again. As you now grow nearer and nearer to Griselda's abode, please roll a d100 and describe how Mugwort and Mimzy choose to pass the time.
Hi there! I'm a Christian musician based in Canada :)
Kaelroc 'softly' singing to himself begins to talk about the spirit pools. So little dragon, I can't wait till we get to the pools. I will be able to take a bath. It will be great! What do you plan to do when we get there?
As he continues to talk to Mender he organizes supplies for the camp site, securing his tent onto the ground - helping Mender as needed. (My rolls have been terrible, you take the shot Mender).
As Mender and Kaelroc begin to depart, the kobold would pull out his shell and ask for guidance on how to get to the ruins.
Guidance! 24 plus 4
As they set off, the kobold would once again quickly get tired of the squishing mud and much working its way between his clawed feet. After quickly consulting his ornate scaly book, he would begin to mold earth and transform the muddy terrain into something more pleasant to walk upon. As they walked, Mender would strain his neck to look up to the large goliath. "So the quicklings gave me a small rock... that I am supposed to use to talk with them. I didn't get the chance to tell the others but we are... kind of.... working for them now?" He would tap the tips of his clawed fingers together, his eyes glancing down towards the freshly churned dirt. "We both have the same goal... which is to cleanse the marsh. I had hoped to earn their favor, and maybe some extra reward by offering to help them do it." The kobold would then look up towards the goliath once more, tilting his head high enough that his hat was no longer keeping the sun out of his eyes. "They didn't give me a pearl though... so I hope it was worth it." he would look forward towards the endless marsh and let out a long sigh. "They showed me something that I'm not supposed to talk about. I am not sure how this stone works and if they can hear me or not right now... " Mender would open his hand to reveal a small pebble with strange carvings on it. "And it left me confused. Let's just say, something Griselda told me didn't match up with what the quickling was telling me. I am more inclined to believe the Hag though... So I don't know what to think for now. I guess we will just have to wait and see." He would then continue walking east with a slight look of concern to the best of his ability...
When darkness comes, Mender would help Kaelroc set up his tent. The kobold didn't have a tent of his own, but was more than happy to help where he could. As Mender sat his pack on the ground, it became very apparent that the kobold wasn't really prepared for any type of journey. Other than the fishing gear that covered Menders body, his pack contained little more than a small book and writing utensils. The only waterskins in the kobold's possession were the ones he had taken from Mimzy's mothers house. After the tent was setup, he would move his pack inside the tent and begin working on starting a fire. As the kobold struggled to find any kind of dry wood in the area, he would reply to Kaelroc's mention of the pools.
"Well I don't think the pool we are looking for is really one you want to swim in... I think that they are more like portals really. I don't entirely understand but I wouldn't go jumping in any spirit pools when we find them." The kobold would shoot Kaelroc a toothy smile. "If you want to take a bath, I am sure I can sue magic to shape water and get you something clean enough to bathe in." He would then continue his search for wood... not entirely sure how they will start a fire.
Mender and Kaelroc...
The two of you search your surroundings for kindling. Included in the survival roll of 23, Mender's spell-enhanced gaze picks out enough shriveled gorse and dead tree branches to light a meager fire. A nipping breeze begins to sweep across the open terrain - not violent enough to call for extra tent pegs, but uncomfortable nonetheless.
The sky continues to darken. 'Tsk tsk's of giant minks, howls of red wolves and more alarming noises begin to perforate the cool air. Over the brink of distant hills, the moon blinks and scatters its radiance across the multitude of vernal pools, flecking the Mermosan Marsh with light.
Hi there! I'm a Christian musician based in Canada :)
Kaelroc stokes the fire best he can trying to keep it alive.. The tent inside barely fitting the Goliath is very full now with both of them. Nonetheless, better than outside. Kaelroc positions himself onto the raw ground, offers the inside of his shield as a makeshift bed to Mender to stay off the ground. Using his bag he rests his head staring up debating if he should close his eyes or not.
Kaelroc and Mender...
The goliath lays down, head submerged in a patch of soft reeds. As the time stretches on and the noises of the swamp become more numerous and frequent, I need one of you to roll a d100.
Hi there! I'm a Christian musician based in Canada :)
Mimzy leaves Mugwort well behind, and well out of sight as she flies on to Griselda's hut to return the hand mirror. Not wishing to risk her Goblin bohunk with her mother's wrath should she be upset abou the little misunderstanding with the mirror.
Mugwort...
