Armor (half plate), artifact (requires attunement by a speaking the oath of devotion to the Zantus family line.)

The armor has a lot of history with the Zantus family and was passed down from ruler to ruler. It is comprised of mithril and feels unusually light. The Zantus family crest exists engraved on a some chain links in the top left hand corner of the chest piece. Included is a helmet and leggings.

Engraved on the back of the armor. "With this armor I will be protected, so I may protect."

This is +1 magical armor.

 The armor magically conforms to the attuned wearers size.

A creature attuned to this armor is immune to being Charmed or frightened. Furthermore if a creature casts a spell such as Dominate Person on you it instead puts the caster under the spells effects with you as its controller. With the exception of the spirit haunting the armor.

The armor imbues the wearer with fortitude and agility granting the feats Tough and Medium Armor Master.

 This Armor is a cursed item. If a creature attempts to wear the armor who is loyal to the Revanki family or who is a part of the Revanki family the armor burns said creature for 5d12 damage every 6 seconds until the armor is removed. The armor compels the user to seek vengeance for the Zantus family line. Once attuned the armor must be equipped at all times or it deals 10 damage every 6 seconds until re-equipped.

If a member of the Revanki family line is within 100 ft of the shield the user must roll a charisma save dc 14, if failed they are possessed by Emillia Zantus and will completely lose control acting as Emillia.

 

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Bonus: Armor Class, Feat: Medium Armor Master, Feat: Tough, Immunity: Charmed, Immunity: Frightened, speaking the oath of devotion to the Zantus family line., Stealth Disadvantage

Scotteeo1

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