Weapon (scimitar), rare (requires attunement by a 2 hours of focus and spilling one own blood onto the blade taking 2d8 damge in the process. Appond attuning to the blade you see a shadowy figure appear before you that only you can see to seal the deal of attunement )

A black curved blade that eminates dark energy from it very being with a silver and purple Handle and a blood red ruby at the end of the handle. Those who hold have a urge to go into battle. As a bonus action you can choose to suffer 1d6(non attuned) or 2d6 piercing damage once you have attuned  to imbue the blade with your life essence give you the damage you take from the blade to add it to your attack damage as necrotic damage.

The bonus action to pierce the wield must be said before the attack.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Slashing, 2 hours of focus and spilling one own blood onto the blade taking 2d8 damge in the process. Appond attuning to the blade you see a shadowy figure appear before you that only you can see to seal the deal of attunement , Finesse, Light, Nick

Speedzx

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