Hey there players. I'm looking to recruit for a Prisoner 13 campaign! I'm looking for 4 players, first come first served. Characters will be level 4, and everything will be 2014 legacy rules. If you don't know about the story, the party is pretty much pulling a heist on a prison, trying to reach a specific prisoner for info. Once the game is over, we may end up playing longer, with characters doing more heists of different sorts. For ability scores, use the method you prefer. Not all that relevant yet, but characters will know eachother, and have worked together to pull off numerous heists in the past. They should have a good alignment, doing there best to do good for society, which is how they came to be 'heisters'. Please feel free to ask any questions. EDIT1: Homebrew is allowed, as is content from published source books.
Background: Urchin, Finnigan grew up on the streets and had to beg, steal, and cheat to survive. He learned to identify those that were truly good people and the ones that would do anything to get a step up. The generosity of the good kept him alive during his worst moments, and he vowed to help others in kind.
I'll get my character in soon, hope you're not overworking yourself!
Species/Class: Black Dragonborn Barbarian (Every good break in needs a muscle) Name: Bazzokk (Otherwise known as Baz) Background: Folk Hero Backstory: Born in a peasant village oppressed by a ruthless tyrant, Bazzokk's parents were the leaders of a rebellion. As such he was taught in ways to fight and keep other people safe, but wasn't taught much in basic reading, writing, and arithmetic. One day his parents went out to try to secure the village's freedom, but never came back. Baz was heartbroken, and swore vengeance (though he didn't know the word). For years he trained with the remaining military, letting his anger fuel him, hone him, and guide him. Once he was of age, he and the other members of the rebellion stormed the castle. With Bazzokk's rage-fueled strength he single-handedly led the rebellion to victory, but... after that, he didn't know what else to do. Without an enemy to fight, what was his purpose in life? These questions plagued him for weeks before deciding to act on them. He decided to go off on a journey to find himself, wherever he was. He traveled for years, helping others wherever he could (and getting into trouble), before he happened upon a town called [town location], where the campaign begins. Character sheet: https://www.dndbeyond.com/characters/134699452
Name: Qenrabi al-Fayed Race: Reborn Human Class: TimelessWarlock 4 Background: Hermit Backstory: Formerly a humble marksman and hunter, Qenrabi's life was nothing important. She lived in the wilderness for a great majority of her life, hunting game with techniques her father taught her; those revolving the use of the humble blade. Her life was as perfect as she could have it, alone in tranquility with the tools she held dear. One evening, she went out to catch dinner as usual in the rain, taking her blades with her... and then she spotted something on a branch. A glimmering owl taking cover from the water, seemingly made of metal. It was one of the strangest things she ever did lay her eyes upon... edible, probably. Taking aim with her blade, she chucked it straight at the bird and hit! Glorious! And then, suddenly, the blade stops. The rain freezes in midair, like they were suspended by a string. And with a mechanical flutter, the owl came down and perched on her shoulder. "How dare you?" The owl so calmly spoke, in a voice that seemed eons old. Ancient, yet so... lively? It was bizarre. Before Qenrabi even got to speak, a visual distortion appeared around her floating blade, turning it around in midair. "You move, and you'll suffer a fate worse than death." Slowly, but surely, the rain began to fall down again, her blade came flying right back towards her... and, without a second thought, she flinches. Tries her best to duck... but is struck in the head. Felled.
A week passes, and she wakes up somewhere new. A tower with the owl perched on clockwork pipes... and a crooked old man sitting in front of her. "You're awake. It seems you met my body." The owl speaks, before returning lifeless and the old man crossing his arms in amusement. Questions fill Qenrabi's mind. Who is this man? How is she alive? What's going on? "Look at your body, dear, you're fiixed." He motions, Qenrabi forced to stare at the new form she's been given. Wrapped in bandages and cloth, a mask adorning her face. Rather... fashionable. "You were simply too mangled. I did my best to fix you up for your missions, but that's not worth the time." The man speaks, motioning all around him. Clocks adorn the space. "My name is Xelor, and you are my warrior." He gleefully exclaims, clasping his hands together in awe of what he's... created. Qenrabi speaks; "What?" Silence... and she's back where she started. On the ground in the middle of the woods. On her weapon, a clockwork module takes form. "I'll keep in touch."
Silence... she looks at the rain... and a mental sting rings through her head. "It's your duty to give me what I need to live. Your first mission, my creation, is to free a friend of mine. Get to work." And so, she did just that. Years pass, and she eventually meets a band of "thieves", as she's branded herself, and now a new prisoner needs "rescuing". Who is she to say no?
