Weapon (mace), very rare (requires attunement)

This mace has the ability to bounce off the sound barrier and rebounds to the target on rolls of 20 or higher. On rebounds the mace deals a flat 1d6 damage. On critical hits, this mace breaks the sound barrier; it deals a total of 6d6 damage plus your ability modifier and the target makes dc12 constitution saving throw. On failure, the target is deafened until the beginning of their next turn.

Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage, Combat, Sap

Item Tags: Damage Combat

Yesdungeonmaster

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