"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
You all wake up and check your surroundings, finding yourselves in a completely empty room. The room is approximately a 20ft cube with stone walls, no windows, and no doors. You see 3 other people you do not recognize, but before you can begin to speak to each other a disembodied voice begins to speak:
"Welcome, to my domain. Choose your path, learn from your mistakes, and fight your way out!"
As the voice finishes, you see two doors appear side by side in the previously blank wall in front of you. On one door you see an image depicting what appears to be a piece of chest armor. On the other door is a depiction of a sword emitting a faint, pulsing glow. Which door do you go through? (Discuss in the OOC thread then someone post here when a decision is made)
You decide to enter the room with the picture of armor, and as soon as someone begins opening the door the other door disappears. You step through one by one to find a room that looks very similar to the one you came from, except this one is about 40x40ft. The other main difference is this room houses two snarling wolves, crouched and ready to pounce. As you look back at the door, it closes itself behind the last person who went through and fades back into the wall leaving nothing but solid stone. With no other option available, you prepare for a fight.
The party is up to start combat, any one of you can take an action to kick things off. (Check PM thread for map)
This post has potentially manipulated dice roll results.
Neon will move to U13 to hopefully be a tastier target for the Eastern wolf and provide a little cover for Cororina. He will then unleash the bullet from the sling towards the Eastern wolf.
This post has potentially manipulated dice roll results.
Neon's shot strikes the wolf right in the temple, causing the beast to stagger and almost fall. It awkwardly charges toward its assailant while still trying to recover from the blow and attempts to bite his calf.
The wolf is able to dodge out of the way of the radiant fire and charges toward the closest enemy to make a bite attack.
Attack: 18 Damage: 5
Since the attack hit, Wulfracer must make a strength save (DC 11) or fall prone. (Let me know if you all feel strongly about rolling stuff like this yourselves, I just like to do it this way to keep things rolling)
Cororina quickly raised her staff and casted firebolt towards the wolf that hit Wulfracer
25 : To Attack
2 : To Damage
Rollback Post to RevisionRollBack
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
"Honor is a fools prize. Glory is of no use to the dead" Game/Dungeon Mastering in: Star Wars Dawn of Defiance Playing in: Three Sisters (The DM is currently MIA) "Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
This post has potentially manipulated dice roll results.
Leshanna sends her owl forward to distract the wolf not standing over one of the others, and then moves in to attack that wolf. She strikes with her dagger, as the owl flies further on, out of the wolf’s reach.
Leshanna's magic-infused strike pierces through the wolf's side. You all watch as the slain wolf begins to topple over before vanishing from existence with a satisfying "poof", leaving no trace behind.
One wolf is down, any of you can try to finish off the other one to start the next round before it goes.
This post has potentially manipulated dice roll results.
From her new position Leshanna lifts her free ahnd, a wand clutched there. She sends a blast of fire at the lone wolf that remains... Her owl swoops in to distract the wolf at the critical moment, then flies away again...
From her new position Leshanna lifts her free ahnd, a wand clutched there. She sends a blast of fire at the lone wolf that remains... Her owl swoops in to distract the wolf at the critical moment, then flies away again...
This post has potentially manipulated dice roll results.
Neon finds it difficult to get much force behind his attack at this close range, but is still able to connect for some damage. Simultaneously, Leshanna's firebolt impacts the wolf's back, starting a fire that begins to spread across its body before the wolf poofs out of existence.
49682910089111661
As the last of your foes disappears, you all witness 5 openings form in the ground as 5 pillars, each about waist high for a medium-size humanoid, rise from beneath the ground toward the back of the room near Leshanna. On each pillar lies a set of armor. The voice is back again, this time saying "Choose wisely, you can only take one."
As she is casting her sell, Leshanna gets a clear feeling that she somehow knows these items aren't magical. She finishes off the spell anyway, but doesn't detect any magical auras in the room. The voice comes through again saying, "When your rewards are magical, you will know."
Rollback Post to RevisionRollBack
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This will be the thread for the actual gameplay of this campaign. Once all characters are ready I'll make the first post here to kick things off!
//Don’t mind me just subscribing to the thread
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
You all wake up and check your surroundings, finding yourselves in a completely empty room. The room is approximately a 20ft cube with stone walls, no windows, and no doors. You see 3 other people you do not recognize, but before you can begin to speak to each other a disembodied voice begins to speak:
"Welcome, to my domain. Choose your path, learn from your mistakes, and fight your way out!"