Name: Qenrabi al-Fayed Race: Reborn Human Class: TimelessWarlock 4 Background: Hermit Backstory: Formerly a humble marksman and hunter, Qenrabi's life was nothing important. She lived in the wilderness for a great majority of her life, hunting game with techniques her father taught her; those revolving the use of the humble blade. Her life was as perfect as she could have it, alone in tranquility with the tools she held dear. One evening, she went out to catch dinner as usual in the rain, taking her blades with her... and then she spotted something on a branch. A glimmering owl taking cover from the water, seemingly made of metal. It was one of the strangest things she ever did lay her eyes upon... edible, probably. Taking aim with her blade, she chucked it straight at the bird and hit! Glorious! And then, suddenly, the blade stops. The rain freezes in midair, like they were suspended by a string. And with a mechanical flutter, the owl came down and perched on her shoulder. "How dare you?" The owl so calmly spoke, in a voice that seemed eons old. Ancient, yet so... lively? It was bizarre. Before Qenrabi even got to speak, a visual distortion appeared around her floating blade, turning it around in midair. "You move, and you'll suffer a fate worse than death." Slowly, but surely, the rain began to fall down again, her blade came flying right back towards her... and, without a second thought, she flinches. Tries her best to duck... but is struck in the head. Felled.
A week passes, and she wakes up somewhere new. A tower with the owl perched on clockwork pipes... and a crooked old man sitting in front of her. "You're awake. It seems you met my body." The owl speaks, before returning lifeless and the old man crossing his arms in amusement. Questions fill Qenrabi's mind. Who is this man? How is she alive? What's going on? "Look at your body, dear, you're fiixed." He motions, Qenrabi forced to stare at the new form she's been given. Wrapped in bandages and cloth, a mask adorning her face. Rather... fashionable. "You were simply too mangled. I did my best to fix you up for your missions, but that's not worth the time." The man speaks, motioning all around him. Clocks adorn the space. "My name is Xelor, and you are my warrior." He gleefully exclaims, clasping his hands together in awe of what he's... created. Qenrabi speaks; "What?" Silence... and she's back where she started. On the ground in the middle of the woods. On her weapon, a clockwork module takes form. "I'll keep in touch."
Silence... she looks at the rain... and a mental sting rings through her head. "It's your duty to give me what I need to live. Your first mission, my creation, is to free a friend of mine. Get to work." And so, she did just that. Years pass, and she eventually meets a band of "thieves", as she's branded herself, and now a new prisoner needs "rescuing". Who is she to say no?
Oh! Here's the stats.141414171516
Rollback Post to RevisionRollBack
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
This post has potentially manipulated dice roll results.
I’d be keen to join! I’m still working on a character, but i can provide some links to other applications I’ve made for PBP games if you’d like. Of course, if someone posts a character before me, give the spot to them.
In the meantime, I’ll roll some stats. Ability scores: 121611151516
Rollback Post to RevisionRollBack
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brorminthe Devout Crusher; Morgrom the Cunning Summoner;Theathe Rebellious Beauty;
Species/Class: 2014 Variant Human Artificer (Battle Smith)
Background: Sage, Garrick's family owns a mechanic shop and he grew up with a screwdriver in one hand and a wrench in the other. He always love to take things apart and build something new. His worldview is the same. When he sees bad or evil in the world, he wants to take it apart so he can rebuild the world into a better place.
Hey there players. I'm looking to recruit for a Prisoner 13 campaign! I'm looking for 4 players, first come first served.
Characters will be level 4, and everything will be 2014 legacy rules.
If you don't know about the story, the party is pretty much pulling a heist on a prison, trying to reach a specific prisoner for info. Once the game is over, we may end up playing longer, with characters doing more heists of different sorts.
For ability scores, use the method you prefer.
Not all that relevant yet, but characters will know eachother, and have worked together to pull off numerous heists in the past. They should have a good alignment, doing there best to do good for society, which is how they came to be 'heisters'.
Please feel free to ask any questions.
EDIT1: Homebrew is allowed, as is content from published source books.
I'm interested, but already in your "A Knights Calling" campaign so feel free to skip over me. I'll create the character later and link the sheet.
Name: Finnigan Silentfoot (character sheet)
Species/Class: 2014 Halfling Rogue | Arcane Trickster & Crossbows
Background: Urchin, Finnigan grew up on the streets and had to beg, steal, and cheat to survive. He learned to identify those that were truly good people and the ones that would do anything to get a step up. The generosity of the good kept him alive during his worst moments, and he vowed to help others in kind.
Ability Scores (rolled in sheet): 8, 15, 12, 11, 17, 16
Edit: Updated info and added character sheet
Nah, it's perfectly fine if you're in both. This is isn't part of the other ones found in 'my upcoming campaigns.'
Ability scores: 15 16 11 13 10 14Putting in a notice to kee my hat in the ring
Noted.
I'll get my character in soon, hope you're not overworking yourself!
Species/Class: Black Dragonborn Barbarian (Every good break in needs a muscle)
Name: Bazzokk (Otherwise known as Baz)
Background: Folk Hero
Backstory: Born in a peasant village oppressed by a ruthless tyrant, Bazzokk's parents were the leaders of a rebellion. As such he was taught in ways to fight and keep other people safe, but wasn't taught much in basic reading, writing, and arithmetic. One day his parents went out to try to secure the village's freedom, but never came back. Baz was heartbroken, and swore vengeance (though he didn't know the word). For years he trained with the remaining military, letting his anger fuel him, hone him, and guide him. Once he was of age, he and the other members of the rebellion stormed the castle. With Bazzokk's rage-fueled strength he single-handedly led the rebellion to victory, but... after that, he didn't know what else to do. Without an enemy to fight, what was his purpose in life? These questions plagued him for weeks before deciding to act on them. He decided to go off on a journey to find himself, wherever he was. He traveled for years, helping others wherever he could (and getting into trouble), before he happened upon a town called [town location], where the campaign begins.
