Weapon (shortsword), very rare (requires attunement by a rogue or ranger)

This magic weapon grants a +3 bonus to attack and damage rolls.

When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.

8 charges of the Viper's Kiss: On an attack a charge can be consumed causing a creature to be poisoned. A creature subjected to this poison must succeed on a DC 15 Constitution saving throw,  taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. Poisoned foes will take the repeat damage at the end of their next turn unless an antidote is used.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Additional, rogue or ranger, Damage, Combat, Finesse, Light, Vex

Item Tags: Damage Combat

Mytipinyou

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