I am making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct (think Sasori from Naruto Shippuden). The idea was originally developed based on the notion he would be a warforged, though I recently learned of the reborn, which are quite similar. Anyway, as a warforged, he would be average height (say about 5' 10"), slender in build, and effectively look human (with painted skin and wire for hair). The closest analog for a warforged might be the envoy from UA. I have searched for variant height and weight tables everywhere and have only found a base weight of 270 lb. for 5' 10", which seems heavy to me. Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
You mention an analog to a warforged and that might be a way to go. Perhaps your wizard accessed a warforged reject that was rejected for reasons such as low strength.
Thanks for the prompt response. The UA had this to say on build:
"A juggernaut warrior is a massive brute sheathed in heavy steel plates, while a skirmisher can be crafted from wood and light mithral to grant it lithe and elegant movement."
Unfortunately the only info I have seen for generating height and weight assumes they are huge and weigh a ton. According to info I've seen, Sasori's puppet body, which was made of wood, was about 5' 5" and weighed 104 lb.
You have a variant idea from warforged in "making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct".
Warforged says: "While the first warforged were mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. ..."
You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes. You'd have to achieve soul transfer to effect to enable things such as healing but, should such issues be accepted, any construct option from homunculus onwards could be on the cards.
I am making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct (think Sasori from Naruto Shippuden). The idea was originally developed based on the notion he would be a warforged, though I recently learned of the reborn, which are quite similar. Anyway, as a warforged, he would be average height (say about 5' 10"), slender in build, and effectively look human (with painted skin and wire for hair). The closest analog for a warforged might be the envoy from UA. I have searched for variant height and weight tables everywhere and have only found a base weight of 270 lb. for 5' 10", which seems heavy to me. Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
You can google "Warforged Scout" for rules from prior editions - I am pretty sure in 3.5 they were 3 feet tall and 50-60 pounds on average. Warforged are primarily made of wood, with both a stone and metal endoskeleton (like a human has) and a stone and metal exoskeleton. They also have a circulatory system that circulates a fluid that is both a lubricant for their joints and a conductor of energy (just like how your blood carries sugar). Their overall density isn't a solved problem but they're generally depicted as significantly denser than humans (even though most wood is less dense than a human), so most likely they weigh as much as an armored human of their own height would. A warforged with the same frame as a human would weigh much more, although it should be pointed out that a warforged's frame is not nearly as connected to their statline as with a creature that has a metabolism - warforged weight isn't impacted by diet or exercise.
You have a variant idea from warforged in "making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct".
Warforged says: "While the first warforged were mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. ..."
You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes. You'd have to achieve soul transfer to effect to enable things such as healing but, should such issues be accepted, any construct option from homunculus onwards could be on the cards.
I do not think I am the first player to have this idea. Warforged have been out for a while now. My DM is okay with it.
Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
You're normally using the info from the Warforged table to determine the height and weight of your character but the DM can always decide to let you be lightier than suggested in the Warforged size entry. Likewise, you can decide to be thin but made of particularly dense and heavy material (or even have weight to improve balance) and be a very thin 5'10 & 270 lbs Warforged.
Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
You're normally using the info from the Warforged table to determine the height and weight of your character but the DM can always decide to let you be lightier than suggested in the Warforged size entry. Likewise, you can decide to be thin but made of particularly dense and heavy material (or even have weight to improve balance) and be a very thin 5'10 & 270 lbs Warforged.
5'10" and 270 lb. would be the default, but I think this builds in assumptions about the construction material and "musculature." The UA envoy and skirmisher were supposed to be more lithe and possibly built from lighter-weight materials. Was hoping someone had homebrewed height and weight tables for the individual builds.
You're not the first player to homebrew or to want to use homebrew but, if your DM is okay with it, that's fine.
Dude, it isn't necessarily homebrew to come with a character backstory. If he's not playing in Eberron then there isn't a prescribed source for warforged anyway, so it'll be up to him and his DM to work up a origin and his sounds perfectly reasonable. Unless you're playing in Eberron House Cannith doesn't even exist, so...
Some of what he wants to do falls more in line with homebrew, changing the height and weight. But it isn't generally that big a deal for almost anyone I've ever played with, that's more character fluff than specific codified mechanics most the time.