Character sheet: https://www.dndbeyond.com/characters/134699452
I'm taking a break to focus on IRL stuff. Please don't think bad of me. I'm terribly sorry for any inconveniences this hiatus of mine brings about.
So am I lol.
Name: Qenrabi al-Fayed
Race: Reborn Human
Class: Timeless Warlock 4
Background: Hermit
Backstory: Formerly a humble marksman and hunter, Qenrabi's life was nothing important. She lived in the wilderness for a great majority of her life, hunting game with techniques her father taught her; those revolving the use of the humble blade. Her life was as perfect as she could have it, alone in tranquility with the tools she held dear. One evening, she went out to catch dinner as usual in the rain, taking her blades with her... and then she spotted something on a branch. A glimmering owl taking cover from the water, seemingly made of metal. It was one of the strangest things she ever did lay her eyes upon... edible, probably. Taking aim with her blade, she chucked it straight at the bird and hit! Glorious! And then, suddenly, the blade stops. The rain freezes in midair, like they were suspended by a string. And with a mechanical flutter, the owl came down and perched on her shoulder. "How dare you?" The owl so calmly spoke, in a voice that seemed eons old. Ancient, yet so... lively? It was bizarre. Before Qenrabi even got to speak, a visual distortion appeared around her floating blade, turning it around in midair. "You move, and you'll suffer a fate worse than death." Slowly, but surely, the rain began to fall down again, her blade came flying right back towards her... and, without a second thought, she flinches. Tries her best to duck... but is struck in the head. Felled.
A week passes, and she wakes up somewhere new. A tower with the owl perched on clockwork pipes... and a crooked old man sitting in front of her. "You're awake. It seems you met my body." The owl speaks, before returning lifeless and the old man crossing his arms in amusement. Questions fill Qenrabi's mind. Who is this man? How is she alive? What's going on? "Look at your body, dear, you're fiixed." He motions, Qenrabi forced to stare at the new form she's been given. Wrapped in bandages and cloth, a mask adorning her face. Rather... fashionable. "You were simply too mangled. I did my best to fix you up for your missions, but that's not worth the time." The man speaks, motioning all around him. Clocks adorn the space. "My name is Xelor, and you are my warrior." He gleefully exclaims, clasping his hands together in awe of what he's... created. Qenrabi speaks; "What?" Silence... and she's back where she started. On the ground in the middle of the woods. On her weapon, a clockwork module takes form. "I'll keep in touch."
Silence... she looks at the rain... and a mental sting rings through her head. "It's your duty to give me what I need to live. Your first mission, my creation, is to free a friend of mine. Get to work." And so, she did just that. Years pass, and she eventually meets a band of "thieves", as she's branded herself, and now a new prisoner needs "rescuing". Who is she to say no?
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
👑 King of Junior Year 👑
DND Amateur and boxing nerd.
Extended Signature.
I'll bump this once later if we don't get on more player. If we don't, I guess we stick with 3.
Oh! Here's the stats. 14 14 14 17 15 16
“The brighter they shine, the darker the shadow grows.” - Makino Fumito
👑 King of Junior Year 👑
DND Amateur and boxing nerd.
Extended Signature.
I’d be keen to join! I’m still working on a character, but i can provide some links to other applications I’ve made for PBP games if you’d like. Of course, if someone posts a character before me, give the spot to them.
In the meantime, I’ll roll some stats. Ability scores: 12 16 11 15 15 16
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Morgrom the Cunning Summoner; Thea the Rebellious Beauty;
Check out my EXTENDED SIGNATUR and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
Fred, a rock gnome. Srt 16. Dex 16. Con 14. Int 16. Wis 11. Cha 10
Thief
Welcome in Racoon Master.
With all four player slots filled, I have changed the tags and closed recruitment. I'll add you to the group PM Racoon.
Looks like we would have 2 rogues, so I'll create an artificer character instead.
New character:

Name: Garrick Tinkerton (character sheet)
Species/Class: 2014 Variant Human Artificer (Battle Smith)
Background: Sage, Garrick's family owns a mechanic shop and he grew up with a screwdriver in one hand and a wrench in the other. He always love to take things apart and build something new. His worldview is the same. When he sees bad or evil in the world, he wants to take it apart so he can rebuild the world into a better place.
Ability Scores (rolled in sheet): 13, 14, 14, 9, 17, 15
My steel defender is a metal snake construct.
@Kirby I can play either of these characters, just let me know which would fit the campaign better.
A rogue would probably do better. But I have pretty much no experience with artificers.