Weapon (longsword), rare (requires attunement)

Sword of zolemor, is a norma longsword,, with a red handlem and a purple eye drawn on the pommel. At the start of initiative the user has to make a DC 17 Wisdom save , if they fail every time they roll lower than 10(Without modifiers) they change the target to the closest ally to them, if they can't reach the ally with the current attack, they will use all their movement to get close to them, not mattering if it will cause an opportunity attack. the sword deals an 1d6 psychic and an extra 1d6 psychic if the target has a higher AC than the user.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Melee Attacks, Damage: Psychic, Acts as a +1 longsword and deals also 1d6 Psychic damage and an extra 1d6 Psychic if the enemy has a higher AC than the user., Versatile, Sap

Previous Versions

Name Date Modified Views Adds Version Actions
8/15/2025 1:24:18 PM
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Luigi_96

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