Weapon (warhammer), legendary (requires attunement by a Dwarf)

You gain a +3 bonus to attack and damage rolls made with this magic weapon.

It has the thrown property with a normal range of 20 feet and a long range of 60 feet. A throw with this beautiful lady counts as a melee attack.

When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand.

This weapon has 3 powerwords, one for each colour of magic it has:

Lightning (5 charges per day): You add 3d8 lightning damage to each attack made this turn

Chaos (Green) (3 charges per day): If the attack hits, you cast chaos bolt at third level on the target. This first attack always hits, but if you get to "bounce" the spell, you have to roll a spell attack for it

Death (Gold): (1 charge per day): If the attack hits, the target must make a wisdom saving throw equal to your spell save. On a fail, it is stunned for a minute. It can repeat this saving throw at the end of its turns.

 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Additional, Damage: Additional, Dwarf, Damage, Combat, Versatile, Push

Item Tags: Damage Combat

Iris5s

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