I am making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct (think Sasori from Naruto Shippuden). The idea was originally developed based on the notion he would be a warforged, though I recently learned of the reborn, which are quite similar. Anyway, as a warforged, he would be average height (say about 5' 10"), slender in build, and effectively look human (with painted skin and wire for hair). The closest analog for a warforged might be the envoy from UA. I have searched for variant height and weight tables everywhere and have only found a base weight of 270 lb. for 5' 10", which seems heavy to me. Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
I'd suggest just applying the square-cube law. A proportional change in 1 dimension (ie height) can lead to a proportional change in weight (technically volume) by applying it it 3 times, once for height, width, and depth.
So, if we have some baseline figures: Warforged range from 6' tall to 6'10". They range from 278lbs to 326lbs. For being constructed, they're surprisingly consistent.
Now, you want a smaller one. Lets drop their weight relative to the modified height by applying our s-q law. 72/70=1.029. That^3= 1.09, and 278/1.09= 255lbs.
So a warforged of normal build who was 5'10" would weigh as low as 255lbs. This is, personally, where I'd clock your character. It represents a proportional reduction based on the difference in height. We've deviated from RAW here but in a semi-plausible single step sort of way.
But what if he was even thinner? Thinner than any warforged before. Now we're in full homebrew territory where we're basically making things up as we go. Easy for DM to buy off on stuff, but still... Anyway, you could reduce his width and depth, say by 10%. You'd have a slender frame that way, but not dramatically less than some of the already fairly slender builds that exist out there anyway. This would be .9*.9*255= 207 lbs.
So, a 5'10" warforged with a 10% thinner frame would weight 207 lbs if they remained otherwise proportional to a minimum height/weight warforged. At this point, again, we're in full-on homebrew territory but it seems reasonable imo.
If it were me? I'd just set him to the minimums, 6' and 278lbs and just say he's thinner because he's made more of rock and metal than wood.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
You're not the first player to homebrew or to want to use homebrew but, if your DM is okay with it, that's fine.
Dude, it isn't necessarily homebrew to come with a character backstory. If he's not playing in Eberron then there isn't a prescribed source for warforged anyway, so it'll be up to him and his DM to work up a origin and his sounds perfectly reasonable. Unless you're playing in Eberron House Cannith doesn't even exist, so...
Some of what he wants to do falls more in line with homebrew, changing the height and weight. But it isn't generally that big a deal for almost anyone I've ever played with, that's more character fluff than specific codified mechanics most the time. ...
You're not the first player to homebrew or to want to use homebrew but, if your DM is okay with it, that's fine.
Dude, it isn't necessarily homebrew to come with a character backstory. If he's not playing in Eberron then there isn't a prescribed source for warforged anyway, so it'll be up to him and his DM to work up a origin and his sounds perfectly reasonable. Unless you're playing in Eberron House Cannith doesn't even exist, so...
Some of what he wants to do falls more in line with homebrew, changing the height and weight. But it isn't generally that big a deal for almost anyone I've ever played with, that's more character fluff than specific codified mechanics most the time. ...
I agree. You know I agree because you cut the potion of my comment that says so off.
But that isn't even what you were talking about. You claimed it was homebrew to come up with a backstory for his character. It isn't. Read your own words:
You have a variant idea from warforged in "making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct".
Warforged says: "While the first warforged were mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. ..."
You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes. You'd have to achieve soul transfer to effect to enable things such as healing but, should such issues be accepted, any construct option from homunculus onwards could be on the cards.
This. This is all false. People are allowed to come up with a backstory. Warforged only have a codified origin story in one specific setting, Eberron. In all other settings their origin is not codified.
Warforged are presented as being "sapient soldiers" with a weight in pounds of 270 + (4 × your [2d6] size modifier).
In this light and in the context of what the OP is seeking, I commented, "You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes" and even suggested that "any construct option from homunculus onwards could be on the cards."
I said this in light that the OP was open to options "(even homebrew) for allowing for "thinner" warforged".
You're not the first player to homebrew or to want to use homebrew but, if your DM is okay with it, that's fine.
