In the campaign I'm DMing right now I encourage my players to look for alternative sources to gain feats, i,e trainers, events, etc. I make the cost or difficulty equal to the value of the feat. One of my players want to get the feat Elven Accuracy. I've looked over the feat and it seems incredibly powerful. As I understand it, your advantage rolls go from 2d20 to 3d20. This has the side effect of greatly increasing your chance to crit. Should I make this feat a high cost or am I missing something?
In the campaign I'm DMing right now I encourage my players to look for alternative sources to gain feats, i,e trainers, events, etc. I make the cost or difficulty equal to the value of the feat. One of my players want to get the feat Elven Accuracy. I've looked over the feat and it seems incredibly powerful. As I understand it, your advantage rolls go from 2d20 to 3d20. This has the side effect of greatly increasing your chance to crit. Should I make this feat a high cost or am I missing something?
It is a powerful feat, though not necessarily for everyone. Keep in mind it doesn't work on Strength attacks (or Constitution attacks, but Elves aren't going to be making any of those) so Strength-based characters have no use for it. And you have to be an Elf or Half-Elf to take it, so presumably in your setting they'd need to find an Elf or Half-Elf to teach it to them too.
Also, since it only works when you already have advantage, how impactful it actually is in practice is going to depend a lot on how often the character can actually get advantage on an attack roll. That can vary wildly from character to character.
And yes, absent any other features modifying critical chance, it increases the chances of an advantage critical from 9.75% to about 14.26%.
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In the campaign I'm DMing right now I encourage my players to look for alternative sources to gain feats, i,e trainers, events, etc. I make the cost or difficulty equal to the value of the feat. One of my players want to get the feat Elven Accuracy. I've looked over the feat and it seems incredibly powerful. As I understand it, your advantage rolls go from 2d20 to 3d20. This has the side effect of greatly increasing your chance to crit. Should I make this feat a high cost or am I missing something?
It is a powerful feat, though not necessarily for everyone. Keep in mind it doesn't work on Strength attacks (or Constitution attacks, but Elves aren't going to be making any of those) so Strength-based characters have no use for it. And you have to be an Elf or Half-Elf to take it, so presumably in your setting they'd need to find an Elf or Half-Elf to teach it to them too.
Also, since it only works when you already have advantage, how impactful it actually is in practice is going to depend a lot on how often the character can actually get advantage on an attack roll. That can vary wildly from character to character.
And yes, absent any other features modifying critical chance, it increases the chances of an advantage critical from 9.75% to about 14.26%.
pronouns: he/she/they