Description. This sword is not of the normal world people live in. This sword was a creation in the depths of the hells for a being that could kill without reason or thought. The first being that held this used its unrelenting power to destroy the creates of hell: Demons, Fiends, Titian, and even Gods. The sword's hilt was made of the bones of demons once slain and burned to resemble a black hilt. the symbol engraved onto the hilt is the mark of the original Slayer, which put thousands upon thousands of abominations to death. The blade its self does not seem to have any concrete structure to it at all, but rather a section of powerful hell energy. The glow is red in colour. it is unknown how the blade was created, but by legend it is said when the hilt is dipped into the combination of a Titans blood and a droplet of the holder's blood, the hilt with the consumer the power of the Titans hell power, creating the blade.
Amoung The Dark. as a Bonus action, the wielder may choose to extend or retract the blade into or from the hilt. While extended, this weapon sheds bright light in a 20ft radius and dim light for another additional 20ft beyond that.
The Chosen. This weapon imbues wielder with incredible strength and fortitude. While attuned to this weapon, the wielder receives a +2 bonus to their STR score up to a maximum of 22. Additionally, the wielder increases their Hit-Point Maximum possible hit die score + their CON modifier.
Raze Hell. While attuned to this weapon, you have an advantage on all attacks made against demons, Devils, Fiends, and Gods of an Evil Alignment. Additionally, attacks against these creature types deal an additional 2d6 of Radiant damage.
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Bonus: Ability Score Maximum, Bonus: Strength Score, Bonus: Hit Points, Damage: Force, Damage: Acid, Barbarian, Versatile, Sap
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