Dude, it isn't necessarily homebrew to come with a character backstory. If he's not playing in Eberron then there isn't a prescribed source for warforged anyway, so it'll be up to him and his DM to work up a origin and his sounds perfectly reasonable. Unless you're playing in Eberron House Cannith doesn't even exist, so...
Some of what he wants to do falls more in line with homebrew, changing the height and weight. But it isn't generally that big a deal for almost anyone I've ever played with, that's more character fluff than specific codified mechanics most the time. ...
I agree. You know I agree because you cut the potion of my comment that says so off.
But that isn't even what you were talking about. You claimed it was homebrew to come up with a backstory for his character. It isn't. Read your own words:
You have a variant idea from warforged in "making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct".
Warforged says: "While the first warforged were mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. ..."
You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes. You'd have to achieve soul transfer to effect to enable things such as healing but, should such issues be accepted, any construct option from homunculus onwards could be on the cards.
This. This is all false. People are allowed to come up with a backstory. Warforged only have a codified origin story in one specific setting, Eberron. In all other settings their origin is not codified.
Warforged are presented as being "sapient soldiers" with a weight in pounds of 270 + (4 × your [2d6] size modifier).
You know what's pretty funny? Technically speaking, Warforged are only required to be medium Size. RAW.
I looked back at their race entry and those figures aren't required lol. So long as the weight/height fall into the range for medium size, that is sufficient. The numbers you have listed specifically and ONLY apply if you set your size randomly. "To set your height and weight randomly, start with rolling a size modifier:"
But if you don't set it randomly, it can be whatever you want it to be so long as that's medium size.
In this light and in the context of what the OP is seeking, I commented, "You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes" and even suggested that "any construct option from homunculus onwards could be on the cards."
I said this in light that the OP was open to options "(even homebrew) for allowing for "thinner" warforged".
Coming up with Character Backstory isn't homebrewing. Backpeddle all you like, you were wrong.
Let's take things from the top. The OP was looking for options "(even homebrew) for allowing for "thinner" warforged". I suggested a view by which "any construct option from homunculus onwards could be on the cards." To my mind, it's a workable solution.
As long as they're medium size it should be fine to just set their height and weight to whatever you want them to be. Especially in a world outside Eberron, where their specific creation lore doesn't exist. The values listed in the race's size category trait very literally are only for determining these values randomly, if you're picking them, just pick them.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
As long as they're medium size it should be fine to just set their height and weight to whatever you want them to be. Especially in a world outside Eberron, where their specific creation lore doesn't exist. The values listed in the race's size category trait very literally are only for determining these values randomly, if you're picking them, just pick them.
As long as your DM agrees, anything will be fine. RAW prescribes a weight in pounds for Warforged = 270 + (4 × your [2d6] size modifier). Your DM can adjudicate how things may work in a world outside of Eberron.
Also, if you want to seek things like height and weight tables for allowing for "thinner" warforged, you do you.
As long as they're medium size it should be fine to just set their height and weight to whatever you want them to be. Especially in a world outside Eberron, where their specific creation lore doesn't exist. The values listed in the race's size category trait very literally are only for determining these values randomly, if you're picking them, just pick them.
As long as your DM agrees, anything will be fine. RAW prescribes a weight in pounds for Warforged = 270 + (4 × your [2d6] size modifier). Your DM can adjudicate how things may work in a world outside of Eberron.
Also, if you want to seek things like height and weight tables for allowing for "thinner" warforged, you do you.
Those numbers are only if you're determining the height and weight randomly. That's what the bit right in your link that says "To set your height and weight randomly, start with rolling a size modifier:" means. Use those numbers if you want to determine it randomly. This isn't a requirement. The only part of that entry that you've linked that is fixed in stone is the part that says: "Your size is Medium."
PS. I went ahead and crossed out the bits that are incorrect or unnecessary to determine your character's weight and height.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
As long as they're medium size it should be fine to just set their height and weight to whatever you want them to be. Especially in a world outside Eberron, where their specific creation lore doesn't exist. The values listed in the race's size category trait very literally are only for determining these values randomly, if you're picking them, just pick them.
