Wondrous Item, artifact

A deck of 20 Tarot cards made of some shadowy material.

 

Once a day the owner of this deck may either draw a card or offer the draw to another. Whoever draws the card shall be the only one affected. Any cards drawn after will have no effect. Attempts to change the fate of your pull from this deck will be unsuccessful.

 

1. The Fool - lose 100 gold upon drawing this card.

 

2. The magician - The next spell that would take a spell slot no longer does

 

3. The priest - gain advantage on religion checks for a day

 

4. The Empress - have advantage with skill checks against the opposite gender for a day

 

5. The Emperor - have advantage on Initiative rolls for a day

 

6. The Chariot - increases the users movement by 10 for a day

 

7. The Hermit - have Disadvantage on charisma based skills for a day

 

8. The wheel of fortune - a uncommon magic item of the DMs choosing appears on your person

 

9. Justice - gain advantage on insight checks for a day

 

10. The hanged man - have Disadvantage on death saving throws for a day

 

11. Death - take 20 necrotic damage that cannot be healed until the next day

 

12. The star - gain one scroll of revivify

 

13. The sun - all damage roles will gain 1d6 fire damage for a day

 

14. The moon - all attack roles will gain +2 for a day

 

15. Judgement - gain advantage in perception for a day

 

16. The devil - lose 1 magic item that is not an artifact

 

17. Temperance - for a day gain advantage on wisdom based skill checks

 

18. The dream - have a vision of a fragment of the past of someone random in 15ft 

 

19. The merchant - a shady individual will offer you a deal sometime in the next day that can be either beneficial or malignant.

 

20. The wheel of fortune - 5000 gold will appear on your person as well as a rare magic item of the DMs choosing.

LuckyDaDm

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