Weapon (longbow), rare

A explosive but powerful form of a fire breath attack. you breathe out a comet like fireball that hits something up to 60 feet away from you and then that comet like fireball blossoms with a low roar into a fiery explosion.

Comet Breath. ranged weapon attack. Reach: multiple targets. area of effect: a 20 foot circular area centered on a point within 120 feet from you. each creature in the 20-foot circular area of attack rolls a DC 15 Dexterity Saving Throw to avoid the attack. on a roll of 15 or lower: that creature takes (1d8) fire damage and anything flammable that is on it or around it starts burning. on a roll of 16 or higher: that creature takes half of (1d8) fire damage.

note 1: this weapon is magical.

note 2: this weapon is evolved from (A.H.C.) Super Fire Breath by using a (E.F.H.) Page Of Evolution on (A.H.C.) Super Fire Breath.

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Replace Damage Type: Fire, Ignore Weapon Property: Ammunition, Ignore Weapon Property: Heavy, Bonus: Magic, Proficiency: Longbow, A explosive but powerful form of a fire breath attack. you breathe out a comet like fireball that hits something up to 60 feet away from you and then that comet like fireball blossoms with a low roar into a fiery explosion. Comet Breath. ranged weapon attack. Reach: multiple targets. area of effect: a 20 foot circular area centered on a point within 120 feet from you. each creature in the 20-foot circular area of attack rolls a DC 15 Dexterity Saving Throw to avoid the attack. on a roll of 15 or lower: that creature takes (1d8) fire damage and anything flammable that is on it or around it starts burning. on a roll of 16 or higher: that creature takes half of (1d8) fire damage. note 1: this weapon is magical. note 2: this weapon is evolved from (A.H.C.) Super Fire Breath by using a (E.F.H.) Page Of Evolution on (A.H.C.) Super Fire Breath., Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2025 1:44:37 PM
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9/17/2025 12:33:53 PM
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Item Tags: Damage Combat

MarcoCox

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