As the voice finishes, you see two doors appear side by side in the previously blank wall in front of you. On one door you see an image depicting what appears to be a piece of chest armor. On the other door is a depiction of a sword emitting a faint, pulsing glow. Which door do you go through? (Discuss in the OOC thread then someone post here when a decision is made)
You decide to enter the room with the picture of armor, and as soon as someone begins opening the door the other door disappears. You step through one by one to find a room that looks very similar to the one you came from, except this one is about 40x40ft. The other main difference is this room houses two snarling wolves, crouched and ready to pounce. As you look back at the door, it closes itself behind the last person who went through and fades back into the wall leaving nothing but solid stone. With no other option available, you prepare for a fight.
The party is up to start combat, any one of you can take an action to kick things off. (Check PM thread for map)
Neon will move to U13 to hopefully be a tastier target for the Eastern wolf and provide a little cover for Cororina. He will then unleash the bullet from the sling towards the Eastern wolf.
Attack: 27 Damage: 9
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
Neon's shot strikes the wolf right in the temple, causing the beast to stagger and almost fall. It awkwardly charges toward its assailant while still trying to recover from the blow and attempts to bite his calf.
Against Neon: Attack: 21 Damage: 9
Anybody but Neon can take the next turn.
Wulfracer stays put, extends the pointer and middle fingers of his left hand, and fires a sacred flame at the Wolf in R9.
//Wolf to make Dex Savings Throw of 12 or take 1d8 damage.
Dex save: 19
The wolf is able to dodge out of the way of the radiant fire and charges toward the closest enemy to make a bite attack.
Attack: 18 Damage: 5
Since the attack hit, Wulfracer must make a strength save (DC 11) or fall prone. (Let me know if you all feel strongly about rolling stuff like this yourselves, I just like to do it this way to keep things rolling)
STR save: 8
Cororina and Leshana are up now
Cororina quickly raised her staff and casted firebolt towards the wolf that hit Wulfracer
25 : To Attack
2 : To Damage
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
1 : Crit Attack
"Honor is a fools prize. Glory is of no use to the dead"
Game/Dungeon Mastering in:
Star Wars Dawn of Defiance
Playing in:
Three Sisters (The DM is currently MIA)
"Everybody gets a nasty surprise one day. I'd rather take it standing up than when I'm laying down"
Cororina's fire bolt singes some of the wolf's fur but it stands strong crouched over Wulfracer's prone body.
Leshana is up, then any of you can take a turn to start the next round
Leshanna sends her owl forward to distract the wolf not standing over one of the others, and then moves in to attack that wolf. She strikes with her dagger, as the owl flies further on, out of the wolf’s reach.
As she strikes, Leshanna casts booming blade
To hit: 9 Damage: 7 If the wolf moves before her next turn it takes an additional 5 thunder damage.
She then teleports away fromt he wolf, casting misty step as her race can do.
Leshanna's magic-infused strike pierces through the wolf's side. You all watch as the slain wolf begins to topple over before vanishing from existence with a satisfying "poof", leaving no trace behind.
One wolf is down, any of you can try to finish off the other one to start the next round before it goes.
Neon will stand his ground and load up another bullet. Disadvantaged at this range, but what the hey, he aims at the wolf that is nipping at his calf.
Attack: 11 Damage: 7
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
From her new position Leshanna lifts her free ahnd, a wand clutched there. She sends a blast of fire at the lone wolf that remains... Her owl swoops in to distract the wolf at the critical moment, then flies away again...
Attack: 20 Damage: 1
fire bolt
Neon finds it difficult to get much force behind his attack at this close range, but is still able to connect for some damage. Simultaneously, Leshanna's firebolt impacts the wolf's back, starting a fire that begins to spread across its body before the wolf poofs out of existence.
49 68 29 100 89 11 16 61
As the last of your foes disappears, you all witness 5 openings form in the ground as 5 pillars, each about waist high for a medium-size humanoid, rise from beneath the ground toward the back of the room near Leshanna. On each pillar lies a set of armor. The voice is back again, this time saying "Choose wisely, you can only take one."
Your available options are: Ring Mail Breastplate Half plate Scale mail Hide
"One moment..." Leshanna says. She takes a bit of time to cast detect magic as a ritual, looking over the offerings as she finishes.
Wulfracer heals himself using Cure Wounds.
8
As she is casting her sell, Leshanna gets a clear feeling that she somehow knows these items aren't magical. She finishes off the spell anyway, but doesn't detect any magical auras in the room. The voice comes through again saying, "When your rewards are magical, you will know."