As long as your DM agrees, anything will be fine. RAW prescribes a weight in pounds for Warforged = 270 + (4 × your [2d6] size modifier). Your DM can adjudicate how things may work in a world outside of Eberron.
Also, if you want to seek things like height and weight tables for allowing for "thinner" warforged, you do you.
Those numbers are only if you're determining the height and weight randomly. That's what the bit right in your link that says "To set your height and weight randomly, start with rolling a size modifier:" means. Use those numbers if you want to determine it randomly. This isn't a requirement. The only part of that entry that you've linked that is fixed in stone is the part that says: "Your size is Medium."
PS. I went ahead and crossed out the bits that are incorrect or unnecessary to determine your character's weight and height.
The part that's set in stone is "As long as your DM agrees, anything will be fine." Very true, Warforged Traits indicate a range of potential weights for players that want to set their warforged's height and weight randomly. Your DM can adjudicate on a potential range of possible warforged weights in their world.
I'm beginning to see why WotC didn't include height & weight descriptions for the two newest races ^^;;
It does help to have a standard framework to roll height & weight for typical members of a race, but neither are important for mechanical balance so there's nothing stopping you from choosing your own, with DM agreement.
I am making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct (think Sasori from Naruto Shippuden). The idea was originally developed based on the notion he would be a warforged, though I recently learned of the reborn, which are quite similar. Anyway, as a warforged, he would be average height (say about 5' 10"), slender in build, and effectively look human (with painted skin and wire for hair). The closest analog for a warforged might be the envoy from UA. I have searched for variant height and weight tables everywhere and have only found a base weight of 270 lb. for 5' 10", which seems heavy to me. Is anyone aware of height and weight tables (even homebrew) for allowing for "thinner" warforged?
You mention an analog to a warforged and that might be a way to go.
Perhaps your wizard accessed a warforged reject that was rejected for reasons such as low strength.
Thanks for the prompt response. The UA had this to say on build:
"A juggernaut warrior is a massive brute sheathed in heavy steel plates, while a skirmisher can be crafted from wood and light mithral to grant it lithe and elegant movement."
Unfortunately the only info I have seen for generating height and weight assumes they are huge and weigh a ton. According to info I've seen, Sasori's puppet body, which was made of wood, was about 5' 5" and weighed 104 lb.
You have a variant idea from warforged in "making a character who was a human wizard who used fiendish magic to transfer his soul into a puppet-like construct".
Warforged says:
"While the first warforged were mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted as a new species. ..."
You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes. You'd have to achieve soul transfer to effect to enable things such as healing but, should such issues be accepted, any construct option from homunculus onwards could be on the cards.
You can google "Warforged Scout" for rules from prior editions - I am pretty sure in 3.5 they were 3 feet tall and 50-60 pounds on average. Warforged are primarily made of wood, with both a stone and metal endoskeleton (like a human has) and a stone and metal exoskeleton. They also have a circulatory system that circulates a fluid that is both a lubricant for their joints and a conductor of energy (just like how your blood carries sugar). Their overall density isn't a solved problem but they're generally depicted as significantly denser than humans (even though most wood is less dense than a human), so most likely they weigh as much as an armored human of their own height would. A warforged with the same frame as a human would weigh much more, although it should be pointed out that a warforged's frame is not nearly as connected to their statline as with a creature that has a metabolism - warforged weight isn't impacted by diet or exercise.
I do not think I am the first player to have this idea. Warforged have been out for a while now. My DM is okay with it.
You're not the first player to homebrew or to want to use homebrew but, if your DM is okay with it, that's fine.
You're normally using the info from the Warforged table to determine the height and weight of your character but the DM can always decide to let you be lightier than suggested in the Warforged size entry. Likewise, you can decide to be thin but made of particularly dense and heavy material (or even have weight to improve balance) and be a very thin 5'10 & 270 lbs Warforged.
5'10" and 270 lb. would be the default, but I think this builds in assumptions about the construction material and "musculature." The UA envoy and skirmisher were supposed to be more lithe and possibly built from lighter-weight materials. Was hoping someone had homebrewed height and weight tables for the individual builds.
