Weapon (spear), unknown rarity (requires attunement)

Yhgró'kinnábari, a spear made of unperfect and malleable metal, when you hold it with both hands you can feel the tingling of the energy that writhes and circulates within.

You have a permanent +1 bonus to attack and damage rolls made with this magic weapon.

When you attune to this weapon, you syntonize your soul with the Elemental Heart of the world, acquiring the following effects.

You can use the relic as a spell casting focus for the following spells, each spell having a spell save DC of 17. Additional, concentration spells cast from the spear doesn't count against your own concentration limit, meaning, you can cast a concentration spell from the spear and one of your own ability without any removing the other. You still must make a Constitution Save for each to maintain them if you receive damage.

  • You are able to cast Absorb Elements spell at 3rd Level without using a spell slot.
  • You are able to cast Hold Person spell at 3rd Level without using a spell slot.
  • You are able to cast Freedom of the Waves spell at 3rd Level without using a spell slot.
  • You are able to cast Hail of Thorns spell at 3rd Level without using a spell slot.

When you hold this weapon with one hand, the bonus to attack and damage rolls is changed to a +3 bonus and deal an additional 1d6 poison damage.

When you hold this weapon with both hands, the bonus to attack and damage rolls is changed to a +4 bonus, deal an additional 1d8 poison damage and are able to cast the following effects.

  • An action can be used to cast the Wall of Thorns spell at 6th Level without using a spell slot, using the command word “Teícos”. 5/day.
  • An action can be used to cast the Watery Sphere spell without using a spell slot, using the command word “Sfaíra”. 3/day.
  • A bonus action can be used to light the sword up using the command word “Fanós”, producing a silvery red glow in a 20-foot radius. Any creature that hits the wielder with a melee attack and is within 5 feet while the spear is glowing takes 1d6 poison damage. This effect last for 1 hour.  3/day
  • A bonus action can be used to cast the Stinging Smite spell at 6th Level without using a spell slot, using the command word “Timorâ”. 3/day.

 

Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Poison, Damage: Poison, Damage, Combat, Thrown, Versatile, Sap

Item Tags: Damage Combat

Caironix