Weapon (any ammunition), uncommon

This magical weapon looks like a claw hammer, is weightless, and it magically appears in your hand when you summon it. this weapon is magical. when you attack with this weapon, you hammer a magically made metal nail into a target. this weapon can also be used to, for 1 hour, magically construct a makeshift shelter for your party using things in your location.

Claw Hammer. range: 5 feet, one target. on hit: (1d8) piercing damage or (1d10) piercing damage.

note 1: to get this weapon you must use a (A.H.C.) Keyblade Evolution Scroll on a basic weapon like a non magical and common rarity longsword.

note 2: when you use a (A.H.C.) Keyblade Evolution Scroll on this weapon, this weapon evolves into (A.H.C.) Dead Blow Hammer.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Weapon Property: Versatile, Ignore Weapon Property: Two-Handed, Proficiency: Longsword, Replace Damage Type: Piercing, This magical weapon looks like a claw hammer, is weightless, and it magically appears in your hand when you summon it. this weapon is magical. when you attack with this weapon, you hammer a magically made metal nail into a target. this weapon can also be used to, for 1 hour, magically construct a makeshift shelter for your party using things in your location. Claw Hammer. range: 5 feet, one target. on hit: (1d8) piercing damage or (1d10) piercing damage. note 1: to get this weapon you must use a (A.H.C.) Keyblade Evolution Scroll on a basic weapon like a non magical and common rarity longsword. note 2: when you use a (A.H.C.) Keyblade Evolution Scroll on this weapon, this weapon evolves into (A.H.C.) Dead Blow Hammer., Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

MarcoCox

Comments

Posts Quoted:
Reply
Clear All Quotes