Dude, it isn't necessarily homebrew to come with a character backstory. If he's not playing in Eberron then there isn't a prescribed source for warforged anyway, so it'll be up to him and his DM to work up a origin and his sounds perfectly reasonable. Unless you're playing in Eberron House Cannith doesn't even exist, so...
Some of what he wants to do falls more in line with homebrew, changing the height and weight. But it isn't generally that big a deal for almost anyone I've ever played with, that's more character fluff than specific codified mechanics most the time.
I'd suggest just applying the square-cube law. A proportional change in 1 dimension (ie height) can lead to a proportional change in weight (technically volume) by applying it it 3 times, once for height, width, and depth.
So, if we have some baseline figures: Warforged range from 6' tall to 6'10". They range from 278lbs to 326lbs. For being constructed, they're surprisingly consistent.
Now, you want a smaller one. Lets drop their weight relative to the modified height by applying our s-q law. 72/70=1.029. That^3= 1.09, and 278/1.09= 255lbs.
So a warforged of normal build who was 5'10" would weigh as low as 255lbs. This is, personally, where I'd clock your character. It represents a proportional reduction based on the difference in height. We've deviated from RAW here but in a semi-plausible single step sort of way.
But what if he was even thinner? Thinner than any warforged before. Now we're in full homebrew territory where we're basically making things up as we go. Easy for DM to buy off on stuff, but still... Anyway, you could reduce his width and depth, say by 10%. You'd have a slender frame that way, but not dramatically less than some of the already fairly slender builds that exist out there anyway. This would be .9*.9*255= 207 lbs.
So, a 5'10" warforged with a 10% thinner frame would weight 207 lbs if they remained otherwise proportional to a minimum height/weight warforged. At this point, again, we're in full-on homebrew territory but it seems reasonable imo.
If it were me? I'd just set him to the minimums, 6' and 278lbs and just say he's thinner because he's made more of rock and metal than wood.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
RAW prescribes a weight in pounds for Warforged = 270 + (4 × your [2d6] size modifier).
Anything else is necessarily homebrew.
Warforged are presented as being "sapient soldiers" with a weight in pounds of 270 + (4 × your [2d6] size modifier).
In this light and in the context of what the OP is seeking, I commented, "You're suggesting a different explanation for construct sapience and, given DM buy-in, perhaps anything goes" and even suggested that "any construct option from homunculus onwards could be on the cards."
I said this in light that the OP was open to options "(even homebrew) for allowing for "thinner" warforged".
I cut nothing.
Let's take things from the top. The OP was looking for options "(even homebrew) for allowing for "thinner" warforged".
I suggested a view by which "any construct option from homunculus onwards could be on the cards."
To my mind, it's a workable solution.
If your DM accepted a construct version Tasha's content, another option could be to go with Custom Lineage.
As long as they're medium size it should be fine to just set their height and weight to whatever you want them to be. Especially in a world outside Eberron, where their specific creation lore doesn't exist. The values listed in the race's size category trait very literally are only for determining these values randomly, if you're picking them, just pick them.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
As long as your DM agrees, anything will be fine.
RAW prescribes a weight in pounds for Warforged = 270 + (4 × your [2d6] size modifier).
Your DM can adjudicate how things may work in a world outside of Eberron.
Also, if you want to seek things like height and weight tables for allowing for "thinner" warforged, you do you.
Those numbers are only if you're determining the height and weight randomly. That's what the bit right in your link that says "To set your height and weight randomly, start with rolling a size modifier:" means. Use those numbers if you want to determine it randomly. This isn't a requirement. The only part of that entry that you've linked that is fixed in stone is the part that says: "Your size is Medium."
PS. I went ahead and crossed out the bits that are incorrect or unnecessary to determine your character's weight and height.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
The part that's set in stone is "As long as your DM agrees, anything will be fine."
Very true, Warforged Traits indicate a range of potential weights for players that want to set their warforged's height and weight randomly.
Your DM can adjudicate on a potential range of possible warforged weights in their world.
I'm beginning to see why WotC didn't include height & weight descriptions for the two newest races ^^;;
It does help to have a standard framework to roll height & weight for typical members of a race, but neither are important for mechanical balance so there's nothing stopping you from choosing your own, with DM agreement.
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C-3PO was 1.77 meters and 75 kilograms