Is it your wish to remain behind while Mimzy approaches her mother?
Hi there! I'm a Christian musician based in Canada :)
Mugwort sighs as he perches up in his favorite 'waiting tree'. All these years and this is still how Mimzy and I have to tiptoe around Griselda. I hope Mimzy does not get blasted if Griselda is in one of her moods, he thinks.
Time passes as Mugwort waits. Never keep a goblin idle!!! He may start THINKING!
I wonder what that gem was in Fon's chest? And why Snibfi wasn't at the Inn? And how did we run off in such a rush without nets? The sun is going down fast; I wonder if we will chance flying in the dark or just wait until morning? What is taking so long?
Mugwort slumps even lower onto the limb; letting both legs and arms swing freely below.
And, since I saw no d100 roll from Mimzy, I did one and... wow.... I rolled a 5.
24
Mugwort...
As Mimzy vanishes into the undergrowth, you climb your favorite tree, perch in its nook and begin to muse. Slumping onto the branch in the gathering darkness, you are consumed by thought - so much for that age-old adage 'never keep a goblin idle, for it may begin to think' - though you come little closer to answering any of your pressing concerns. As you begin to doze, the snap of a twig suddenly rouses you. Roll a perception check.
Mimzy...
You have the foresight to leave your goblin friend behind, for you are accustomed to your mother's violent mood swings and do not want him to get caught in the potential crossfire. After another ten minutes of twists and turns (for which I need you to roll an acrobatics check, for a secret reason), you arrive at a familiar 'path'. Following it, and soon arrive at the very lair entrance you had set out from this morning. This time, however, no humming can be heard... in fact, the area is eerily silent. How do you choose to continue?
Kaelroc and Mender...
A sudden, sharp cry echoes across the plain, shaking you both from whatever slumber or light activity you had settled into by this time. Peering into the gloom, you can just make out the silhouette of a humanoid figure - though its features are indistinguishable. Whatever it may be, it is evidently in distress, flailing wildly with arms outstretched some thirty paces away from you. What do you do?
Hi there! I'm a Christian musician based in Canada :)
Mender jumps awake and scramble towards the entrance of the tent. Peering out into the darkness with the help of his dark vision, he would attempt to identify the creature approaching their tent. pulling the rod from his belt, he would point it towards the creature and prepare to cast hold person if I think it is a threat.
perception! 12
Mender...
With a perception of 12, as your eyes adjust to the dusky light, you are able to pick out more details of the commotion unfurling. The dark outline of a second, larger figure is now visible. It approaches the first, who is crouching behind a wagon-like construction, muttering threats in a tongue with the harsh inflections of draconic - though you are too far away to hear exactly what is being said.
Hi there! I'm a Christian musician based in Canada :)
Mugwort. Perception = 10
Mimzy Acrobatics: 23
Mimzy will continue on inside and head directly upstairs intent on putting the hand mirror back exactly where she found it...
(( and don't forget the NETS !!! ))
Kaelroc grabbing his whip, tightens his armor and lifts his shield. Rolls and crouching next to Mender. Snuffing any embers left from the camp fire.
Mugwort...
Glancing down from the tree, you glimpse a rustle in a nearby patch of reeds. As you watch, a most curious little creature emerges - rodential, but with a head and tail which look similar to a dandelion at different stages of its development...
It stares up at you, sniffs the air and squeaks feebly. Then, with a rough, pink tongue, it bends over to preen its green-tinted fur and stem-like tail. Do you choose to cautiously ignore it or inspect closer?
Mimzy...
Knowing your way through the cavernous entrance off by heart, you zoom down the passageway. Upon reaching the round, ebony door, you find to your surprise that it is firmly locked. You rap the silver knocker and wait... no response. Strange.
Mender and Kaelroc...
The larger figure, who you can now tell is of dragonborn descent, unsheathes a great golden scimitar from his side scabbard and slowly approaches the wagon. By extinguishing the campfire, are you attempting to remain unseen by these two figures - or will you approach them openly?
Hi there! I'm a Christian musician based in Canada :)
Seeing what looks like a larger creature threatening someone else, he would move his wand from the flailing cursing creature towards the larger creature. Mender would then stand up and make his way out of the tent as Kaelroc positioned himself nearby. "I think they are speaking draconic..." Mender would whisper before slowly stepping towards the crouching figure. "Hey, are you ok?!?" Mender would whisper yell towards the cursing creature.
He would keep his rod pointed out in front of him in the direction of both creatures.