Hi all, I'm running TFoF after TSC, and one of the characters wields Shatterspike. I know he is going to ask: are its hits critical against animated objects?
The definition of object as "something material that can be perceived by the senses", is too vague. For the intent of D & D, an object is something created to serve a specific purpose. It is not something like a boulder or a tree. It is also not a construct that can serve no purpose until animated.
A table and an animated armor take critical hits, a clay golem and an awakened tree do not. Just my opinion.
Hi all, I'm running TFoF after TSC, and one of the characters wields Shatterspike. I know he is going to ask: are its hits critical against animated objects?
Depends what it says, I don't have that adventure, but most likely no. Constructs are considered creatures, not objects.
Hi all, I'm running TFoF after TSC, and one of the characters wields Shatterspike. I know he is going to ask: are its hits critical against animated objects?
Depends what it says, I don't have that adventure, but most likely no. Constructs are considered creatures, not objects.
I would say it's not that simple to answer as, many constructs are like animated sword or animated table. Those are clearly not creature constructs. Creature constructs would have characteristics that mimic the traits or forms of actual creatures.
I would say it's not that simple to answer as, many constructs are like animated sword or animated table. Those are clearly not creature constructs. Creature constructs would have characteristics that mimic the traits or forms of actual creatures.
An object in D&D is 'a discrete, inanimate item like a window, door, sword, book, table, chair, or stone' (emphasis mine).
Thank you all. In the end, I ruled that had the animated objects been rendered unconscious via dispel magic, shatterspike would have dealt critical hits, but not while they were animated. The players found that fair.
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Hi all, I'm running TFoF after TSC, and one of the characters wields Shatterspike. I know he is going to ask: are its hits critical against animated objects?
The definition of object as "something material that can be perceived by the senses", is too vague. For the intent of D & D, an object is something created to serve a specific purpose. It is not something like a boulder or a tree. It is also not a construct that can serve no purpose until animated.
A table and an animated armor take critical hits, a clay golem and an awakened tree do not. Just my opinion.
Depends what it says, I don't have that adventure, but most likely no. Constructs are considered creatures, not objects.
I would say it's not that simple to answer as, many constructs are like animated sword or animated table. Those are clearly not creature constructs. Creature constructs would have characteristics that mimic the traits or forms of actual creatures.
Shatterspike is designed affecting around objects.
If it's a creature, it's not an object. And vice versa. The animate objects spell takes an object and turns it into a creature.
"Not all those who wander are lost"
An object in D&D is 'a discrete, inanimate item like a window, door, sword, book, table, chair, or stone' (emphasis mine).
Thank you all. In the end, I ruled that had the animated objects been rendered unconscious via dispel magic, shatterspike would have dealt critical hits, but not while they were animated. The players found that fair.