Weapon (crossbow, light), rare

made with the frame of a super soaker and some alchemical jugs comes the new summer favorite! maim and disfigure your friends, cause horrible damage to the world at large- or splash your besties with water and mayo like a normal god damn person! now only banned from 2/3rds of the pools of barovia

 

  1. Dynamic Concoctions

    • At the start of your turn, choose a damage type: cold, fire, lightning, poison, acid, necrotic, or radiant. All attacks with this weapon deal the chosen type for that turn. all attacks made with this weapon follow the same rules as arrows regardless if the ammo is liquid in nature.

  2. Pressurized Pump Blast 

    • After making one attack, you can forgo additional attacks (this includes off handed attacks) to "pump" the weapon (up to 6 pumps), you may expend pumps to either:

      • Spray Cone: Release a 5–30 ft. cone (5 ft. per pump). Each creature in the cone takes 1d8 damage per pump (type chosen when pumping). Dexterity save (DC = 8 + your proficiency + Dex or Int modifier, your choice) for half damage.

      • Hydraulic Push: Make a single ranged attack. On hit, the target is pushed 5/10/15 ft. (2/4/6 pumps, respectively). Strength save (same DC) to resist.

  3. Mayo Blob 

    • As an action, fire a harmless glob of mayonnaise (range 30 ft.). the creator did not know how to turn off the mayo in alchemy jugs so you can shoot mayo now. .

Proficiency:

  • Treat as a light crossbow for proficiency.

Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Ammunition, Loading, Range, Two-Handed, Slow

solved_paradox10

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