This is a sentient, lawful neutral +1 greataxe (Intelligence 14, Wisdom 10, Charisma 10). It has hearing and normal vision out to a range of 120 feet. It communicates empathically by transmitting emotion to the creature carrying or using it.
The axe’s primary purpose is to destroy giants and titans. When you hit one of those creatures with this weapon, it deals an extra 3d6 force damage. It also transmits a tremendous sense of satisfaction and wellbeing to its user when it kills a giant or titan. You may heal 1d6 Hit Points when this happens.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Force, Bonus: Hit Points, Proficient in weapon, Heavy, Two-Handed, Cleave
Previous Versions
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